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Upgradable towers!?!
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9FiRE
WI Forum Novice
Joined: 19 May 2004
Posts: 9
Location: CANADA
 Post Posted: Sat May 22, 2004 1:52 pm  Post subject: Upgradable towers!?!

I would love to see upgrades for the defense towers in v1.3+

There should be three kinds of upgrades:

1- increase hit points
2- increase fire power
3- increase range
moveit124
Established Forum User
Joined: 12 May 2004
Posts: 76
 Post Posted: Sat May 22, 2004 4:38 pm  

This might not be such a great idea because of how much Galaxite is in the level... You would be able to make these towers near invincible to everthing. You would have no problem defending your base. I would agree with this if it took a while for each upgrade. Like 1-2 minutes or maybe you have to upgrade each one by one in stead of all at once. You would also have to make it pretty expensive but if all this were too happen i dont think these towers would be very popular.
Verdagon
Veteran Member
Joined: 05 Oct 2003
Posts: 1047
Location: San Luis Obispo, CA
 Post Posted: Sat May 22, 2004 9:40 pm  

I think it's a great idea, but not the greatest.

Hit point upgrades and firepower aren't too appealing, but range is a very good idea. Sometime's I'm left wishing that those rocket towers could just shoot down fox when he came near.

If we could have range upgrades, then we wouldn't have to worry about cyclopses! MuahAhAHahAHAhaHAhAH
ajcross
Very Active User


Joined: 23 Dec 2003
Posts: 113
Location: Kansas City
 Post Posted: Sat May 22, 2004 10:18 pm  

Verdagon wrote:
If we could have range upgrades, then we wouldn't have to worry about cyclopses! MuahAhAHahAHAhaHAhAH


Nooo...! Not my death-from-afar units.
Quick pull out the rocket assisted artillery upgrade.

Heh, how about an ICBM? Uh, wait - too powerful.

Maybe a rocket silo with a 3 radius strike zone?
moveit124
Established Forum User
Joined: 12 May 2004
Posts: 76
 Post Posted: Sat May 22, 2004 11:06 pm  

but that takes away there purpose.. :?
ajcross
Very Active User


Joined: 23 Dec 2003
Posts: 113
Location: Kansas City
 Post Posted: Sun May 23, 2004 10:39 pm  

Oops :P
ajcross wrote:
Maybe a rocket silo with a 3 radius strike zone?


Rocket silo building that takes 3x3 area, unlimited range, fires at a target square, has a three radius damage zone, needs credits to build an attack.