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Unit strength settings
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PhillipEarl
Mega-Poster


Joined: 12 Jan 2004
Posts: 329
Location: Charlotte, NC
 Post Posted: Fri May 21, 2004 5:45 am  Post subject: Unit strength settings

Here's a question: When I drag a new unit/building onto the map from the pallette, I noticed the strength setting default in the unit details pallette is set to 0. Does this affect the unit/building's strength when the level is compiled, or does it revert to 100 percent? If the former is true, can the default be set at 100 percent in the upcoming update to M? Also, I've noticed that if I want a building to appear damaged, and set it at something below 100, then control-click that building to duplicate it, the strength setting reverts to 0! Can we have that fixed so that the setting on duplicated buildings/units remains the same as the original?

Okay, I know. That was three questions.
crakerz
Mega-Poster


Joined: 17 Sep 2003
Posts: 353
Location: California Bay Area
 Post Posted: Fri May 21, 2004 4:46 pm  

This is on the list. (*3)