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warlover
WI Forum Novice
Joined: 15 Mar 2004 Posts: 5
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Posted: Mon May 17, 2004 11:10 am Post subject: garbage screen found in mission14: bring closure |
Only found in ver1.2
just before the initial mission screen shows andy and other 9 uints, the screen shows many color blocks.
when mission failed, and fox activate the replicator, the garbage screen appears again
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scottlu
WI Founder

Joined: 15 Aug 2003 Posts: 1773
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Posted: Mon May 17, 2004 9:40 pm |
Thanks, we'll check it out!
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PhillipEarl
Mega-Poster

Joined: 12 Jan 2004 Posts: 329 Location: Charlotte, NC
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Posted: Tue May 18, 2004 5:52 am |
Scott, I've seen this as well on the mission I'm working on. It seems to happen just before a cut scene, and the "garbage" screen appears to be an incomplete rendering of the starting view of the map.
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crakerz
Mega-Poster

Joined: 17 Sep 2003 Posts: 353 Location: California Bay Area
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Posted: Tue May 18, 2004 5:51 pm |
phillipearl, I noticed that on your level. It seems to happen twice; once at the beginning of your cut scenes, very briefly, and once at the end. I didn't notice this happening on your first beta.
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PhillipEarl
Mega-Poster

Joined: 12 Jan 2004 Posts: 329 Location: Charlotte, NC
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Posted: Wed May 19, 2004 6:15 am |
I started the mission right around the same time 1.2 was released. I can't remember, did I send it to you before or after 1.2 was out?
If desired, I could send Scott the .ld file... ?
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scottlu
WI Founder

Joined: 15 Aug 2003 Posts: 1773
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Posted: Wed May 19, 2004 8:27 am |
Sure send it to me. This bug must have been introduced just before shipping v1.2. I'll take a look.
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warlover
WI Forum Novice
Joined: 15 Mar 2004 Posts: 5
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Posted: Sat May 22, 2004 5:38 am |
When will the issue be solved and we get the new version?
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scottlu
WI Founder

Joined: 15 Aug 2003 Posts: 1773
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Posted: Sun May 23, 2004 9:06 am |
Soon. It's the #1 bug at the moment. I want to collect a few bug reports before I issue an update, but we're talking a couple weeks max.
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