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Message |
jubjub64
Established Forum User

Joined: 27 Apr 2004 Posts: 54 Location: Houston, Texas
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Posted: Fri May 14, 2004 1:49 pm Post subject: Technical hosting question... |
I want to host a game over the internet but I have a question:
Between a host and client, what portions of the connection address information are static and what portions are dynamic, if any?
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scottlu
WI Founder

Joined: 15 Aug 2003 Posts: 1773
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Posted: Fri May 14, 2004 1:57 pm |
Hello, could you restate your question? I don't understand your question.
Basically you just need to open port 2222 to the internet (either directly on the net or by using port forwarding on your NAT / firewall / gateway device), and give your IP address to the person joining.
I suggest you go to this thread:
"MULTIPLAYER over INTERNET works ! !"
posted by alfex. He's leading the internet charge and can help out.
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jubjub64
Established Forum User

Joined: 27 Apr 2004 Posts: 54 Location: Houston, Texas
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Posted: Fri May 14, 2004 3:12 pm |
Where do you go to open port 2222?
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ez-b
Developing Poster

Joined: 22 Apr 2004 Posts: 20 Location: PA originaly, now CA, soon Japan
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Posted: Sun May 16, 2004 3:31 pm Post subject: have software but dont know how it werks |
i have software for port forwarding now but i dont know how it werks
i have 2222 for "listen on" my ip for "forward to" ... then it wants another port number ... and i need to choose "tcp" or "udp" any tips?
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alfex
Die-hard Fan

Joined: 16 Mar 2004 Posts: 534 Location: La Conner, WA USA
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Posted: Sun May 16, 2004 6:48 pm |
Use TCP. I know that much.
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