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Every NN seconds condition is giving me fits
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ajcross
Very Active User


Joined: 23 Dec 2003
Posts: 113
Location: Kansas City
 Post Posted: Fri May 07, 2004 3:03 pm  Post subject: Every NN seconds condition is giving me fits

How do I get it to work?
Can I combine it with other conditions?
Is there a mission limit on how many of these there are?

I have a Unit Group that I have moving around. My attack trigger is

Conditions:
Every 5 seconds
Switch BaseInvaders is On
Actions:
Any Vehicle of Side2 hunt Any Unit of Enemies
Preserve trigger
crakerz
Mega-Poster


Joined: 17 Sep 2003
Posts: 353
Location: California Bay Area
 Post Posted: Fri May 07, 2004 5:32 pm  

You know, I thought somebody (maybe it was you) said there was a limit of 16 of these.

BTW, unless it has been fixed in v1.2, the Hunt action has NEVER worked (at least it hasn't for me). Not that I haven't asked, mind you....
PhillipEarl
Mega-Poster


Joined: 12 Jan 2004
Posts: 329
Location: Charlotte, NC
 Post Posted: Sat May 08, 2004 6:01 am  

I used the Hunt action, and it seems to work for a limited time. If the hunting units don't find their prey after about ten seconds of roaming, they stop, apparently waiting for the prey to stroll by.

Oh, well. Any good deer hunter will tell you that "if'n ya wanna get a buck, ya gotta stand in one place, boy!" At least, that's what he told me. :)
crakerz
Mega-Poster


Joined: 17 Sep 2003
Posts: 353
Location: California Bay Area
 Post Posted: Sat May 08, 2004 8:57 pm  

I talked about this with Scott, and he sez Hunt action was never implemented (the code is empty) and will be removed in the next editor build.
ajcross
Very Active User


Joined: 23 Dec 2003
Posts: 113
Location: Kansas City
 Post Posted: Mon May 10, 2004 9:27 am  

Does the 'Attack nearest' Unit Group action work? It appears to be the same as Hunt action.
crakerz
Mega-Poster


Joined: 17 Sep 2003
Posts: 353
Location: California Bay Area
 Post Posted: Mon May 10, 2004 9:37 am  

Yes, the Attack nearest in the Unit group works.
ajcross
Very Active User


Joined: 23 Dec 2003
Posts: 113
Location: Kansas City
 Post Posted: Tue May 11, 2004 1:41 pm  

Every NN seconds has to be the FIRST condition.

I moved it up in the condition sequence and all my Every NN conditions worked.
dancer402
Mega-Poster


Joined: 12 Feb 2005
Posts: 294
Location: Monument CO
 Post Posted: Mon Feb 28, 2005 4:43 pm  

just defog for player 2 and then It will hunt on your base.
guitarist809
Veteran Member


Joined: 08 Jan 2005
Posts: 1234
 Post Posted: Mon Feb 28, 2005 8:11 pm  Post subject: what sorta fits?

You are not tellin us what sort of 'fits' that the thing is giving u. Is it freezing you palm?
dancer402
Mega-Poster


Joined: 12 Feb 2005
Posts: 294
Location: Monument CO
 Post Posted: Mon Mar 07, 2005 4:21 pm  

no it is tough stop doing this you look like an idiot