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Increased Max Unit Limit
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N104
Administrator


Joined: 24 May 2012
Posts: 1382
Location: Pennsylvania
 Post Posted: Sat Oct 19, 2013 6:20 pm  Post subject: Increased Max Unit Limit

Currently, you can build 88 mobile units on a multiplayer map (assuming the map allows it). When WI was developed, it was made for devices with low memory (PocketPC and PalmOS). Thus, the unit limit had to be low so as not to overload the device's small memory. Now, in 2013, we have devices with A4 processors like the iPhone 4 and iPod 4 and we have devices with A7 processors like the iPhone 5s. I think our Apple devices can handle much much more than 88 mobile units and 68 structures (Im not sure those numbers are correct but I think they are close). I think the limit should be raised! How about each player can build 150 mobile units and 100 structures?
Mithoz
Forum Conqueror


Joined: 09 Mar 2010
Posts: 2429
Location: Down under
 Post Posted: Sun Oct 20, 2013 2:47 am  

Too many units means games will drag on longer and longer. The cap is at a good amount now imo
N104
Administrator


Joined: 24 May 2012
Posts: 1382
Location: Pennsylvania
 Post Posted: Sun Oct 20, 2013 5:17 am  

Mithoz wrote:
Too many units means games will drag on longer and longer.
It depends on the map. Maybe we could have larger maps (since Im sure our devices can handle that too). Then we'd have to do something with the mini map though.
galm
ForeRunner


Joined: 18 Oct 2009
Posts: 2382
Location: New York
 Post Posted: Tue Dec 02, 2014 7:11 pm  

Marked for spam (for you trine).