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foro31
WI Forum Novice
Joined: 24 Jul 2013 Posts: 9
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Posted: Sun Aug 18, 2013 12:55 am Post subject: team fortress attack |
description: warzone 1
author: foro31
history: version 1
number of players:2-4
Last edited by foro31 on Sat Aug 24, 2013 10:57 am; edited 6 times in total
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foro31
WI Forum Novice
Joined: 24 Jul 2013 Posts: 9
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Posted: Sun Aug 18, 2013 12:24 pm |
Strange why it says invalid download on my ipod :/
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N104
Administrator

Joined: 24 May 2012 Posts: 1382 Location: Pennsylvania
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Posted: Sun Aug 18, 2013 12:46 pm |
This map has a lot of issues. It looks like you did the landscape and one trigger and thats about all. At the bare minimum to get this map running, you'll need:
Atleast 1 human side
End Mission triggers
You should have:
Money
Correct alliance triggers
Replicators turned on
min/max players
Map title
I'm just righting this as a quick post. I will think of more later.
If you need help just reply to the post and I'll do my best to help with any of your map questions.
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foro31
WI Forum Novice
Joined: 24 Jul 2013 Posts: 9
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Posted: Sun Aug 18, 2013 6:15 pm |
Yea i did sure i skipped the comment part i made sure i did the win or lose triggers for both side plus the defog triggers and i did everything else you mentioned so any other things i did wrong?
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N104
Administrator

Joined: 24 May 2012 Posts: 1382 Location: Pennsylvania
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Posted: Sun Aug 18, 2013 6:27 pm |
foro31 wrote: Strange why it says invalid download on my ipod :/ That should be fixed when you update the attachment after fixing some of the errors.
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foro31
WI Forum Novice
Joined: 24 Jul 2013 Posts: 9
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Posted: Fri Aug 23, 2013 4:35 pm |
it still says downloaded mission pack is invalid maybe
i forgot to active the replicators
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N104
Administrator

Joined: 24 May 2012 Posts: 1382 Location: Pennsylvania
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Posted: Fri Aug 23, 2013 4:46 pm |
foro31 wrote: it still says downloaded mission pack is invalid I can't find it in the single player or multiplayer add on lists. The map doesn't appear much different from the last time I looked at it. Is the attachment your newest version?
foro31 wrote: maybe i forgot to active the replicators That souldn't cause the .pdb to be invalid or not show up.
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foro31
WI Forum Novice
Joined: 24 Jul 2013 Posts: 9
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Posted: Fri Aug 23, 2013 6:32 pm |
then there has to be something im missing but i did everything right
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N104
Administrator

Joined: 24 May 2012 Posts: 1382 Location: Pennsylvania
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Posted: Fri Aug 23, 2013 6:40 pm |
foro31 wrote: then there has to be something im missing but i did everything right Not having an uploaded attachment won't help.
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foro31
WI Forum Novice
Joined: 24 Jul 2013 Posts: 9
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Posted: Sat Aug 24, 2013 10:56 am |
sorry the internet went off before i could put the new one
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N104
Administrator

Joined: 24 May 2012 Posts: 1382 Location: Pennsylvania
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Posted: Sat Aug 24, 2013 11:09 am |
Everything looks good except your triggers and the fact that you have units and buildings in unrachable places. What I mean by unrachable places, is you have units and buildings on landscape like cliffs and monliths.
Would you like me to post how do the end mission triggers and alliance triggers correctly?
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foro31
WI Forum Novice
Joined: 24 Jul 2013 Posts: 9
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Posted: Sat Aug 24, 2013 11:24 am |
cool i finally found it
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N104
Administrator

Joined: 24 May 2012 Posts: 1382 Location: Pennsylvania
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Posted: Sat Aug 24, 2013 11:29 am |
When I play the maps, the game freezes for about 3 seconds after the maps starts then WI crashes. This happens on each map in the pack and I have tested it on several devices. It's probably caused by the incorrect triggering.
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