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Message |
Gary
Developing Poster
Joined: 24 Mar 2004 Posts: 13
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Posted: Sun Mar 28, 2004 5:37 pm Post subject: What software used to develop Warfare? |
I'm just wondering, what software did the development team here use to develop Warfare? Thanks!
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Verdagon
Veteran Member
Joined: 05 Oct 2003 Posts: 1047 Location: San Luis Obispo, CA
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Posted: Sun Mar 28, 2004 7:53 pm |
For the program itself, they used C++ (not sure which environment, possibly GCC or Codewarrior)
For the levels they used the same level editor we have. 
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Gary
Developing Poster
Joined: 24 Mar 2004 Posts: 13
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Posted: Sun Mar 28, 2004 8:46 pm |
Verdagon wrote: For the program itself, they used C++ (not sure which environment, possibly GCC or Codewarrior)
For the levels they used the same level editor we have. 
Level editor is written in the same language as the game itself I suppose? 
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MegaManXcalibur
Developing Poster

Joined: 06 Mar 2004 Posts: 17 Location: Minnesota
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Posted: Sun Mar 28, 2004 10:41 pm |
Probably not. The level editor uses the Microsoft .NET framework which isn't avalible for Palm OS. They may have used C++ to make the editor and the game but the editor would have used the .NET extensions which make it act as a different kind of program when you have it compiled (managed memory and such).
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scottlu
WI Founder

Joined: 15 Aug 2003 Posts: 1773
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Posted: Mon Mar 29, 2004 12:17 am |
- C++ and assembly for the game
- C# for the tools (including the mission editor)
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lingeek
WI Forum Novice
Joined: 01 Apr 2004 Posts: 1
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Posted: Thu Apr 01, 2004 12:09 am Post subject: Graphics engine |
Did you develop your own graphics library, or used one of the available (e.g. gapidraw) or just PalmOS 5.x API?
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scottlu
WI Founder

Joined: 15 Aug 2003 Posts: 1773
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Posted: Thu Apr 01, 2004 1:30 am |
It's our own. We needed a very custom solution to get good performance on low-end 68K-based Palm devices particularly.
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Liberator
Semi-frequent Poster
Joined: 21 Mar 2004 Posts: 28
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Posted: Thu Apr 08, 2004 11:55 am |
what kink of tool do you use to compile and generate WI for palm? codewarrior?
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scottlu
WI Founder

Joined: 15 Aug 2003 Posts: 1773
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Posted: Thu Apr 08, 2004 9:17 pm |
The Palm OS 3 & 4 version, 68K cpu based, is written in C++ and 68K assembly, and compiled with the gcc toolchain for Palm OS, called prc-tools. The Palm OS 5 and above version, native ARM based, is all C++, compiled with Metrowerks Codewarrior.
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