Forum Archive. A read-only snapshot of the Warfare Incorporated forums (2003–2020), preserved for historical purposes.  ·  warfareincorporated.com
Warfare Incorporated Forum

Epic (top vs Bottom)
Author Message
jbdawinna
Developing Poster
Joined: 16 Jan 2012
Posts: 12
 Post Posted: Mon Jun 18, 2012 7:54 pm  Post subject: Epic (top vs Bottom)

Description: A cool top vs. bottom map

Author: Jbdawinna

History: 1st Edition

# of players: 4

Attachment:
Epic (top vs Bottom).ld (90.30 KB, downloaded 916 times)
N104
Administrator


Joined: 24 May 2012
Posts: 1382
Location: Pennsylvania
 Post Posted: Mon Jun 18, 2012 9:04 pm  Post subject: Map Help

In the game you asked me why you could not find your map, I know why. You uploaded it as a .id file and not as a .pdb file. To upload is as a pdb file, open your .id map in M. Then click File / Export Mission Pack and by clicking save you will have saved the map in a pdb format. Now come back here and edit your post. Click delete attachment then add the new pdb (the one you just saved) as an attachment. Wait 30 minutes and your map should now work fine.
N104
Administrator


Joined: 24 May 2012
Posts: 1382
Location: Pennsylvania
 Post Posted: Tue Jun 19, 2012 1:15 pm  Post subject: This should fix it

Also, you have landscape problems. You cannot save your map as a .pdb until you change a few things. You will need to remove the rocks at (14, 24) and (47, 37). Another thing is, you need to remove the towers (so other units can be reachable) at (17, 30), (18, 30), (17, 31), (18, 31), (42, 29) (43, 29), (42, 30), and (43, 30). You will also need to move the towers and foxs at, (42, 27), (43, 27), (42, 28), (43, 28), (34, 27), (35, 27), (36, 27), 37, 27), (38, 27), and (39, 27) down by one number on the X,Y, grid. After you fix those problems, you can export your map as a .pdb as I explained in my last post.
jbdawinna
Developing Poster
Joined: 16 Jan 2012
Posts: 12
 Post Posted: Tue Jun 19, 2012 1:36 pm  

Hey im a bit confused, could u like circle the stuff i need to move. Here is a link with a pic of my map could u edit the pic showing me what i need to do.

Link: https://docs.google.com/open?id=0B3DwIrMq8VJYa0s2N29TUGt5MU0
N104
Administrator


Joined: 24 May 2012
Posts: 1382
Location: Pennsylvania
 Post Posted: Tue Jun 19, 2012 1:55 pm  

Here is a pictuere that says what I would do. I hope you can read the red letters. I used res because is can be read better. Click download then click save as. Now right click on the folder and click extract all. Now open the new folder and open the picture.

Last edited by N104 on Sun Apr 28, 2013 12:03 pm; edited 1 time in total
jbdawinna
Developing Poster
Joined: 16 Jan 2012
Posts: 12
 Post Posted: Tue Jun 19, 2012 3:08 pm  

hey what is the average health of a building? Also, how much damage does a cyclops cause to a building?
jbdawinna
Developing Poster
Joined: 16 Jan 2012
Posts: 12
 Post Posted: Tue Jun 19, 2012 3:22 pm  

Why does it keep saying terrain inaccessible do to structure blockage?
Those are the only errors i am getting.
N104
Administrator


Joined: 24 May 2012
Posts: 1382
Location: Pennsylvania
 Post Posted: Tue Jun 19, 2012 3:37 pm  

Because you have foxs and towers over some rocks. As i said, try moving them down 1 space (like i said in the pic) Also, the circled rocks in the picture will need to be removed.
N104
Administrator


Joined: 24 May 2012
Posts: 1382
Location: Pennsylvania
 Post Posted: Tue Jun 19, 2012 8:49 pm  Post subject: Fixed Map

Ok, jbdawinna,
Look at your map in this .pdb file. Look at the difference. Some thing were unreach-able and you have to move rocks to make them reach-able. Now look what I did. Now try to fix your map. and if you can fix this one, you should be able to fix your other one.