(((here it is theses are the only ones i did back in the day. i think its a rough draft so watch for all the mistakes. this was writen before everything went south.

)))

i don't know what theses maps names are cause all of n104!!!!! maps have the " N " plus a number. (i guess to track the maps easier.)
so this is what i found on his maps the goods and bads and how i would fix them so they can be fun and different from all of the other maps.
a little fyi i took theses notes 3 days ago so its hard to remember the maps layout.
i this map is a FFA(free for all).
i like how it blocks the rest of the other tanks from taking your cash.
i like how you are able to attack the enemys miner while they are mining near the pipes.
- things to change on N01 map
the right lower player hq is on the bottom of left of the mini screen it should be on top of the mini screen so he can mine up ward it will help the player out.
the map should only have security guards, rocket lunchers, and miners nothing elses. no raiders, no fighting tanks. so hq is up to you.
the map should have towers to defend.
this map is about running away this map sucks all around cause you cant fight back.
- things to change on N02 map
edit the whole map
add tanks to help you.
add more miners to block attacking tanks.
add pads to do something when you step on them on a certion time.
keep the desgin of the map and create a new map with the lay out.
this map would be a great clan map cuase you need to be one with your partner. cause this map is very tight so you need to plan out where you lay down your buildings. if you and your partner dont work well with each other or both dont know how to build then dont play this map.
the best way to set up your bases.
the top person builds along the top with vts touching each other.
the bottom person builds along the bottom with 1 gap between each vts.
so the middle part of the map you both need to decide who builds what cause that will throw off your whole mega base.
make each player have 2 hqs.
no broadsword tanks.
no cylops tanks.
this map its hard to win the first time you play. cause you have to scrap your buildings to get cash.
- things i would change on N04
only have rocket lunchers nothing else
add 10,000 in the bank after the 3mins it will help players who are still alive and who have played the map before.
all you do on this map is mine to get a certion amount then you win no tanks to stop you.
regular players time was 2 minutes and 30 seconds.
my time was 2 minutes and 50 seconds.
- things i would change on N05
add gray rocket lunchers at every base to slow down mining so the winner can get past the 3 minutes so they can gain points on the map.
all around crapy map its a FFA
the bottom 2 players have to fight each other just to mine cause the gap so their miners can mine are way to close to each other.
the top left player has one gap so his miner can mine and to attack players on the bottom. but 2 tanks cant enter the gap at the same time.
the top right player his one gap but can have 2 tanks enter at the same time.
the top players can attack each other cause their is a big open field
so can the bottom players.
so if your playing this map make sure you are on the top right side.
- things i would change on N06
cant fix the map
trash the whole desgin
start from scratch
this map is 2vs2 team mates are on bottom or on top of the map.
it has a big square in the middle.
best way to play is to build. then build in the middle of each other so you have more vts if you get puched back.
- things i would change on N07
add a picture in the middle of the square
no boardswords
no cyclops
add 1 hq to all sides
this map you get raiders and you have to raid a base to build security gaurds to kill raiders fast before they raid your base.
- things i would add on N08
the map bigger
add more buildings to raid
add 2 liberators to and let them come back after they die
make the map a 3 way FFA
let the time pass 1 minute before the game begins
allow 5 raiders at a time.
allow 5 buildings to be taken over at a time.
add 1 research building proteted by two towers to stop raiders. (the liberators can destroy towers)