| Author |
Message |
acela3
WI Forum Novice
Joined: 17 Mar 2004 Posts: 8
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Posted: Wed Mar 17, 2004 6:58 pm Post subject: tracking down fox |
kill fox and destroy omni base in 20 minutes
Last edited by acela3 on Fri Mar 19, 2004 12:11 pm; edited 4 times in total
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acela3
WI Forum Novice
Joined: 17 Mar 2004 Posts: 8
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Posted: Wed Mar 17, 2004 7:11 pm Post subject: new version |
thank you for your comments. you can now get v1.3 AIM: Gerbiltrain2003
Last edited by acela3 on Thu Mar 18, 2004 5:33 pm; edited 4 times in total
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goblin_merchant
Established Forum User

Joined: 14 Mar 2004 Posts: 79 Location: Somewhere, out there...
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Posted: Wed Mar 17, 2004 9:51 pm |
Edit your post... typos make your work seem unprofessional. Jsut lik tihs. C?. Nto verry coll si ti? Can u enve red this/ Ic atn becuse ist all mssed pu.
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scottlu
WI Founder

Joined: 15 Aug 2003 Posts: 1773
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Posted: Thu Mar 18, 2004 12:42 am |
I got it for you.
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knelson
Established Forum User

Joined: 26 Jan 2004 Posts: 84 Location: Hobart, IN
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Posted: Thu Mar 18, 2004 4:59 am |
I just completed your mission and I thought it was very good. It took me several attempts to complete this mission.
[PROS]
The combination of the time limit, scatter troops and the requirement to kill Fox made the task very difficult but attainable.
[CONS]
Nothing major, I just thought that maybe you should have sent a ECOM after Fox was killed to inform the player that the objective had been completed. You also did not name your mission so it's showing as Untitledlevel.
Last edited by knelson on Thu Mar 18, 2004 1:25 pm; edited 3 times in total
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mikejake
Semi-frequent Poster

Joined: 16 Mar 2004 Posts: 26
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Posted: Thu Mar 18, 2004 11:50 am Post subject: Easy? |
I just downloaded your level. It was okay, but I finished it the first time. I was playing on the medium level. It would be more difficult if you make the defenses on the east side a little stronger. I came in from that way and was unstopable. I never used the replicator. Well, I hope it helps your development. Fox hiding under the tree was a nice touch!
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acela3
WI Forum Novice
Joined: 17 Mar 2004 Posts: 8
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Posted: Thu Mar 18, 2004 2:12 pm Post subject: easy/hard |
I would make it harder but some people think it is too hard right now. Maybe you can play it on hard. Also, I am making a new level that will be harder.
Last edited by acela3 on Fri Mar 19, 2004 1:32 pm; edited 1 time in total
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goblin_merchant
Established Forum User

Joined: 14 Mar 2004 Posts: 79 Location: Somewhere, out there...
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Posted: Thu Mar 18, 2004 5:52 pm |
Do something like I did. Some people wanted more challenge for my Warfare Tower Defense. I released another version so people who aren't as skilled are still happy and those who want challenge are, too.
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acela3
WI Forum Novice
Joined: 17 Mar 2004 Posts: 8
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Posted: Thu Mar 18, 2004 6:02 pm Post subject: new mission |
Well, I am working on a very hard mision cald "Fox's ghost" I expect it to be finished sunday
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Verdagon
Veteran Member
Joined: 05 Oct 2003 Posts: 1047 Location: San Luis Obispo, CA
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Posted: Fri Mar 19, 2004 8:14 am Post subject: Re: easy/hard |
acela3 wrote: I would make it harder but some people think it is too hard right now. Maby you can play it on hard. Also, I am making a new level that will be harder.
use the $difficulty variable. That way you can have easy, medium, and hard levels all in one.
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acela3
WI Forum Novice
Joined: 17 Mar 2004 Posts: 8
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Posted: Fri Mar 19, 2004 8:36 am |
I don't know how to do that. Can you teach me?
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