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| Warfare Incorporated Forum Index » Mission Sharing » |
| Warfare Tower Defense 1.3 NEW |
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goblin_merchant Established Forum User Joined: 14 Mar 2004 Posts: 79 Location: Somewhere, out there... |
I was sort of inspired by the Starcraft TD maps. This version is good enough to play, but still needs some working on. There are currently only 6 waves of enemies.
author: goblin_Merchant I think there are some bugs. If you find them, tell me where. HISTORY: 1.1 Fixed bug where you couldn't finish the game. (hopefully, don't have time to test it) 1.2 I HATE IT WHEN YOU RELEASE SOMETHING THEN WHOOPS THERE'S ANOTHER BUG! I HATE IT! Fixed a major error. Removed units. Only andys and towers now. 1.3 Units have be reintroduced. Enemies made stronger. More waves. Enemies fight back 1.3fix name problem fixed Last edited by goblin_merchant on Tue Mar 23, 2004 4:37 pm; edited 10 times in total |
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Verdagon Veteran Member Joined: 05 Oct 2003 Posts: 1047 Location: San Luis Obispo, CA |
Wow I got the 2nd download! What luck!
I can't wait to start playing this. I love turret defense!!!! |
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goblin_merchant Established Forum User Joined: 14 Mar 2004 Posts: 79 Location: Somewhere, out there... |
I just had a friend test my map. He said that i should remove the units. Do you think i should?
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goblin_merchant Established Forum User Joined: 14 Mar 2004 Posts: 79 Location: Somewhere, out there... |
Will have new version by next weekend
Last edited by goblin_merchant on Mon Mar 15, 2004 4:40 pm; edited 1 time in total |
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scottlu WI Founder Joined: 15 Aug 2003 Posts: 1773 |
goblin_merchant, please update your original post with all updates. Then edit your last post and remove the download from it.
That way it'll appear properly here: http://www.handmark.com/warfare/missions.php Thanks! |
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knelson Established Forum User Joined: 26 Jan 2004 Posts: 84 Location: Hobart, IN |
I could not get past level 5. I completed level 5 successfully, however when level 6 loads it says that one of the units from the yellow side reached the starting point for the red side. I was just starting to really get into the level. I look forward to being able to proceed.
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Jazz3D1 Semi-frequent Poster Joined: 15 Mar 2004 Posts: 47 Location: Landover, Maryland |
I have the same problem with Level 6. I have even forced all of my units into the middle of the path to block off everyone opposing until and still the same message. I'm not certain if it is a bug or not, but something doesn't seem right.
In addition, this could be even more challenging if the red and yellow units fired back on you, thus causing you to continue to build new units and strategically think of a way to win. Good job, I like the idea of building a mission that is somewhat different from the general concept of the game |
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goblin_merchant Established Forum User Joined: 14 Mar 2004 Posts: 79 Location: Somewhere, out there... |
Sorry, there is a bug where you cannot finish the game. I will fix it immediatly.
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goblin_merchant Established Forum User Joined: 14 Mar 2004 Posts: 79 Location: Somewhere, out there... |
I don't know about you guys, but when I was playing starcraft, I liked how there were thousands of versions of turret defense. If you want to create your own, PM me. I'll send you the file and you can create your own.
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Verdagon Veteran Member Joined: 05 Oct 2003 Posts: 1047 Location: San Luis Obispo, CA |
That sounds like a good idea goblin, but I think it would be more original to have... original turret defenses
I am going to make on as soon as i am done with my campaign, but I have a few different ideas for organization. Interesting offer though... |
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joshlerman Established Forum User Joined: 20 Jan 2004 Posts: 57 |
Finished them all -- well done.
The idea of being able to get another Andy is a good one (even though I didn't require doing this to finish), and the layout and principle seems to allow for an endless number of variations on the same theme. Only downside, I think, is the replayability factor, but new campaigns would fix this. |
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ryokinshin WI Forum Novice Joined: 20 Mar 2004 Posts: 6 Location: toronto |
kik ass, nice mission packs, its just lik war3 and starcraft in my palm
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goblin_merchant Established Forum User Joined: 14 Mar 2004 Posts: 79 Location: Somewhere, out there... |
Will be having new version soon... hehehehehehehehehehehehehehe
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Verdagon Veteran Member Joined: 05 Oct 2003 Posts: 1047 Location: San Luis Obispo, CA |
We are eagerly awaiting!
Hurry! Can't wait! 🖼 image no longer available Flaming Smilies... gotta love em... |
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NukkleHead WI Forum Novice Joined: 16 Mar 2004 Posts: 2 |
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goblin_merchant Established Forum User Joined: 14 Mar 2004 Posts: 79 Location: Somewhere, out there... |
Oh sorry, fogot to change the map name... based this map off the insane version
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manez WI Forum Novice Joined: 25 Mar 2004 Posts: 3 |
Please E-mail me, I´ve something to ask you...
pliniopmorita@pop.com.br Thanks Plinio |
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sharpen047 WI Forum Novice Joined: 21 Dec 2003 Posts: 1 Location: California |
no they are all insane it sucks but o well
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MerlinustheTransport Established Forum User Joined: 30 Jul 2004 Posts: 53 Location: At Home |
same here, I always get the Insane MIssion. DId you confuse the .ld files?
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bigbonewar WI Forum Novice Joined: 24 Jan 2004 Posts: 7 |
Are the enemies supposed to attack me? Or is that just a glitch? I'd like to see it like the Starcraft/Warcraft Defence games. Like where you can build strategic mazes and the enemy just walks through them.
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Jerrythemouse Developing Poster Joined: 20 Jan 2009 Posts: 20 Location: Planet earth |
umm i cant even finish lvl 1 any tips that you could pass on to a novice. I ALSO LOVE THE STARCRAFT ONES!!!!!!!
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