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ignatius
Semi-frequent Poster
Joined: 08 Sep 2003 Posts: 31
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Posted: Fri Sep 12, 2003 7:03 pm Post subject: Steath mission |
Very cool to have stealth missions. A toughy too. Thoughtful strategy needed to get past this one.
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DBZ-GOKU-
Mega-Poster

Joined: 15 Aug 2003 Posts: 493 Location: Utah
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Posted: Fri Sep 12, 2003 7:06 pm |
There are several more too...:)
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DBZ-GOKU-
Mega-Poster

Joined: 15 Aug 2003 Posts: 493 Location: Utah
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Posted: Fri Sep 12, 2003 8:26 pm |
Completed. 
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Vincent
Developing Poster

Joined: 13 Sep 2003 Posts: 15 Location: Spain
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Posted: Sun Sep 14, 2003 5:05 am |
Please, help me in this mission
it's very hard
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DBZ-GOKU-
Mega-Poster

Joined: 15 Aug 2003 Posts: 493 Location: Utah
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Posted: Sun Sep 14, 2003 6:51 am |
Tell me what you are doing, then I can see what you are doing wrong. Also, you need to kind of move slowly, and you should probably save alot too. 
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ignatius
Semi-frequent Poster
Joined: 08 Sep 2003 Posts: 31
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Posted: Sun Sep 14, 2003 7:06 am |
[quote="Vincent"]Please, help me in this mission
it's very hard[/quote]
Go along the top and to the right to get to the crash site. Use your sharp shooter guy to stay in front. You can't move while shooting so take small steps. He's the only guy in a strong suit so is the only one who gains his strength back when resting. If his strength gets low, pull him back and let his health gain while the others fight then immediately put him in the front to fight. Let him do most of the fighting and constantly move him back and forth from the front line, watching his health.
When at the crash site, I was able to get by with just two mech units and the sharp shooter, constantly rotating all 3 back and forth from the front line. Stay close to the crash site and be sure to save as soon as you reach it. Don't let the enemy touch it or you lose.
I'm amazed with the AI abilities for a PDA game. Truely a fanstastic, fun and [i]challenging [/i]game.
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DBZ-GOKU-
Mega-Poster

Joined: 15 Aug 2003 Posts: 493 Location: Utah
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Posted: Sun Sep 14, 2003 7:14 am |
You only get one guy, and that is Andy. Also, you cannot go along the top, you have to go down the left side, across the bottom, and then up the right side to the crash site.
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Vincent
Developing Poster

Joined: 13 Sep 2003 Posts: 15 Location: Spain
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Posted: Sun Sep 14, 2003 7:24 am |
thanks.
my wrong is in the crash site, the omni forces kill me one and another. but i think in a few minutes i will beat.
i see that the difficult mission is the m6
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DBZ-GOKU-
Mega-Poster

Joined: 15 Aug 2003 Posts: 493 Location: Utah
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Posted: Sun Sep 14, 2003 10:45 am |
M6 is one of my favorites, but it is pretty hard the first time or two around. 
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djg21
WI Forum Novice
Joined: 17 Sep 2003 Posts: 2
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Posted: Wed Sep 17, 2003 7:57 pm |
[quote="DBZ-GOKU-"]M6 is one of my favorites, but it is pretty hard the first time or two around.  [/quote]
I scrambles right through the base, first horizontally across the middle, up through to the top quarter of the scree, than accross, Dropped across a land bridge to the crash. Trick was not to engage, and to keep moving so armor regenerated. Once at the crash site, kept andy in the back and spred reserves our across bottom entrance to canyon and let them do the rest. used ansy dfrom the back to pick off infantry. Keep saving!
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DBZ-GOKU-
Mega-Poster

Joined: 15 Aug 2003 Posts: 493 Location: Utah
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Posted: Wed Sep 17, 2003 8:38 pm |
I'll have to try and go through th middle of the screen. But, the quote you got was about M6, not M5...;)

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mugboy
WI Forum Novice
Joined: 19 Sep 2003 Posts: 7
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Posted: Sat Sep 20, 2003 7:17 am |
Ive tried to go trhough the middle about 20 times now  Im still not giving up it has to be possible. Ive gotten REALLY close to doing it but in my opinion going through the middle isnt worth it because there are an amazing amount of units (that is in comparison to your 1) and it is very hard.
I usually go along the bottom then go right, then go up to the crash site, making a "U" in the map. Not THAT difficult of a mission.
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shorty
WI Forum Novice
Joined: 22 Sep 2003 Posts: 1
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Posted: Mon Sep 22, 2003 1:33 pm Post subject: Tips |
I agree with the previous post on making a U.
Start by navigating along the left-hand side, stopping behind the tree and mountain cover to allow Andy to take out the infantry. In this stealth mode Andy doesn't get hurt too bad, and it's for him to regenerate quickly.
Continue out to the East and follow the underside of the triangular set of mountain ridges, staying close to the canyon that runs along the south. In the far-right, you'll find some tree cover, from behind which you can take out the attack vehicles and regenerate.
Then as you navigate north toward the crash site you can take out the infantry easily. Once you get to the crash site, set up your new force down at the mouth of the valley leading to the crash site. Likewise, place Andy behind the mountain cover. Between the two, Andy can take out most of the enemy without having to come out of cover.
If you find yourself overwhelmed, note that the whole right-hand side of the screen extends to the south, and to the far south, you'll find more tree cover from behind which you can take out the rest of the attack vehicles, until the extraction team shows up.
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rjpatrick2
Developing Poster
Joined: 24 Sep 2003 Posts: 22 Location: Mobile, Alabama USA
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Posted: Sat Sep 27, 2003 2:05 pm |
My fix for this mission was that on the right hand side of the screen there is a hideaway. i keep my reinforcements AT the crashed shuttle and put andy in the nook on the right, just at the edge. when the enemy comes along, andy plugs away at the human units (they can't reach him) and then the tanks stop to shoot him. when your life gets low, back away from the edge. then they start coming 'round the mountain and the reinforcements finish them off. they are so preoccupied with andy that they don't head for the shuttle.
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Torael_7
WI Forum Novice
Joined: 18 Nov 2003 Posts: 3
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Posted: Tue Nov 18, 2003 8:39 pm |
Well, the first time I did this mission, I snuck through, put Andy up on the ridge so he could snipe at incoming attackers (which would stop to shoot up at him unless I moved him back a bit, which I normally didn't) and then left the reinforcements back behind the shuttle where they wouldn't rush forward, but could respond quickly if necessary.
The second time I did it, I attacked the base. Directly. Continued to hammer this [i]one[/i] turret (as well as anything that came to get me) after I took out the bullpup/s and forced them to run out of cash. Then I systematically demolished their base, using only Andy.  It got tricky - sometimes I'd have to do a "running engagement" to keep from dying, but it worked, and defending the shuttle was cake, since all they got were the units that autospawned, not those *and* what they would have built.
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Chris Stevenson
WI Forum Novice
Joined: 15 Dec 2003 Posts: 3
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Posted: Mon Dec 15, 2003 5:49 pm |
The first time I played the mission, I completed it in the "U" fashion. Down, over, up, to crash site.
I have tried going through the middle, and personally, I think it is [i]easier[/i]. This is only if you come to the places where the walls come together tight. This allows only one unit to come at you at a time, therefore, you can pick them off, and as the next one comes at you, your armor can regenerate.
Going through the middle not only requires less "user input" because you don't have to move Andy (he just stands and fires, regenerates, fires, regenerate), it also takes much, much less time to complete the level.
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sremick
WI Forum Novice
Joined: 16 Jan 2004 Posts: 2 Location: USA
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Posted: Sun Feb 08, 2004 11:38 pm |
Argh this level keeps kicking my butt. I can make it to the crash site no problem, it's lasting 10 minutes that seems impossible. My reserves never last until the end, and I'm left by myself trying to take out the last wave which is just too much. There's like 3-4 mech units and 7 or so infantry, against only Andy. I'm not sure where everyone is hiding along the right. I can lure some over but they overwhelm me on the ledge just as easy as anywhere else. They shoot at me just fine, and when there are lots of them I can't distract them all to the ledge so some inevitably make their way up to the crash site.
Andy pisses me off too. All too often he starts moving when I want him to just stay put and shoot.
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izod91
Semi-frequent Poster

Joined: 22 Jul 2004 Posts: 28
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Posted: Mon Oct 04, 2004 8:43 am |
I found it quite easy to navigate through the middle of the base. I killed all units inside the base, but Andy is not capable of destroying buildings. The gatling cannons are a pain in the butt, though.
was anyone else able to do this?
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qfly
WI Forum Novice

Joined: 07 Apr 2004 Posts: 3 Location: Florida
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Posted: Mon Oct 04, 2004 9:22 pm |
Hey izod91,
You're right that going through the middle is easier. Also the fact that you could wipe out the enemy inside the base without disabling the towers speaks highly of your skill.
Try this: Fight your way east through the base. Just before reaching the end, go south just a little and you'll find a Galaxite Processor. Shoot at the processor until the Bullpup arrives to go inside. Switch your focus to killing that dang Bullpup(Every load that he delivers will delay the game for you). It could take two assalts to kill him. You must think of your safety first. After that Bullpup is dead, turn your focus back to shooting the Processor(changing the speed to 8.0x will help to greatly speed this up). Your goal obviously is to run the enemy out of money. Once he's out of money the fun begins. Just go around taking out all the buildings with emphasis on the generators so as to disable all the towers from shooting you(especially those Gatling Towers). After you have wiped out everything, go make contact with Jana in the north east. Now it's easy to survive for the required time.
good luck,
qfly
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MerlinustheTransport
Established Forum User

Joined: 30 Jul 2004 Posts: 53 Location: At Home
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Posted: Fri Oct 15, 2004 9:22 pm |
Its fun to see the units spawn. Its also fun to shake your fist at them and grumble about cheating.
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izod91
Semi-frequent Poster

Joined: 22 Jul 2004 Posts: 28
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Posted: Mon Oct 18, 2004 3:19 pm |
Well, I have been in school  lately. I will have to give it a shot, though. u know, running omni out of $. thanks for the tip!
Try my Final Strike Bonus Pack!
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hook683
WI Forum Novice
Joined: 09 Nov 2005 Posts: 5
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Posted: Wed Nov 09, 2005 10:21 am Post subject: Product |
Quote: Tell me what you are doing, then I can see what you are doing wrong. Also, you need to kind of move slowly, and you should probably save alot too.
Brilliant stuff whats it called? ^
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Tribbleman
Developing Poster

Joined: 27 Feb 2006 Posts: 20
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Posted: Mon Feb 27, 2006 7:09 pm |
This mission is one of my favorites!! It's easy by going up top thru the OMNI base. you should use the little hill as a bunker for Andy so he can fire out. then leave the other units closer to the crash site. 
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VectorWega
WI Forum Novice
Joined: 04 May 2009 Posts: 2
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Posted: Mon May 04, 2009 10:12 am |
qfly wrote: Your goal obviously is to run the enemy out of money. Once he's out of money the fun begins. Just go around taking out all the buildings with emphasis on the generators so as to disable all the towers from shooting you(especially those Gatling Towers). After you have wiped out everything, go make contact with Jana in the north east. Now it's easy to survive for the required time.
good luck,
qfly
I actually came here to see if someone had done this. I came into the base and killed all of the units, including the bullpup before he delivered a load. I can see the entire map except for the crash site and there are no units being created. I've been shooting the builldings for a LLLLLONG TIME. Unfortunately, I can't go 8 speed on the iphone, so we'll see. I'm guessing that the enemy has maxed out cash (i don't believe i have seen the enemy with infinite cash).
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brendan
Developing Poster

Joined: 02 Oct 2009 Posts: 23 Location: Somewhere in the big universe...
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Posted: Mon Oct 12, 2009 6:34 pm |
Put the game to 100.00 speed after destroying the OMNI unit's inside their base so it's easier to drain their resources by firing at towers.
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trineroks
Chief Administrator

Joined: 16 Oct 2009 Posts: 1770 Location: Southern Cali (UCLA)
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Posted: Wed May 05, 2010 1:51 pm |
how do you set it to 100!?
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galm
ForeRunner

Joined: 18 Oct 2009 Posts: 2382 Location: New York
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Posted: Tue Jun 22, 2010 4:02 pm |
Maybe it's a pocket pc thing.
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galm
ForeRunner

Joined: 18 Oct 2009 Posts: 2382 Location: New York
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Posted: Tue Jun 22, 2010 4:03 pm |
Maybe it's a pocket pc thing.
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wonderer
Let The Truth Be Told

Joined: 16 Oct 2009 Posts: 2221 Location: birth place of, TEXAS
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Posted: Tue Jun 22, 2010 4:13 pm |
galm be spaming like a mother it's computer.
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wonderbra
WI Forum Novice

Joined: 22 Jun 2010 Posts: 3
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Posted: Wed Jun 23, 2010 2:59 am Post subject: hehe |
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