![]() |
| Warfare Incorporated Forum Index » General Discussion » |
| Running Warfare Inc. from Expansion Memory |
| Author | Message | |
|---|---|---|
|
pae WI Forum Novice Joined: 12 Sep 2003 Posts: 1 |
Hi,
My Clie T625C normally runs with about 1.3Meg free RAM which is below spec. for this game. I see in your product page that "Note: Warfare Incorporated requires 2 MB of free RAM or expansion memory." Does this mean there is a way of playing the game with the files loaded on the expansion memory with the game paging in the necessary parts of the game or is it mandatory for 2Meg RAM to be available? Secondly does the "Free RAM" mean after the game files are loaded or is it just referring to the space required to load the game files. Many thanks Paul |
|
|
DBZ-GOKU- Mega-Poster Joined: 15 Aug 2003 Posts: 493 Location: Utah |
The more RAM you ahve available on your internal memory, the better off you are (whether the game is on internal or card). You can install teh game on a card, but you have to leave the graphics accelerator on teh internal memory (only takes up 34kb anyways).
|
|
|
handi WI Forum Novice Joined: 12 Sep 2003 Posts: 1 |
Hi DBZ-GOKU-,
it doesn't work the way you mentioned. Where did you put the big files in on the MS?? Normally they are in \launcher\. That doesn't work with me. I moved them file by file and found out that the following files have to be on internal memory: htdata824.pdb 1,8MB!!! htsfx.pdb 309KB MQGX.prc 34KB I could only move the Warfare Incorporated.prc-file on the expansion card. There's a lot of internal memory lost for my Clié NX70V. Do you have another solution?? |
|
|
DBZ-GOKU- Mega-Poster Joined: 15 Aug 2003 Posts: 493 Location: Utah |
Oh...you are running a CLie...Go to CLiesource, there are guys there that found out what you need to do in order to run it from the card:
http://cliesource.com/forums/showthread.php?s=9d3167828f5da3596aedcf5a2f2e8d45&threadid=26023 And/or: http://www.cliesource.com/forums/showthread.php?threadid=26074 |
|
|
Dirty John Flint WI Forum Novice Joined: 29 Sep 2003 Posts: 2 |
Last edited by Dirty John Flint on Tue Sep 30, 2003 12:06 pm; edited 1 time in total |
|
|
mrpinkeye Semi-frequent Poster Joined: 25 Sep 2003 Posts: 30 Location: Denver, CO, USA |
I am able to run my copy off the memory stick, and did not have to do anything special. I installed all files but the graphics accelerator to my memory stick (same as copying the file to the launcher directory.) I use MegaLauncher, but I don’t think that makes a big difference.
I am having problems with missions 3, 5, 7, and 14 freezing the handheld when I start them, forcing me to soft reset. I have an open support case with Handmark about it. |
|
|
Dirty John Flint WI Forum Novice Joined: 29 Sep 2003 Posts: 2 |
|
|
|
Grandizer Developing Poster Joined: 16 Sep 2003 Posts: 21 |
Something about expansion cards.
When you run off an expansion card, it will COPY ALL asssociated program files INTO RAM before it will run. Therefore, you will be required to have the available free RAM in order for the program to run. When you exit the program, ALL associated program files that were copied into RAM will be DELETED. There is no other way around this. Regardless of what you try to do, you need the required empty space in RAM in order to run the program. Hope this helps. |
|
|
scottlu WI Founder Joined: 15 Aug 2003 Posts: 1773 |
Grandizer is right. Secondly, only some launchers know how to copy the data files (ht*.pdb) from mem stick to main memory when the program is launched. This is another reason why it works for some people and doesn't work for others. Note the built-in launcher knows how to do this. This leads to confusion on this subject. We'll be creating a FAQ that describes the various working scenarios tabulated by launcher type.
|
|
| Back to top · Warfare Incorporated Forum Index |