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kou
Die-hard Fan

Joined: 02 Jan 2010 Posts: 595 Location: Japan
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Posted: Sat Feb 19, 2011 6:00 pm Post subject: Member/Joining Free! |
Post here if you want to join!
I need member for my project!
Don't worry your point and this game experirnce!
Last edited by kou on Wed Aug 24, 2011 9:15 pm; edited 1 time in total
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LawrenceA
Administrator

Joined: 15 Feb 2010 Posts: 1135 Location: New Zealand
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Posted: Sat Feb 19, 2011 6:09 pm |
whats the project? id love to help
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Mithoz
Forum Conqueror

Joined: 09 Mar 2010 Posts: 2429 Location: Down under
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Posted: Sat Feb 19, 2011 6:27 pm |
Count me in
My point is low so I don't mind losing my points if need be hahaha
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N@TE
Chief Administrator Emeritus

Joined: 06 Dec 2009 Posts: 985 Location: Colorado
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Posted: Sat Feb 19, 2011 6:29 pm Post subject: More specifications |
I'm always willing to help, but I'd like to know what exactly this project is. Could you explain in further detail, please?
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lisida19
Mega-Poster

Joined: 04 Nov 2009 Posts: 435 Location: Dildo, NF, Canada
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Posted: Sat Feb 19, 2011 7:54 pm |
KOUnichiwa
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kou
Die-hard Fan

Joined: 02 Jan 2010 Posts: 595 Location: Japan
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Posted: Sun Feb 20, 2011 11:18 am |
Members create a map, and I pack it.
This is a simple but interesting, certainly.
---------
If you have never made a map, please download the ones I made. And you only need to change the alignment of the wall or something else.
Alternatively, please just upload it to make arrangement. All the other things I have.
Many times has created a map, feel free to change the various other things from my sample map. ex) map size, enemy's number or position.
You download kou sample → You change yourself → You uplord this → kou download this and make game pack.
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I have some ideas.
First plan,
To rearrange to download my example, those that change the alignment of the wall. Enjoy the different personalities the same rules.
Second plan,
This is the first Co-op Map version.
We will probably adopt the second plan.
My sample are
Runs Aways, DoragonBall, or other.
Map title is
Runs Aways/mat ver
DoragonBall/remake by mat
or other.
Let's make our Co-op map!
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In the future,other sample map are provided by not me.
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sam
Die-hard Fan

Joined: 19 Jun 2010 Posts: 982 Location: Far Far Away..
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Posted: Wed Mar 02, 2011 4:06 am |
Yeah ummm. . . Ahhhhh. Hmmm has anyone started this project or is it just another fail lol
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Mithoz
Forum Conqueror

Joined: 09 Mar 2010 Posts: 2429 Location: Down under
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Posted: Wed Mar 02, 2011 4:18 am |
sam wrote: Yeah ummm. . . Ahhhhh. Hmmm has anyone started this project or is it just another fail lol
whats with all this negativity coming out of you?
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sam
Die-hard Fan

Joined: 19 Jun 2010 Posts: 982 Location: Far Far Away..
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Posted: Wed Mar 02, 2011 4:24 am |
Lol ok Ill put some sprit in.
GOOD WORK PEOPLE MAKE THOSE MAP.....
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Mithoz
Forum Conqueror

Joined: 09 Mar 2010 Posts: 2429 Location: Down under
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Posted: Wed Mar 02, 2011 4:39 am |
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sam
Die-hard Fan

Joined: 19 Jun 2010 Posts: 982 Location: Far Far Away..
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Posted: Wed Mar 02, 2011 10:21 pm |
Mithoz wrote:

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sam
Die-hard Fan

Joined: 19 Jun 2010 Posts: 982 Location: Far Far Away..
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Posted: Thu Mar 24, 2011 2:32 am |
has anyone done this yet ???
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Mithoz
Forum Conqueror

Joined: 09 Mar 2010 Posts: 2429 Location: Down under
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Posted: Thu Mar 24, 2011 2:39 am |
i dont make maps
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kou
Die-hard Fan

Joined: 02 Jan 2010 Posts: 595 Location: Japan
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Posted: Mon Mar 28, 2011 2:01 am |
Hmm, so hard to do ...now
I wishe to do some time
I will make myself after I can use good network...
If I have idea & zeal when I can make game maps.
Use star van java map.
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milky
Semi-frequent Poster

Joined: 30 Jan 2011 Posts: 40
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Posted: Fri Apr 01, 2011 8:13 pm |
Can I be part of the project?
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kou
Die-hard Fan

Joined: 02 Jan 2010 Posts: 595 Location: Japan
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Posted: Fri Apr 01, 2011 11:50 pm |
yes! you can easy.
please pick my map for remake!
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((_ _))..zzzZZ
Developing Poster
Joined: 14 Apr 2011 Posts: 10
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Posted: Fri Apr 15, 2011 5:51 pm |
Count me in!
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kou
Die-hard Fan

Joined: 02 Jan 2010 Posts: 595 Location: Japan
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Posted: Sat Apr 16, 2011 5:59 pm |
Haha Ok 
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Foreverhere360
WI Forum Novice
Joined: 14 Mar 2011 Posts: 7
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Posted: Mon Apr 25, 2011 2:30 am |
Can I join?
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kou
Die-hard Fan

Joined: 02 Jan 2010 Posts: 595 Location: Japan
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Posted: Tue Apr 26, 2011 5:43 am |
yea! comon 
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galm
ForeRunner

Joined: 18 Oct 2009 Posts: 2382 Location: New York
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Posted: Wed May 18, 2011 6:40 pm |
this seems like BETA.
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wonderer
Let The Truth Be Told

Joined: 16 Oct 2009 Posts: 2221 Location: birth place of, TEXAS
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Posted: Wed May 18, 2011 7:28 pm |
galm wrote: this seems like BETA.
how 
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galm
ForeRunner

Joined: 18 Oct 2009 Posts: 2382 Location: New York
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Posted: Fri May 20, 2011 8:22 pm |
It makes maps with a group.
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wonderer
Let The Truth Be Told

Joined: 16 Oct 2009 Posts: 2221 Location: birth place of, TEXAS
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Posted: Fri May 20, 2011 10:18 pm |
ph i see 
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galm
ForeRunner

Joined: 18 Oct 2009 Posts: 2382 Location: New York
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Posted: Sun May 22, 2011 8:04 pm |
Kou r u here?
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Mithoz
Forum Conqueror

Joined: 09 Mar 2010 Posts: 2429 Location: Down under
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Posted: Sun May 22, 2011 10:07 pm |
no he is in japan
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galm
ForeRunner

Joined: 18 Oct 2009 Posts: 2382 Location: New York
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Posted: Wed May 25, 2011 6:56 pm |
duh, I mean is he ok, he hasnt posted in forever.
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Mithoz
Forum Conqueror

Joined: 09 Mar 2010 Posts: 2429 Location: Down under
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Posted: Thu May 26, 2011 2:08 am |
ive seen him playing the games i think...
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galm
ForeRunner

Joined: 18 Oct 2009 Posts: 2382 Location: New York
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Posted: Thu May 26, 2011 4:27 pm |
What was the name?
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Mithoz
Forum Conqueror

Joined: 09 Mar 2010 Posts: 2429 Location: Down under
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Posted: Thu May 26, 2011 7:10 pm |
Umm kou? LOL
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wonderer
Let The Truth Be Told

Joined: 16 Oct 2009 Posts: 2221 Location: birth place of, TEXAS
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Posted: Thu May 26, 2011 9:11 pm |
Mithoz wrote: Umm kou? LOL
so youthink kou was playing a game?
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Mithoz
Forum Conqueror

Joined: 09 Mar 2010 Posts: 2429 Location: Down under
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Posted: Thu May 26, 2011 11:40 pm |
wonderer wrote: Mithoz wrote: Umm kou? LOL
so youthink kou was playing a game?
nope i dont think he played a game just in chat?
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sam
Die-hard Fan

Joined: 19 Jun 2010 Posts: 982 Location: Far Far Away..
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Posted: Thu Jun 16, 2011 5:01 am |
iv seen kou on a couple of time to test his maps but that like once a month i see him/her
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galm
ForeRunner

Joined: 18 Oct 2009 Posts: 2382 Location: New York
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Posted: Sun Jun 19, 2011 7:14 am |
so he doesnt play but has maps rofl.
Last edited by galm on Sun Jun 19, 2011 5:39 pm; edited 1 time in total
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Mithoz
Forum Conqueror

Joined: 09 Mar 2010 Posts: 2429 Location: Down under
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Posted: Sun Jun 19, 2011 9:30 am |
Nothing wrong with that Yo. Lots of people have maps but dont play so often.
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galm
ForeRunner

Joined: 18 Oct 2009 Posts: 2382 Location: New York
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Posted: Sun Jun 19, 2011 5:39 pm |
eh but not people making more.
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Mithoz
Forum Conqueror

Joined: 09 Mar 2010 Posts: 2429 Location: Down under
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Posted: Sun Jun 19, 2011 7:12 pm |
Heh I haven't seen any new maps for a few weeks
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wonderer
Let The Truth Be Told

Joined: 16 Oct 2009 Posts: 2221 Location: birth place of, TEXAS
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Posted: Sun Jun 19, 2011 9:16 pm |
Mithoz wrote: Heh I haven't seen any new maps for a few weeks
causae everyone is stuck on 100k still
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Wolfy
Die-hard Fan

Joined: 29 May 2010 Posts: 590 Location: Behind u
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Posted: Sun Jun 19, 2011 9:25 pm |
Ya dem foos need learn sum real maps like FWR 
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wonderer
Let The Truth Be Told

Joined: 16 Oct 2009 Posts: 2221 Location: birth place of, TEXAS
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Posted: Sun Jun 19, 2011 9:27 pm |
Wolfy wrote: Ya dem foos need learn sum real maps like FWR 
yeah cause thats a new map and people dont quit if they rush or lose during the rush plenty of matches wasted cause i blocked or attacked to fast even cause the way i was building  i lost a lot too 
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Wolfy
Die-hard Fan

Joined: 29 May 2010 Posts: 590 Location: Behind u
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Posted: Sun Jun 19, 2011 9:28 pm |
U haven't been taught by the Best at that map then foo 
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wonderer
Let The Truth Be Told

Joined: 16 Oct 2009 Posts: 2221 Location: birth place of, TEXAS
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Posted: Sun Jun 19, 2011 9:52 pm |
Wolfy wrote: U haven't been taught by the Best at that map then foo 
i played with the guy who created it first before it was a " HOT " and spent to many games on people quiting. until bradley or someone created a new build and everyone started jocking his build cause they watched him play. so then when dealer and long tran and nahn started telling me how much bradley would quit before 3mins it was pointless to even try to build like da, tran, and nhan.
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Mithoz
Forum Conqueror

Joined: 09 Mar 2010 Posts: 2429 Location: Down under
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Posted: Mon Jun 20, 2011 12:21 am |
100k is boring... or maybe cos i just suck at it..
limited money maps are just annoying
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galm
ForeRunner

Joined: 18 Oct 2009 Posts: 2382 Location: New York
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Posted: Mon Jun 20, 2011 8:58 am |
Yeah, I dont like galaxite that much even, because money runs out.
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Wolfy
Die-hard Fan

Joined: 29 May 2010 Posts: 590 Location: Behind u
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Posted: Mon Jun 20, 2011 11:01 am |
Unlimited maps usually take forever though
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Mithoz
Forum Conqueror

Joined: 09 Mar 2010 Posts: 2429 Location: Down under
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Posted: Mon Jun 20, 2011 6:51 pm |
Wolfy wrote: Unlimited maps usually take forever though
Only if ur both equally skilled
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galm
ForeRunner

Joined: 18 Oct 2009 Posts: 2382 Location: New York
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Posted: Wed Jun 22, 2011 8:30 pm |
Being aggressive stops stalemates usually.
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Cloud
Administrator

Joined: 30 Apr 2010 Posts: 427
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Posted: Wed Jun 22, 2011 10:45 pm |
Being aggressive could cost you the match.
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Mithoz
Forum Conqueror

Joined: 09 Mar 2010 Posts: 2429 Location: Down under
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Posted: Thu Jun 23, 2011 4:00 am |
thats why is stop stalemates
either you lose or you win
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hotmail
WI Forum Novice

Joined: 16 Oct 2010 Posts: 6
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Posted: Tue Aug 16, 2011 3:03 am |
this is way off topic lol
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LawrenceA
Administrator

Joined: 15 Feb 2010 Posts: 1135 Location: New Zealand
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Posted: Tue Aug 16, 2011 3:37 am |
unlimiteds with an open field have never resulted in a stalemate for me... after all theres no point holding back your units, which is the usual cause of a stalemate. this is why i love unlim maps, no holding back, just pure speed and strategy.
nd sam! sayin this is off topic is offtopic ><
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Mithoz
Forum Conqueror

Joined: 09 Mar 2010 Posts: 2429 Location: Down under
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Posted: Tue Aug 16, 2011 7:24 am |
LawrenceA wrote: unlimiteds with an open field have never resulted in a stalemate for me... after all theres no point holding back your units, which is the usual cause of a stalemate. this is why i love unlim maps, no holding back, just pure speed and strategy.
nd sam! sayin this is off topic is offtopic ><
actually ive been in a stalemate in tight budget. because the map is so big, no one wants to send out the forces in fear that they could get attacked. Its not really unlimited but its close to it if the game goes on for more than 3mins.
on the other hand unlim maps can go on for ages, espeically when they are evenly matched. For example i played yatsu once in crazy 1v1 and it lasted for more than an hour, of hardcore playing. For the record i actually won 
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trineroks
Chief Administrator

Joined: 16 Oct 2009 Posts: 1770 Location: Southern Cali (UCLA)
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Posted: Tue Aug 16, 2011 3:47 pm |
The longest stalemate I ever had was when I tested my first build of MILES Laser Tag. The game went well over an hour and I just resigned lol.
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