LawrenceA wrote:
hmmmm what did you change? it opens now but there are still a few things that don't seem right.
for example you have no trigger to turn on the replicators. and have the starting credits for each side at 0. also you have a jump to mission action in there which works only for single player. and the unit guide you mention in your mission objectives doesn't seem to exist.
Theoretically couldn't a player just move his dominion onto the pad and win straight away?
i fixed those. But the guide is the neutral inuts on the side. The arrows the walls make are the greater than or less than signs of units.