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WTF?!
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Blake van java
Very Active User


Joined: 07 Dec 2010
Posts: 203
Location: Florida
 Post Posted: Sat Dec 11, 2010 10:04 pm  Post subject: WTF?!

I was just playing a game in the middle of it then all of a sudden i still ahd full buildings it said i lose... The person who "won" didnt have hardly any soliders, so what happened anyone know? Cuz im pissed right now i just lost 30 points cuz he pulled somethin fancy
N@TE
Chief Administrator Emeritus


Joined: 06 Dec 2009
Posts: 985
Location: Colorado
 Post Posted: Sat Dec 11, 2010 10:07 pm  Post subject: Game link

Can you find the link to that game you just played and post it here? This is very odd and interesting. I want to view the stats myself.
hiseas21
Mega-Poster


Joined: 03 Aug 2010
Posts: 418
Location: errrrr..... wah▼▼▼?????
 Post Posted: Tue Dec 14, 2010 6:00 pm  

maybe it might be a bug or glitch in the map, or it could be a rare case of hacker...
Blake van java
Very Active User


Joined: 07 Dec 2010
Posts: 203
Location: Florida
 Post Posted: Tue Dec 14, 2010 6:04 pm  

I figured it out, once u r on the pad for the whole timer u win, that guy was on the whole game :-/
Mithoz
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Joined: 09 Mar 2010
Posts: 2429
Location: Down under
 Post Posted: Tue Dec 14, 2010 6:25 pm  

Blake van java wrote:
I figured it out, once u r on the pad for the whole timer u win, that guy was on the whole game :-/



I don't really like those type of maps that to win or get a huge advantage you don't have to kill the opposition but place a unit on a pad or do something else...
Mithoz
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Joined: 09 Mar 2010
Posts: 2429
Location: Down under
 Post Posted: Tue Dec 14, 2010 7:06 pm  

For Nate: could it be possible that it must be compulsory for map makers to write what you must do to win in the briefing or the top of the screen, so players playing the map for the first time has a little bit of an idea of how to win?

Well at least for the maps that have a complicated way of winning, instead of the basic destroy your opponent..
N@TE
Chief Administrator Emeritus


Joined: 06 Dec 2009
Posts: 985
Location: Colorado
 Post Posted: Fri Dec 17, 2010 2:23 pm  Post subject: encouraged to mandatory

Mithoz wrote:
For Nate: could it be possible that it must be compulsory for map makers to write what you must do to win in the briefing or the top of the screen, so players playing the map for the first time has a little bit of an idea of how to win?

Well at least for the maps that have a complicated way of winning, instead of the basic destroy your opponent..
As of now, having a mission briefing is encouraged, but not mandatory. However, I absolutely hate these situations where it is a complex map, a player is unfamiliar with how to win and their opponent is, there is no briefing on how to win, and the player who is unfamiliar with the map loses. Map makers should include how to win in a complex map, and there should be no guessing on the players' part. For this reason, I will make it mandatory for now on for the map maker to have a briefing in their maps. Thanks for the notification and the suggestion.

Blake, if you could give me the name of the map and the creator of the map, then I will request a change to the map that you sorely played.
Golden
Very Active User


Joined: 16 Jul 2010
Posts: 170
 Post Posted: Fri Dec 17, 2010 2:42 pm  Post subject: Re: encouraged to mandatory

N@TE wrote:
Mithoz wrote:
For Nate: could it be possible that it must be compulsory for map makers to write what you must do to win in the briefing or the top of the screen, so players playing the map for the first time has a little bit of an idea of how to win?

Well at least for the maps that have a complicated way of winning, instead of the basic destroy your opponent..
As of now, having a mission briefing is encouraged, but not mandatory. However, I absolutely hate these situations where it is a complex map, a player is unfamiliar with how to win and their opponent is, there is no briefing on how to win, and the player who is unfamiliar with the map loses. Map makers should include how to win in a complex map, and there should be no guessing on the players' part. For this reason, I will make it mandatory for now on for the map maker to have a briefing in their maps. Thanks for the notification and the suggestion.

Blake, if you could give me the name of the map and the creator of the map, then I will request a change to the map that you sorely played.

AMEN NATE!!
wonderer
Let The Truth Be Told


Joined: 16 Oct 2009
Posts: 2221
Location: birth place of, TEXAS
 Post Posted: Fri Dec 17, 2010 4:48 pm  

ummm Nate that's cool your finaly doing this (about timeI wish I cloud have thought of this) but does it mean on all maps or only maps that people complain about? does this mean your going to quartine all the maps or most of them?
N@TE
Chief Administrator Emeritus


Joined: 06 Dec 2009
Posts: 985
Location: Colorado
 Post Posted: Fri Dec 17, 2010 5:40 pm  Post subject: Complaining maps

wonderer wrote:
ummm Nate that's cool your finaly doing this (about timeI wish I cloud have thought of this) but does it mean on all maps or only maps that people complain about? does this mean your going to quartine all the maps or most of them?
It is usually not a problem until somebody complains about it. Once somebody complains about a map, we will take immediate action. Keep in mind that maps we find that don't briefings will also have to be fixed.

Last edited by N@TE on Fri Dec 17, 2010 6:23 pm; edited 1 time in total
wonderer
Let The Truth Be Told


Joined: 16 Oct 2009
Posts: 2221
Location: birth place of, TEXAS
 Post Posted: Fri Dec 17, 2010 6:17 pm  Post subject: Re: Complaining maps

N@TE wrote:
It is usually not a problem until somebody complains about it. Once somebody complains about a map, we will take immediate action. Keep in mind that maps we find that don't briefings will also be have to be fixed.


so your saying if I complain about all of laws maps cause he uses lots of triggers on all of his maps with no hints you will make him add the hints on his maps.Nate?
LawrenceA
Administrator


Joined: 15 Feb 2010
Posts: 1135
Location: New Zealand
 Post Posted: Fri Dec 17, 2010 7:00 pm  

id be happy to look at ones you don't understand wonderer, just name them for me
Mithoz
Forum Conqueror


Joined: 09 Mar 2010
Posts: 2429
Location: Down under
 Post Posted: Fri Dec 17, 2010 7:07 pm  

A lot of laws maps the idea of how to win is actually in the name tittle.

Eg. Race to Lawrence island, replicTor fight, Bullup maze, tax collector etc..
Da Dealer
Chat Mod Emeritus


Joined: 30 Dec 2009
Posts: 514
Location: Canton, Ohio
 Post Posted: Fri Dec 17, 2010 8:00 pm  

i dont get it what map
Blake van java
Very Active User


Joined: 07 Dec 2010
Posts: 203
Location: Florida
 Post Posted: Fri Dec 17, 2010 9:58 pm  

Nate its sumo ring fixed by trineroks, and that was like my 20th time on that map, never knew about the timer cuz all my games on it have been less than the 16 minute pad timer