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AI
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kekeeb
Semi-frequent Poster
Joined: 19 Sep 2003
Posts: 34
Location: Chicago
 Post Posted: Sat Feb 14, 2004 7:52 pm  Post subject: AI

The AI of the map editor is hard to work with. there should be a way to simply select the aggression of the AI and it will automatically attack back.
iceroid7
Semi-frequent Poster
Joined: 26 Jan 2004
Posts: 35
Location: Texas, USA
 Post Posted: Sun Feb 15, 2004 6:08 am  

that is very complicated for the game developers to do, so they left it up to the individual maps
SoLan
Very Active User


Joined: 13 Jan 2004
Posts: 183
 Post Posted: Sun Feb 15, 2004 6:18 am  Post subject: Re: AI

kekeeb wrote:
The AI of the map editor is hard to work with. there should be a way to simply select the aggression of the AI and it will automatically attack back.


That might make it easier to create skirmish games, but wouldn't it limit the control the level developer has on the progress in other kinds of missions?
Verdagon
Veteran Member
Joined: 05 Oct 2003
Posts: 1047
Location: San Luis Obispo, CA
 Post Posted: Sun Feb 15, 2004 12:32 pm  

An option in the editor whether to have it on or off would be ideal.
crakerz
Mega-Poster


Joined: 17 Sep 2003
Posts: 353
Location: California Bay Area
 Post Posted: Sun Feb 15, 2004 4:02 pm  

I thought that the AI for sides had four settings: Human, Computer, Computer Overmind, and Computer Neutral, with Computer the default. Also, each unit has different settings of aggression, the default being Defender.

Or are you talking about something else?
iceroid7
Semi-frequent Poster
Joined: 26 Jan 2004
Posts: 35
Location: Texas, USA
 Post Posted: Sun Feb 15, 2004 5:50 pm  

i think he means why cant the ai automatically generate its own waypoints and triggers in each game
crakerz
Mega-Poster


Joined: 17 Sep 2003
Posts: 353
Location: California Bay Area
 Post Posted: Mon Feb 16, 2004 11:52 am  

Got it.
kekeeb
Semi-frequent Poster
Joined: 19 Sep 2003
Posts: 34
Location: Chicago
 Post Posted: Mon Feb 16, 2004 12:31 pm  

Yes, that’s wheat I mean, I think it would be a good idea for you to simply make your own map and the computer would set everything else up for a quick and easy game. Of course, the way it is now allows for greater control of what happens in the game.