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Coop games
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galm
ForeRunner


Joined: 18 Oct 2009
Posts: 2382
Location: New York
 Post Posted: Sat Sep 04, 2010 7:31 pm  Post subject: Coop games

Can we make it so after playing a coop game we can get 1 or 2 points after winning? Of course they'd have to be approved by a map of of some sort the group beta has map makers and mods who would be good at it, cause I like coop maps and it's annoying how they don't count I would be happy if they counted for 1 point, please poste your opinion.
Mithoz
Forum Conqueror


Joined: 09 Mar 2010
Posts: 2429
Location: Down under
 Post Posted: Sat Sep 04, 2010 8:05 pm  

Hmmm I'm a massive fan of coops as well and winning most coops are easy. It would be an easy way to gain points... But the idea seems great!
valicious
Die-hard Fan


Joined: 03 Nov 2009
Posts: 521
Location: Pacland
 Post Posted: Sat Sep 04, 2010 8:13 pm  

I am really sorry galm and mithoz but I strongly disagree with this for obvious reasons.
galm
ForeRunner


Joined: 18 Oct 2009
Posts: 2382
Location: New York
 Post Posted: Sat Sep 04, 2010 9:29 pm  

What I mean is what if mods would make sure the coop game is hard or long because some r easy but others are like an accomplishment to defeat, like warfare team survival.
Mithoz
Forum Conqueror


Joined: 09 Mar 2010
Posts: 2429
Location: Down under
 Post Posted: Sat Sep 04, 2010 9:31 pm  

There are only a few coop maps that are really hard to complete and take over 30mins to finish...
galm
ForeRunner


Joined: 18 Oct 2009
Posts: 2382
Location: New York
 Post Posted: Sat Sep 04, 2010 9:35 pm  

Som of kous r and I have a huge one that might rock the coop world depending how it's, taken and also might have the most triggers ever.
Mithoz
Forum Conqueror


Joined: 09 Mar 2010
Posts: 2429
Location: Down under
 Post Posted: Sat Sep 04, 2010 9:44 pm  

Yea some of kous are pretty difficult..

Galm when do we get to see your map?
bradleygrayson
Established Forum User


Joined: 03 Mar 2010
Posts: 54
Location: U.S.A.
 Post Posted: Sat Sep 04, 2010 10:43 pm  

or make a separate leaderboard for co op points
N@TE
Chief Administrator Emeritus


Joined: 06 Dec 2009
Posts: 985
Location: Colorado
 Post Posted: Sat Sep 04, 2010 11:14 pm  Post subject: Co-oPoints

Giving points for co-op matches would bring up a whole new aspect of score pumping. You could just complete a few games of a simple co-op map and you would be rewarded as being at the top of the leader-board. The arguments against that would be astounding.

Creating a separate leader-board just for one style of map would be too much work. Plus, every co-op map would have to be hand-picked into what could be counted in the Co-op Leader-board.
wonderer
Let The Truth Be Told


Joined: 16 Oct 2009
Posts: 2221
Location: birth place of, TEXAS
 Post Posted: Sat Sep 04, 2010 11:39 pm  

if you have coop maps giving points. then players like lawerance would make a co-op map and get it approved bye beta or who ever and he will change the map to suit him better so he would win every time and still not consider it cheating.
like Nate said and Val says it's real bad. play maps if you want to get on the leader board co-op is to get you better but :-/ some of you still can't hang even with all of those coop maps you played. bottom sounds mean but it sounds so good I couldent delete that part jk jk

but if you make different leader board you must bealbe to lose points before the three mins since you should now the playing field since it shouldent be changed I mean the locations of the vts and path ways of the incoming army
BrianBSHS
Administrator Emeritus
Joined: 23 Jan 2009
Posts: 488
Location: Zimbabwe
 Post Posted: Sun Sep 05, 2010 12:12 am  Post subject: Re: Co-oPoints

N@TE wrote:
Giving points for co-op matches would bring up a whole new aspect of score pumping. You could just complete a few games of a simple co-op map and you would be rewarded as being at the top of the leader-board. The arguments against that would be astounding.

Creating a separate leader-board just for one style of map would be too much work. Plus, every co-op map would have to be hand-picked into what could be counted in the Co-op Leader-board.


+1
galm
ForeRunner


Joined: 18 Oct 2009
Posts: 2382
Location: New York
 Post Posted: Sun Sep 05, 2010 7:05 am  

Lol Brian short and sweet, anyway I'm saying we could handpick them I would do it, also warfare team survival for instance is like a 20 minute map if ur trying to score pump coop isn't the way to go, even if was only four coop maps that count for one point I would be happy cause some of them r real challenges, but I already can think of ten that wouldn't count, like most of the coops with the word easy in it.
galm
ForeRunner


Joined: 18 Oct 2009
Posts: 2382
Location: New York
 Post Posted: Mon Sep 06, 2010 6:31 pm  

I think this should be put in place for rank a maps too.
Mithoz
Forum Conqueror


Joined: 09 Mar 2010
Posts: 2429
Location: Down under
 Post Posted: Mon Sep 06, 2010 6:44 pm  

You should have a page where people put down some of the hardest coop maps they think. Then you should caterogise the maps into the hardest ones (may require testing/I'm happy to help here) then thr ones that fall into the hard catergoy (rank A, emerion labs v0.7, green world etc..) should be allowed to hve some points??


Anoter point if people get points from playing coops they must also lose points for playing coops?
galm
ForeRunner


Joined: 18 Oct 2009
Posts: 2382
Location: New York
 Post Posted: Mon Sep 06, 2010 7:15 pm  

Ya gain and lose.
sam
Die-hard Fan


Joined: 19 Jun 2010
Posts: 982
Location: Far Far Away..
 Post Posted: Mon Sep 06, 2010 10:22 pm  

OK MAYBE THIS THING ISNT A GOOD THING

Last edited by sam on Mon Sep 06, 2010 11:45 pm; edited 1 time in total
Mithoz
Forum Conqueror


Joined: 09 Mar 2010
Posts: 2429
Location: Down under
 Post Posted: Mon Sep 06, 2010 11:15 pm  

Actually i go back on my opinion. Having points for coops ruins the rule that you only gain points when there is a registered winne and loser..
trineroks
Chief Administrator


Joined: 16 Oct 2009
Posts: 1770
Location: Southern Cali (UCLA)
 Post Posted: Mon Sep 06, 2010 11:28 pm  

i believe points must be earned in classic matches, not something like coop. the leaderboard is supposed to show the best player in the game (which is recorded by battles against other human opponents). if this gets implemented, then im pretty sure some people who earned their rank on the leaderboard due to good skill and adaptation when facing human players will be replaced with people who are only good at fighting pre-programmed AI with 2 other players. I say no to this
galm
ForeRunner


Joined: 18 Oct 2009
Posts: 2382
Location: New York
 Post Posted: Tue Sep 07, 2010 6:28 pm  

It would take 700 coop games to get high on the leaderboard, i just mean its annoying playing a half hour warfare team survival winning and getting nothing.
wonderer
Let The Truth Be Told


Joined: 16 Oct 2009
Posts: 2221
Location: birth place of, TEXAS
 Post Posted: Tue Sep 07, 2010 6:48 pm  

scottlu can maybe give you guys the badges that starz was talking about before. that would work out great cause of no points are added but you will be more notice able on the leaderboard and once you decide to be on the leader board you will have the badges of coops. like your both saying you play more coop maps and do win them you would be on top. but then you all have to figure out which badge and when do you get the new ones. and what happens when you run out of them. o yeah thier nothing better then being ... (what's ever is on top of everyone else)
galm
ForeRunner


Joined: 18 Oct 2009
Posts: 2382
Location: New York
 Post Posted: Tue Sep 07, 2010 7:26 pm  

OMG thats genius wond!!!!! Get badges like ranks in cod or something scott plzzzzzzzzzzz do this!!!!!!!!!!!!!!!!!!!!!!!
wonderer
Let The Truth Be Told


Joined: 16 Oct 2009
Posts: 2221
Location: birth place of, TEXAS
 Post Posted: Tue Sep 07, 2010 7:50 pm  

thanks I try to help everone
Mithoz
Forum Conqueror


Joined: 09 Mar 2010
Posts: 2429
Location: Down under
 Post Posted: Tue Sep 07, 2010 7:56 pm  

Nice idea wondy.

Galm seems so excites maybe you should pm Scott
galm
ForeRunner


Joined: 18 Oct 2009
Posts: 2382
Location: New York
 Post Posted: Tue Sep 07, 2010 8:54 pm  

I haven't seen scott in a while and have bad luck with ping him anyone else gonna?
LawrenceA
Administrator


Joined: 15 Feb 2010
Posts: 1135
Location: New Zealand
 Post Posted: Tue Sep 07, 2010 9:38 pm  

Hey if we want points for co ops the ai on that particular game could be given a level of difficulty assigned by the percentage that players beat the map. So each map has it's own rating if you will.
galm
ForeRunner


Joined: 18 Oct 2009
Posts: 2382
Location: New York
 Post Posted: Wed Sep 08, 2010 9:19 pm  

I think badges would be coolest.
sam
Die-hard Fan


Joined: 19 Jun 2010
Posts: 982
Location: Far Far Away..
 Post Posted: Thu Sep 09, 2010 1:26 am  

and how would it look like LIKE how would it be set out
galm
ForeRunner


Joined: 18 Oct 2009
Posts: 2382
Location: New York
 Post Posted: Thu Sep 09, 2010 9:15 pm  

Wait what?
LawrenceA
Administrator


Joined: 15 Feb 2010
Posts: 1135
Location: New Zealand
 Post Posted: Thu Sep 09, 2010 11:00 pm  

If u want some badge designes u can check stars's ones out here:
http://www.warfareincorporated.com/xyzzy/viewtopic.php?t=4501&highlight=badges
galm
ForeRunner


Joined: 18 Oct 2009
Posts: 2382
Location: New York
 Post Posted: Fri Sep 10, 2010 8:55 pm  

Uh no ou can't copy bungie cause it's trademarked, what about Americas badge system is it trademarked?
Mithoz
Forum Conqueror


Joined: 09 Mar 2010
Posts: 2429
Location: Down under
 Post Posted: Fri Sep 10, 2010 10:12 pm  

just created our own badges. cant be that hard can it?
galm
ForeRunner


Joined: 18 Oct 2009
Posts: 2382
Location: New York
 Post Posted: Sat Sep 11, 2010 5:20 pm  

True it isn't that hard but Scott r u kewl if we do this?