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GoldenArcher
Very Active User

Joined: 31 Dec 2009 Posts: 148 Location: Texas
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Posted: Mon Jul 05, 2010 11:41 am Post subject: One player only |
Scott can we please have a one player account only based on ip? I'm like the only person who plays with one account a majority of the time.
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subzero707
Clan Administrator

Joined: 13 Dec 2009 Posts: 240
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Posted: Mon Jul 05, 2010 12:29 pm |
Hi GoldenArcher,
I know I'm not Scott, but I may be able to answer this question.
You cannot do this using an IP address. It would have to be identified by the device number.
Reason being, is that more than one device can be on the same IP address. But yes, making it so players only have 1 account is being considered.
Last edited by subzero707 on Mon Jul 05, 2010 1:15 pm; edited 1 time in total
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GoldenArcher
Very Active User

Joined: 31 Dec 2009 Posts: 148 Location: Texas
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Posted: Mon Jul 05, 2010 1:00 pm |
Thank sub and I think it would be cool if there was a whisper option in chat. Ex: /whisper (persons name here)
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subzero707
Clan Administrator

Joined: 13 Dec 2009 Posts: 240
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Posted: Mon Jul 05, 2010 1:15 pm |
Good Idea! Kind of like "private message" to another player in the chat.
Pro: - Able to talk to another player privately without using a 1v1 map.
- edit: Brian's Pro "if a moderator mutes someone then they can /whisper the moderator instead of not having their story heard"
Cons: - Could Lessen chat activity in the chat room.
- There will need to be an option to mute specific players otherwise this "/whisper" option could be abused to harass other players by sending multiple messages.
I do see this possible though!
Last edited by subzero707 on Mon Jul 05, 2010 5:32 pm; edited 1 time in total
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wonderer
Let The Truth Be Told

Joined: 16 Oct 2009 Posts: 2221 Location: birth place of, TEXAS
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Posted: Mon Jul 05, 2010 3:24 pm |
here is a con I would do I I got muted I would send every one a message swing bad things cause I got muted so mods better be able to mute me all the way.
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BrianBSHS
Administrator Emeritus
Joined: 23 Jan 2009 Posts: 488 Location: Zimbabwe
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Posted: Mon Jul 05, 2010 5:00 pm |
Well, I have discussed this idea with Scott a few times since I thought of it a few weeks ago and he seems for it. I also like the idea because if a moderator mutes someone then they can /whisper the moderator instead of not having their story heard.
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subzero707
Clan Administrator

Joined: 13 Dec 2009 Posts: 240
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Posted: Mon Jul 05, 2010 5:36 pm |
Maybe BrianBSHS can give us a few modified screen shots of what it could look like. Also maybe add an option to activate and deactivate the gray text. Blue buttons maybe... OR just use the commands like the /mute and /unmute to save space?
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GoldenArcher
Very Active User

Joined: 31 Dec 2009 Posts: 148 Location: Texas
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Posted: Mon Jul 05, 2010 6:53 pm |
I play wow and you have the option to ignore a player.also a way to not need chat mods would be to have a major fraction like: 5/6or3/4 vote to kick rule. Someone can start It by /kick (xxxx) and every one else would see: Kick (xxx)? /yes or /no. This would let the players kick an annoying player out of the chat room and mods for chat would no longer be needed because some are strict and some are leinient. This would eliminate the biased chat kicks and base the kick based on the rooms demands
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wonderer
Let The Truth Be Told

Joined: 16 Oct 2009 Posts: 2221 Location: birth place of, TEXAS
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Posted: Mon Jul 05, 2010 6:54 pm |
brain said What!!! "I also like the idea because if a moderator mutes someone then they can /whisper the moderator instead of not having their story heard."
as a player that has been muted before the mods don't want to here your story on how your trying to pick our color in a map. so he consider it spaming or that you cursed a few times during a game cause him as mod was csaying you cheated.
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trineroks
Chief Administrator

Joined: 16 Oct 2009 Posts: 1770 Location: Southern Cali (UCLA)
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Posted: Mon Jul 05, 2010 8:05 pm |
civilian commands we need:
/w (player) whisper to a player
/f a (player) add player to friend list
/f m (message) send message to all friends
/kick (player) at least 3 players vote to kick in game
/f v view your friendlist
/where (player) look for a certain player if hes in lobby or in any game
/block (player) self explanatory
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wonderer
Let The Truth Be Told

Joined: 16 Oct 2009 Posts: 2221 Location: birth place of, TEXAS
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Posted: Mon Jul 05, 2010 8:48 pm |
sounds like myspace
o come on this not a big game we need help looking for players that are playing a map or talking.
friends list ok let's brag on who has the most friends
3 votes to kick a person out some of us have two iPods so unfair anyone if you kick some one out and 4 players don't think that person shoulden had got kicked out thief will be problems. It would be nice to page people some news instead of hoping they go to the forms most clan members don't even check out the forms ever. (I got three messages that haven had a respond back when ihatepies was joining the Bosses)
not trying to be mean but pointsing out the cons I guess.
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BrianBSHS
Administrator Emeritus
Joined: 23 Jan 2009 Posts: 488 Location: Zimbabwe
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Posted: Mon Jul 05, 2010 11:10 pm |
Actually Wonderer, it sounds like Diablo2, an RPG created from Blizzard which laid the foundation for WoW. All of the chat functions listed in this thread are seen in D2.
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LawrenceA
Administrator

Joined: 15 Feb 2010 Posts: 1135 Location: New Zealand
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Posted: Mon Jul 05, 2010 11:18 pm |
With the /whisper it could be beneficial to clans and strategical play between partners, but this could also cause unseen double teaming. perhaps an option for all chat mods to see whispered text is needed.
I support the friend list idea more than anything, but how would it work? via pm's or a whisper to all your friends currently in the chat-room, or a whisper to all friends in the chat-room and leave the message hanging for all players not in the chat room so that when they arrive they will receive the chat instantly.
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trineroks
Chief Administrator

Joined: 16 Oct 2009 Posts: 1770 Location: Southern Cali (UCLA)
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Posted: Mon Jul 05, 2010 11:20 pm |
BrianBSHS wrote: Actually Wonderer, it sounds like Diablo2, an RPG created from Blizzard which laid the foundation for WoW. All of the chat functions listed in this thread are seen in D2.
no i got them from starcraft
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N@TE
Chief Administrator Emeritus

Joined: 06 Dec 2009 Posts: 985 Location: Colorado
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Posted: Tue Jul 06, 2010 12:21 am Post subject: More chat commands? |
I like the idea of the whisper command, however it has many flaws. As said before, people would be able to privately insult people in the chat room. This could possibly be solved by mods being able to see whispers. I would want my whispers to be private, which this would not allow. Additionally, if a mod was in a 2v2 game, and their opponents are discussing strategies through whispers, they would be able to see that, which is completely unfair to the opposing team.
As for the friends command, I find this idea better for the leaderboard. Perhaps you would be able to see when friends last logged on, and have easier access to friends' games, records, stats, etc without having to search their name up. Like wonderer said, this game is small, so having a friend on and in the chat room at all would be good, let alone so many you would need to contact them all at once. On the same note, the friend finder would be pretty irrelevant; is it really that hard to hit the "Players" button on the chat, and see if the player is in the room, or look across the people in games to see if who you are looking for is there?
Finally, I have come to voting to kick instead of chat mods. There may be many times when someone is being disruptive, a disturbance, insulting, etc when there aren't enough people to vote him out. It could also happen when someone doesn't vote, or votes no when he should be muted. Furthermore, apart of a chat mod's job is deciding how long to mute someone. These times may have to vary for different situations. This would be very hard to incorporate into voting to mute or kick someone.
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LawrenceA
Administrator

Joined: 15 Feb 2010 Posts: 1135 Location: New Zealand
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Posted: Tue Jul 06, 2010 1:58 am |
If u use voting to determin if someone is to be muted then a person who is being abusive to another player and is suppored by a group will not be muted. I feel that as a mod you should take into account the view of the person being abused rather than the group.
EDIT
I just had an idea, I saw this in charadium which is a multiplayer drawing and guessing game, a function for players to say a command that is something like: [ /push "Kou" ] would send a push notification to kous last used device that played warfare Inc telling him that he is wanted to play warfre. This would hopefully increase the players on warfare provided the option is widely known and making friends is encouraged
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galm
ForeRunner

Joined: 18 Oct 2009 Posts: 2382 Location: New York
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Posted: Tue Jul 06, 2010 9:30 pm |
U have that on, it only kills extra battery so I have it off.
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LawrenceA
Administrator

Joined: 15 Feb 2010 Posts: 1135 Location: New Zealand
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Posted: Wed Jul 07, 2010 12:25 am |
Yeah bet for the betterment of WI the knolegable players will have it off but many many people won't know that it wastes power (such as myself a min ago) so they will have it on, and it will increase the amount of use the server gets
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N@TE
Chief Administrator Emeritus

Joined: 06 Dec 2009 Posts: 985 Location: Colorado
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Posted: Wed Jul 07, 2010 1:15 pm Post subject: Push notifications |
Push notifications would be a great way to get people who haven't played the game in a while back in the game, but for the people who already frequently play the game, it would get annoying after a while. Another thing to think about is how would it work? Trine suggested a /push chat command, but that person would most likely have to be in the room for a chat command to work. Perhaps a name search through the leaderboard?
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trineroks
Chief Administrator

Joined: 16 Oct 2009 Posts: 1770 Location: Southern Cali (UCLA)
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Posted: Wed Jul 07, 2010 3:39 pm |
i didnt ask for a push command, maybe u were thinking of
/w [player]
or /f m (send message to all friends)
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LawrenceA
Administrator

Joined: 15 Feb 2010 Posts: 1135 Location: New Zealand
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Posted: Wed Jul 07, 2010 3:52 pm |
With the push notification you'd write the command followed by the players name and the request would be sent to their device. and like galm said, if it does get annoying it can be turned off in settings. And uknow how there r buttons on the notification when it comes
up, there could be an ignore button and a goto button which would open up the multiplayer server choice.
Hey and with the commands, I'm not sure about this but is it possible for Scott to edit the keyboard to have another button with all the commands listed or is that a built in feature?
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trineroks
Chief Administrator

Joined: 16 Oct 2009 Posts: 1770 Location: Southern Cali (UCLA)
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Posted: Wed Jul 07, 2010 7:00 pm |
to read the list of available commands, type /help
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LawrenceA
Administrator

Joined: 15 Feb 2010 Posts: 1135 Location: New Zealand
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Posted: Wed Jul 07, 2010 7:54 pm |
I know, it's just that if you ask any player who dosent visit the forums often whether they know about the commands id say their most likely response would be "WTF". If the commands are ment to be widely known then perhaps making it more obvious like a pop up list from pressing a button in chat.
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N@TE
Chief Administrator Emeritus

Joined: 06 Dec 2009 Posts: 985 Location: Colorado
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Posted: Wed Jul 07, 2010 8:12 pm Post subject: /help in beginning |
A simple solution for this could be when you enter the room after all the player in the room are listed, it would say "Type '/help' for all chat commands." That would be very easy to put in, and would help new players out a lot.
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trineroks
Chief Administrator

Joined: 16 Oct 2009 Posts: 1770 Location: Southern Cali (UCLA)
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Posted: Wed Jul 07, 2010 9:59 pm Post subject: Re: /help in beginning |
N@TE wrote: A simple solution for this could be when you enter the room after all the player in the room are listed, it would say "Type '/help' for all chat commands." That would be very easy to put in, and would help new players out a lot.
[player] has entered the room. Example, Example1, Example2, and Example3 are also in the room. Type "/help" for available commands.
^that would look nice^. good idea Nate
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LawrenceA
Administrator

Joined: 15 Feb 2010 Posts: 1135 Location: New Zealand
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Posted: Thu Jul 08, 2010 12:06 am |
Im in support too. Tell Scott when u next c him. id also like to see the option to turn off grey text excluding that which appears if you press 'Players'. itd make chat a less rushed place in my opinion
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trineroks
Chief Administrator

Joined: 16 Oct 2009 Posts: 1770 Location: Southern Cali (UCLA)
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Posted: Thu Jul 08, 2010 12:21 am Post subject: Re: Push notifications |
N@TE wrote: Push notifications would be a great way to get people who haven't played the game in a while back in the game, but for the people who already frequently play the game, it would get annoying after a while. Another thing to think about is how would it work? Trine suggested a /push chat command, but that person would most likely have to be in the room for a chat command to work. Perhaps a name search through the leaderboard?
isnt there already a name search on leader board?
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LawrenceFA
Established Forum User

Joined: 29 Nov 2009 Posts: 84 Location: New Zealand
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Posted: Thu Jul 08, 2010 12:34 am |
i think he means that u can send a push notification by selecting the person(s) via the leaderboard search function
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N@TE
Chief Administrator Emeritus

Joined: 06 Dec 2009 Posts: 985 Location: Colorado
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Posted: Thu Jul 08, 2010 12:49 pm Post subject: Re: /help in beginning |
trineroks wrote: N@TE wrote: A simple solution for this could be when you enter the room after all the player in the room are listed, it would say "Type '/help' for all chat commands." That would be very easy to put in, and would help new players out a lot.
[player] has entered the room. Example, Example1, Example2, and Example3 are also in the room. Type "/help" for available commands.
^that would look nice^. good idea Nate Yes, exactly. Thank you, trine, for the example. Just for perfecting reasons it could look like this:
[player] has entered the room. Person1, Person2, and Person3 are also in the room. Type "/help" to view all available chat commands.
Any other perfecting that needs to be done? Another option would be to list all of the commands in the beginning instead of telling you to type "/help".
LawrenceFA wrote: i think he means that u can send a push notification by selecting the person(s) via the leaderboard search function Lawrence, you got it dead on. Search a name up on the leaderboard, and then there would be a button next to their name to send a Push Notification. To avoid annoyance factors, there would have to be a time limit of how often you could send one. Once every hour, once every two hours, or once every three hours perhaps.
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LawrenceA
Administrator

Joined: 15 Feb 2010 Posts: 1135 Location: New Zealand
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Posted: Thu Jul 08, 2010 4:08 pm |
Hey now that we've got it all sorted are we going to tell Scott? Or does he just search the fourms when he needs ideas or something
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