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Walls
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DBZ-GOKU-
Mega-Poster


Joined: 15 Aug 2003
Posts: 493
Location: Utah
 Post Posted: Mon Jan 26, 2004 4:31 pm  Post subject: Walls

Can we add the concrete walls that we see in some of the levels? There is a thing that looks like it, but you cannot place them right next to each other...
SoLan
Very Active User


Joined: 13 Jan 2004
Posts: 183
 Post Posted: Mon Jan 26, 2004 5:13 pm  Post subject: Re: Walls

Try placing the "tombstones" that you find between the "New Area" items and the crashed ship next to each other in a row. That will become a wall in the level when you play it.

--SoLan

DBZ-GOKU- wrote:
Can we add the concrete walls that we see in some of the levels? There is a thing that looks like it, but you cannot place them right next to each other...
DBZ-GOKU-
Mega-Poster


Joined: 15 Aug 2003
Posts: 493
Location: Utah
 Post Posted: Mon Jan 26, 2004 5:48 pm  

That is what I thought was teh wall, but how does it become a wall in the game if it is not a wall in the editor?
Verdagon
Veteran Member
Joined: 05 Oct 2003
Posts: 1047
Location: San Luis Obispo, CA
 Post Posted: Mon Jan 26, 2004 7:50 pm  

The game checks if there are any right next to eachother. If there are, it creates a wall.

It makes sense. Which is easier?
Wizard
Established Forum User


Joined: 30 Nov 2003
Posts: 68
Location: Bristol, England
 Post Posted: Tue Jan 27, 2004 1:02 am  

It will because the actuall will in the game will/may render differently on differnet devices. Therefore little 'tomestones' are used instead.

W