| Author |
Message |
trineroks
Chief Administrator

Joined: 16 Oct 2009 Posts: 1770 Location: Southern Cali (UCLA)
|
Posted: Fri May 21, 2010 4:01 pm Post subject: HOSTAGE NEGOTIATIONS AND MINIPAX 2 |
Read the poll
|
|
trineroks
Chief Administrator

Joined: 16 Oct 2009 Posts: 1770 Location: Southern Cali (UCLA)
|
Posted: Sat May 22, 2010 12:48 pm |
bumpity bump bump bump 
|
|
galm
ForeRunner

Joined: 18 Oct 2009 Posts: 2382 Location: New York
|
Posted: Sat May 22, 2010 8:11 pm |
I hate that map, make yellow do something! It's not fun waiting for them.
|
|
trineroks
Chief Administrator

Joined: 16 Oct 2009 Posts: 1770 Location: Southern Cali (UCLA)
|
Posted: Sat May 22, 2010 10:00 pm |
just as much as you hate that map, there are many others who love it
|
|
doom
Die-hard Fan

Joined: 27 Mar 2010 Posts: 590 Location: Admins, dont remove my location.
|
Posted: Sun May 23, 2010 12:52 pm |
It get kinda borin
|
|
galm
ForeRunner

Joined: 18 Oct 2009 Posts: 2382 Location: New York
|
Posted: Sun May 23, 2010 3:10 pm |
Can u just explain the directions better I don't get it at all.
|
|
trineroks
Chief Administrator

Joined: 16 Oct 2009 Posts: 1770 Location: Southern Cali (UCLA)
|
Posted: Sun May 23, 2010 3:48 pm |
ok, you gotta kinda play it some times to understand the gameplay
Red is the terrorists. yellow and cyan (or just yellow, depending on which ver you play) are hostages. Blue is cops
Now, as terrorist, you demand things from the cops (like i want 5 liberators for 2 hostages) then blue bring 1 liberator to the pod crash site and waits till red spawns 5 liberators, then he moves his liberator out (so he doesnt spawn extra libs) red takes the libs, and frees 2 hostages (same can go to any other unit, cept bullpups. bullpups give 1000 credits instead of spawning a bullpup) This game is built on the TRUST that terrorists will follow through with their agreement or not. Blue can just storm in the house and rescue hostages too, but that tactic doenst work often
If ALL hostages are freed and none are harmed, then everyone wins. If more than 50% hostages killed, everyone loses. If red gets 60 units or 30,000 credits, or kills off all cops, he wins. If blue kills red's andy or rescues at least 50% hostages and there are no more hostages in the house, blue wins.
hostages have many options to escape. There is a secret exit from the house, a secret gun (eagle)
i will be adding entertainment/revenge options for hostages in later builds
|
|
trineroks
Chief Administrator

Joined: 16 Oct 2009 Posts: 1770 Location: Southern Cali (UCLA)
|
Posted: Mon May 24, 2010 9:11 pm |
i need a little more votes please. This poll will go on for the next week
|
|
LawrenceA
Administrator

Joined: 15 Feb 2010 Posts: 1135 Location: New Zealand
|
Posted: Mon May 24, 2010 10:35 pm |
Keep up the good maps  .... Though I still haven't won hostage nogations once 
|
|
trineroks
Chief Administrator

Joined: 16 Oct 2009 Posts: 1770 Location: Southern Cali (UCLA)
|
Posted: Tue May 25, 2010 12:10 am |
hey thanks lawrence 
|
|
galm
ForeRunner

Joined: 18 Oct 2009 Posts: 2382 Location: New York
|
Posted: Tue May 25, 2010 6:20 pm |
Umm so wait, r the terrorists supposed to lose on purpose?
|
|
trineroks
Chief Administrator

Joined: 16 Oct 2009 Posts: 1770 Location: Southern Cali (UCLA)
|
Posted: Tue May 25, 2010 11:39 pm |
well... it depends..
if you killed off more than 50%, EVERYONE loses
|
|
galm
ForeRunner

Joined: 18 Oct 2009 Posts: 2382 Location: New York
|
Posted: Wed May 26, 2010 4:07 am |
So how can the terrorists win?
|
|
trineroks
Chief Administrator

Joined: 16 Oct 2009 Posts: 1770 Location: Southern Cali (UCLA)
|
Posted: Wed May 26, 2010 8:03 am |
earn 30,000 credits OR get 60 men OR kill off all cops
|
|
galm
ForeRunner

Joined: 18 Oct 2009 Posts: 2382 Location: New York
|
Posted: Wed May 26, 2010 2:04 pm |
so can they just mine?
|
|
trineroks
Chief Administrator

Joined: 16 Oct 2009 Posts: 1770 Location: Southern Cali (UCLA)
|
Posted: Wed May 26, 2010 11:47 pm |
you have to demand the money from the cops, not mine
|
|
Read-only historical archive — rebuilt from the original phpBB 2 database.
Forum software © 2001-2008 phpBB Group. Posts © their respective authors.
Warfare Incorporated © 2003-2026 Spiffcode, Inc.