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HOSTAGE NEGOTIATIONS AND MINIPAX 2
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trineroks
Chief Administrator


Joined: 16 Oct 2009
Posts: 1770
Location: Southern Cali (UCLA)
 Post Posted: Fri May 21, 2010 4:01 pm  Post subject: HOSTAGE NEGOTIATIONS AND MINIPAX 2

Read the poll
trineroks
Chief Administrator


Joined: 16 Oct 2009
Posts: 1770
Location: Southern Cali (UCLA)
 Post Posted: Sat May 22, 2010 12:48 pm  

bumpity bump bump bump :)
galm
ForeRunner


Joined: 18 Oct 2009
Posts: 2382
Location: New York
 Post Posted: Sat May 22, 2010 8:11 pm  

I hate that map, make yellow do something! It's not fun waiting for them.
trineroks
Chief Administrator


Joined: 16 Oct 2009
Posts: 1770
Location: Southern Cali (UCLA)
 Post Posted: Sat May 22, 2010 10:00 pm  

just as much as you hate that map, there are many others who love it
doom
Die-hard Fan


Joined: 27 Mar 2010
Posts: 590
Location: Admins, dont remove my location.
 Post Posted: Sun May 23, 2010 12:52 pm  

It get kinda borin
galm
ForeRunner


Joined: 18 Oct 2009
Posts: 2382
Location: New York
 Post Posted: Sun May 23, 2010 3:10 pm  

Can u just explain the directions better I don't get it at all.
trineroks
Chief Administrator


Joined: 16 Oct 2009
Posts: 1770
Location: Southern Cali (UCLA)
 Post Posted: Sun May 23, 2010 3:48 pm  

ok, you gotta kinda play it some times to understand the gameplay

Red is the terrorists. yellow and cyan (or just yellow, depending on which ver you play) are hostages. Blue is cops

Now, as terrorist, you demand things from the cops (like i want 5 liberators for 2 hostages) then blue bring 1 liberator to the pod crash site and waits till red spawns 5 liberators, then he moves his liberator out (so he doesnt spawn extra libs) red takes the libs, and frees 2 hostages (same can go to any other unit, cept bullpups. bullpups give 1000 credits instead of spawning a bullpup) This game is built on the TRUST that terrorists will follow through with their agreement or not. Blue can just storm in the house and rescue hostages too, but that tactic doenst work often

If ALL hostages are freed and none are harmed, then everyone wins. If more than 50% hostages killed, everyone loses. If red gets 60 units or 30,000 credits, or kills off all cops, he wins. If blue kills red's andy or rescues at least 50% hostages and there are no more hostages in the house, blue wins.

hostages have many options to escape. There is a secret exit from the house, a secret gun (eagle)

i will be adding entertainment/revenge options for hostages in later builds
trineroks
Chief Administrator


Joined: 16 Oct 2009
Posts: 1770
Location: Southern Cali (UCLA)
 Post Posted: Mon May 24, 2010 9:11 pm  

i need a little more votes please. This poll will go on for the next week
LawrenceA
Administrator


Joined: 15 Feb 2010
Posts: 1135
Location: New Zealand
 Post Posted: Mon May 24, 2010 10:35 pm  

Keep up the good maps :) .... Though I still haven't won hostage nogations once :P
trineroks
Chief Administrator


Joined: 16 Oct 2009
Posts: 1770
Location: Southern Cali (UCLA)
 Post Posted: Tue May 25, 2010 12:10 am  

hey thanks lawrence :)
galm
ForeRunner


Joined: 18 Oct 2009
Posts: 2382
Location: New York
 Post Posted: Tue May 25, 2010 6:20 pm  

Umm so wait, r the terrorists supposed to lose on purpose?
trineroks
Chief Administrator


Joined: 16 Oct 2009
Posts: 1770
Location: Southern Cali (UCLA)
 Post Posted: Tue May 25, 2010 11:39 pm  

well... it depends..

if you killed off more than 50%, EVERYONE loses
galm
ForeRunner


Joined: 18 Oct 2009
Posts: 2382
Location: New York
 Post Posted: Wed May 26, 2010 4:07 am  

So how can the terrorists win?
trineroks
Chief Administrator


Joined: 16 Oct 2009
Posts: 1770
Location: Southern Cali (UCLA)
 Post Posted: Wed May 26, 2010 8:03 am  

earn 30,000 credits OR get 60 men OR kill off all cops
galm
ForeRunner


Joined: 18 Oct 2009
Posts: 2382
Location: New York
 Post Posted: Wed May 26, 2010 2:04 pm  

so can they just mine?
trineroks
Chief Administrator


Joined: 16 Oct 2009
Posts: 1770
Location: Southern Cali (UCLA)
 Post Posted: Wed May 26, 2010 11:47 pm  

you have to demand the money from the cops, not mine