| Author |
Message |
mustanggt4ford
Semi-frequent Poster
Joined: 16 Oct 2009 Posts: 46
|
Posted: Tue May 18, 2010 1:47 pm Post subject: Desert River Riches 4.0 |
Same map, different game, still a 1v1 but now each player has a computer on their side as well.
|
|
galm
ForeRunner

Joined: 18 Oct 2009 Posts: 2382 Location: New York
|
Posted: Tue May 18, 2010 6:09 pm |
Thats cool but what triggers did u use?
|
|
trineroks
Chief Administrator

Joined: 16 Oct 2009 Posts: 1770 Location: Southern Cali (UCLA)
|
Posted: Tue May 18, 2010 7:00 pm |
all he did was have 2 computer players continously build unit groups whos orders are to kill the enemies
|
|
mustanggt4ford
Semi-frequent Poster
Joined: 16 Oct 2009 Posts: 46
|
Posted: Wed May 19, 2010 9:32 am |
correct, each computer is sided with one of the humans and they attack the other side, it's very simple
|
|
galm
ForeRunner

Joined: 18 Oct 2009 Posts: 2382 Location: New York
|
Posted: Wed May 19, 2010 8:24 pm |
Lol r they fast or easy?
|
|
trineroks
Chief Administrator

Joined: 16 Oct 2009 Posts: 1770 Location: Southern Cali (UCLA)
|
Posted: Wed May 19, 2010 11:45 pm |
ummm thats what she said?
jkjk what do you mean by fast and easy? do you mean does the game end fast, or is the AI easy on you?
|
|
mustanggt4ford
Semi-frequent Poster
Joined: 16 Oct 2009 Posts: 46
|
Posted: Sat May 22, 2010 9:07 pm |
no the computers are both slow in the beginning (therefore giving you time for certain strategic plans) but once started they do build a decent size army which can be lethal
|
|
Read-only historical archive — rebuilt from the original phpBB 2 database.
Forum software © 2001-2008 phpBB Group. Posts © their respective authors.
Warfare Incorporated © 2003-2026 Spiffcode, Inc.