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Giving different orders?
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Stemnin
Developing Poster


Joined: 09 Jan 2004
Posts: 13
 Post Posted: Tue Jan 13, 2004 10:39 am  Post subject: Giving different orders?

Would it be possible to have one of the hard buttons set or set to make a menu (think when u click the start menu or right click mouse button) when u have units selected, in this menu there would be something like :
"stop"
"hold position"
"patrol or follow waypoints (if that is in the game)"

or
Set AI > attack (default)
> defend (keeps units from going too far, return after destroying attacking target or come back once unit is too far from where it was standing, keep enemies from luring units)
m88k
WI Forum Novice
Joined: 23 Jan 2004
Posts: 2
 Post Posted: Fri Jan 23, 2004 2:12 pm  

I really like that idea, it'd be especially helpful for those of us with JogDial (sony's), as it would allow click, scroll, click. I know some apps, such as Omniremote, allow you to create macros, which would let you set up the menu system to your liking.
bigbonewar
WI Forum Novice
Joined: 24 Jan 2004
Posts: 7
 Post Posted: Sat Jan 24, 2004 11:14 pm  

Yeah, like warcraft or starcraft version

And for the Zodiac, the ability to turn the screen vertical
SNES350
Developing Poster
Joined: 19 Jan 2004
Posts: 19
 Post Posted: Mon Jan 26, 2004 5:04 pm  

bigbonewar wrote:
Yeah, like warcraft or starcraft version

And for the Zodiac, the ability to turn the screen vertical


Why would you want a vertical screen? Then you would have the hold the unit in a strange manner.