Verdagon Veteran Member Joined: 05 Oct 2003 Posts: 1047 Location: San Luis Obispo, CA
Posted: Mon Jan 12, 2004 6:59 pm Post subject: Offering storyline help
Hi I'm Verdagon, one of the Beta testers.
I'm offering a hand to anyone who cannot think of a storyline for their game, because I have a huge stack of unused storylines right by me.
I used to offer these kind of services to people in the KQ2 forum, but I've quit that, so...
Well, we are the first to use this... Doesn't it feel exciting?
PS. Good luck to all other level makers!
V I P E R X Semi-frequent Poster
Joined: 04 Dec 2003 Posts: 33
Posted: Tue Jan 13, 2004 4:28 pm
I might need some help. I'm gonna think while at school, and if I don't come up with anything, I'll ask then. Thanks!
SoLan Very Active User
Joined: 13 Jan 2004 Posts: 183
Posted: Tue Jan 13, 2004 5:05 pm Post subject: Re: Offering storyline help
Thank you for offering help. It might be needed. But maybe you could share some "secrets" about how you go about developing a storyline? Sort of giving us a creative push in the right direction?
--- SoLan
Verdagon Veteran Member Joined: 05 Oct 2003 Posts: 1047 Location: San Luis Obispo, CA
Posted: Tue Jan 13, 2004 5:46 pm Post subject: Re: Offering storyline help
Hey if I told you I wouldnt have any customers
SNES350 Developing Poster Joined: 19 Jan 2004 Posts: 19
Posted: Wed Jan 28, 2004 6:55 pm
Could you email me some? I can't think of storylines, especially when I can't change sprites etc of the units.
SNES350 Developing Poster Joined: 19 Jan 2004 Posts: 19
Posted: Wed Jan 28, 2004 6:58 pm
Oh yeah my email is SNES350@hotmail.com
Verdagon Veteran Member Joined: 05 Oct 2003 Posts: 1047 Location: San Luis Obispo, CA
Posted: Thu Jan 29, 2004 5:20 pm
Alright... Do you want a spinoff of the regular campaign, or an original?