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Offering storyline help
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Verdagon
Veteran Member
Joined: 05 Oct 2003
Posts: 1047
Location: San Luis Obispo, CA
 Post Posted: Mon Jan 12, 2004 6:59 pm  Post subject: Offering storyline help

Hi I'm Verdagon, one of the Beta testers.

I'm offering a hand to anyone who cannot think of a storyline for their game, because I have a huge stack of unused storylines right by me.

I used to offer these kind of services to people in the KQ2 forum, but I've quit that, so...

Well, we are the first to use this... Doesn't it feel exciting?

PS. Good luck to all other level makers!
V I P E R X
Semi-frequent Poster


Joined: 04 Dec 2003
Posts: 33
 Post Posted: Tue Jan 13, 2004 4:28 pm  

I might need some help. I'm gonna think while at school, and if I don't come up with anything, I'll ask then. Thanks!
SoLan
Very Active User


Joined: 13 Jan 2004
Posts: 183
 Post Posted: Tue Jan 13, 2004 5:05 pm  Post subject: Re: Offering storyline help

Thank you for offering help. It might be needed. But maybe you could share some "secrets" about how you go about developing a storyline? Sort of giving us a creative push in the right direction?

--- SoLan
Verdagon
Veteran Member
Joined: 05 Oct 2003
Posts: 1047
Location: San Luis Obispo, CA
 Post Posted: Tue Jan 13, 2004 5:46 pm  Post subject: Re: Offering storyline help

Hey if I told you I wouldnt have any customers :)
SNES350
Developing Poster
Joined: 19 Jan 2004
Posts: 19
 Post Posted: Wed Jan 28, 2004 6:55 pm  

Could you email me some? I can't think of storylines, especially when I can't change sprites etc of the units.
SNES350
Developing Poster
Joined: 19 Jan 2004
Posts: 19
 Post Posted: Wed Jan 28, 2004 6:58 pm  

Oh yeah my email is SNES350@hotmail.com
Verdagon
Veteran Member
Joined: 05 Oct 2003
Posts: 1047
Location: San Luis Obispo, CA
 Post Posted: Thu Jan 29, 2004 5:20 pm  

Alright... Do you want a spinoff of the regular campaign, or an original?