Joined: 18 Oct 2009 Posts: 2382 Location: New York
Posted: Thu Mar 11, 2010 2:55 pm Post subject: Neutral Unit Groups Scott!
Scott i really want neutral unit groups, on alot of my maps like blast through their is a backdoor that was unintended and is not the point of the map, i tried to make a unit group that would respawn when destroyed buit it has to be a color and all four r human controlled. This is the same as choosing allies. I love this map it is a fun idea ithink where theres a walled in pad area and if u and one other team unit enters the area u become allies, the problem is u can be allies with everyone and win so i need to spawn a neutral unit that respawns so it blocks the entrace. i also dont understand how straight of death works when there r unreachable ares.
galm ForeRunner
Joined: 18 Oct 2009 Posts: 2382 Location: New York
Posted: Sat Mar 13, 2010 2:47 pm
does anyone else want this?
wonderer Let The Truth Be Told
Joined: 16 Oct 2009 Posts: 2221 Location: birth place of, TEXAS
Posted: Sat Mar 13, 2010 5:33 pm
Cool make the pad so who ever two colors on it can team up so they can step off and destory his partner like a 2vs2/free4all all in one map so we can have 2 vs 1. I like that idea if it's what our talking about. Make it happen.
trineroks Chief Administrator
Joined: 16 Oct 2009 Posts: 1770 Location: Southern Cali (UCLA)
Posted: Sun Mar 14, 2010 9:29 am
if there were buildable walls we could use that instead
but for now... sure. i got the same problem in my cat and mouse map