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Neutral Unit Groups Scott!
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galm
ForeRunner


Joined: 18 Oct 2009
Posts: 2382
Location: New York
 Post Posted: Thu Mar 11, 2010 2:55 pm  Post subject: Neutral Unit Groups Scott!

Scott i really want neutral unit groups, on alot of my maps like blast through their is a backdoor that was unintended and is not the point of the map, i tried to make a unit group that would respawn when destroyed buit it has to be a color and all four r human controlled. This is the same as choosing allies. I love this map it is a fun idea ithink where theres a walled in pad area and if u and one other team unit enters the area u become allies, the problem is u can be allies with everyone and win so i need to spawn a neutral unit that respawns so it blocks the entrace. i also dont understand how straight of death works when there r unreachable ares.
galm
ForeRunner


Joined: 18 Oct 2009
Posts: 2382
Location: New York
 Post Posted: Sat Mar 13, 2010 2:47 pm  

does anyone else want this?
wonderer
Let The Truth Be Told


Joined: 16 Oct 2009
Posts: 2221
Location: birth place of, TEXAS
 Post Posted: Sat Mar 13, 2010 5:33 pm  

Cool make the pad so who ever two colors on it can team up so they can step off and destory his partner like a 2vs2/free4all all in one map so we can have 2 vs 1. I like that idea if it's what our talking about. Make it happen.
trineroks
Chief Administrator


Joined: 16 Oct 2009
Posts: 1770
Location: Southern Cali (UCLA)
 Post Posted: Sun Mar 14, 2010 9:29 am  

if there were buildable walls we could use that instead

but for now... sure. i got the same problem in my cat and mouse map