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Strengths
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galm
ForeRunner


Joined: 18 Oct 2009
Posts: 2382
Location: New York
 Post Posted: Mon Feb 15, 2010 6:50 pm  Post subject: Strengths

I think to make strategy more efficient the strengths need to be more exaggerated, a security guard can kill a missile soldier faster than a liberator, and hydras should be stronger against broadswords, while rocket troopers should kill artillery faster, and security guards should be weaker, when I fight sometimes artillery and a few guards is one of the best combos, for 10 guards killed 20 rocket troopers for me. This way strategies will have better strengths and it can be easier to adapt to counter making spamming obsolete.
wonderer
Let The Truth Be Told


Joined: 16 Oct 2009
Posts: 2221
Location: birth place of, TEXAS
 Post Posted: Tue Feb 16, 2010 4:53 pm  

:roll: I say just make the broardswords cost more :wink:
galm
ForeRunner


Joined: 18 Oct 2009
Posts: 2382
Location: New York
 Post Posted: Thu Feb 18, 2010 3:03 pm  

So basically do nothing? Price doesn't matter in unlimited money maps.
N@TE
Chief Administrator Emeritus


Joined: 06 Dec 2009
Posts: 985
Location: Colorado
 Post Posted: Thu Feb 18, 2010 7:06 pm  Post subject: Yes, nothing

I think everything is fine how it is now. Prices are fine, armour is fine. Ok well MAYBE make the troopers have a little better armour. And Galm, the majority of players play galaxite maps. Not a large majority, but I think most people do. I'm not saying unlimited money maps are bad though.
wonderer
Let The Truth Be Told


Joined: 16 Oct 2009
Posts: 2221
Location: birth place of, TEXAS
 Post Posted: Thu Feb 18, 2010 7:43 pm  

The maps that I would love to see get reed of are the spawing ones I thing that's the word. Well it's the ones were you start with unlimted $ but have to wait in a spot so a arm can pop up anywere I don't check out new games but players catch me off guard when I play one of those games. Well I don't like the unlimited $ ones anymore to many raiders trying to make a name for them self.
wonderer
Let The Truth Be Told


Joined: 16 Oct 2009
Posts: 2221
Location: birth place of, TEXAS
 Post Posted: Thu Feb 18, 2010 7:46 pm  

What they should do is. The more power generators the faster the tanks get built. Or the faster the building do their jobs. Just to.....................
galm
ForeRunner


Joined: 18 Oct 2009
Posts: 2382
Location: New York
 Post Posted: Thu Feb 18, 2010 8:33 pm  

Rofl the psawning maps r mine:).