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Spawning Hell B.E.T.A. Gigapack
Author Message
galm
ForeRunner


Joined: 18 Oct 2009
Posts: 2382
Location: New York
 Post Posted: Mon Feb 08, 2010 6:18 pm  Post subject: Spawning Hell B.E.T.A. Gigapack

Author: galm

History: third version:

Number of Players: 2-4

Attachment:
Spawning Hell Beta Gigapack.pdb (87.05 KB, downloaded 1580 times)

Last edited by galm on Tue Jun 22, 2010 2:20 pm; edited 10 times in total
LawrenceA
Administrator


Joined: 15 Feb 2010
Posts: 1135
Location: New Zealand
 Post Posted: Fri Mar 12, 2010 2:21 am  

Haha, I updated without knowing that you did lol, I'm still in the lead :)
N@TE
Chief Administrator Emeritus


Joined: 06 Dec 2009
Posts: 985
Location: Colorado
 Post Posted: Fri Mar 12, 2010 3:32 pm  Post subject: QUALITY not QUANTITY

Guys remeber it's QUALITY that matters, not quantity. Having one really popular map is a lot better than having 25 never-played maps. I'm not saying your maps never get played, but most aren't that popular. Galm has umlimited budget (least work in a map ever lol) and Blast through. Lawrence has. . .um. . . What is a popular map from Lawrence?
LawrenceA
Administrator


Joined: 15 Feb 2010
Posts: 1135
Location: New Zealand
 Post Posted: Fri Mar 12, 2010 4:18 pm  

Hey ! Lol, I make maps and I work Harder on the ones that I find most interesting. How exactly do u tell if a map is popular?
galm
ForeRunner


Joined: 18 Oct 2009
Posts: 2382
Location: New York
 Post Posted: Sat Mar 13, 2010 3:48 pm  

if its played lol. Nate i ee all of my maps being played and smash through is a new hit energy troopers is really popular and so is liberating libs. In the course of a week I usually see all of my maps played.
trineroks
Chief Administrator


Joined: 16 Oct 2009
Posts: 1770
Location: Southern Cali (UCLA)
 Post Posted: Tue Mar 16, 2010 10:50 pm  

hey galm for Transport Down the walls get further apart from one another, so people can build on the cliff and rain hell on the opposing player with cyclops. please fix!
galm
ForeRunner


Joined: 18 Oct 2009
Posts: 2382
Location: New York
 Post Posted: Wed Mar 17, 2010 7:00 pm  

Ugh sorry I'm trying to fix that.
galm
ForeRunner


Joined: 18 Oct 2009
Posts: 2382
Location: New York
 Post Posted: Wed Apr 21, 2010 2:27 pm  

Glitches fixed.
galm
ForeRunner


Joined: 18 Oct 2009
Posts: 2382
Location: New York
 Post Posted: Thu May 20, 2010 6:56 pm  

Four new missions including hunters and vulnerable target! Try them!
trineroks
Chief Administrator


Joined: 16 Oct 2009
Posts: 1770
Location: Southern Cali (UCLA)
 Post Posted: Thu May 20, 2010 10:34 pm  

oh and i forgot to tell u at chat but it would be great if you would divide ur map into 3 mappacks
LawrenceA
Administrator


Joined: 15 Feb 2010
Posts: 1135
Location: New Zealand
 Post Posted: Fri May 21, 2010 1:40 am  

O thank god galm, I thought ud never update! I'll have my maps up faster than you can say:"A woman, while at the funeral of her own mother, met a guy whom she did not know. She thought this guy was amazing. She believed him to be her dream guy so much, that she fell in love with him right there, but never asked for his number and could not find him. A few days later she killed her sister.  Question: What is her motive for killing her sister?    "


-------
ok, update: 1 hour and 40 mins (with some family guy and dinner in between) from this post i have my new map count at 40!!!!
Whos laughing now ey Galm? :).... Cant wait for chat at 4pm saturday :)
trineroks
Chief Administrator


Joined: 16 Oct 2009
Posts: 1770
Location: Southern Cali (UCLA)
 Post Posted: Fri May 21, 2010 3:54 pm  

wow lawrence fierce competition eh? xD

and galm for Hunters, I keep getting the feeling that its a little too one-sided...
LawrenceA
Administrator


Joined: 15 Feb 2010
Posts: 1135
Location: New Zealand
 Post Posted: Fri May 21, 2010 4:44 pm  

Huh?
trineroks
Chief Administrator


Joined: 16 Oct 2009
Posts: 1770
Location: Southern Cali (UCLA)
 Post Posted: Fri May 21, 2010 7:25 pm  

i was talking about the competition btwn u and galm

and her motive was to bring the stranger to her sister's funeral, since he went to her mom's
galm
ForeRunner


Joined: 18 Oct 2009
Posts: 2382
Location: New York
 Post Posted: Thu May 27, 2010 8:22 pm  

Lawrence u wait for me? U care wayyyyyyyy too much.
LawrenceA
Administrator


Joined: 15 Feb 2010
Posts: 1135
Location: New Zealand
 Post Posted: Thu May 27, 2010 10:27 pm  

Naa, I just get laughs by always having more maps than you. Not to mention better ones!
trineroks
Chief Administrator


Joined: 16 Oct 2009
Posts: 1770
Location: Southern Cali (UCLA)
 Post Posted: Fri May 28, 2010 12:05 am  

if i may compare u two, lawrence would be zerg and galm is terran (lolol)

lawrence observes his competition, adapts to it, and just masses swarms of cheap maps

galm is the initiate. he makes maps that are carefully thought out and planned
LawrenceA
Administrator


Joined: 15 Feb 2010
Posts: 1135
Location: New Zealand
 Post Posted: Fri May 28, 2010 12:41 am  

If I were to evaluate I would say that I try to make all of my maps unique. So that no existing map is copied, I use new ideas and structures to make exiting new maps. And yes my gameplay strategy is usually creating an army before I attack (no quick attacks cause of da 3 min rule) I'd evaluate galm but I don't pay attention to maps other peoples maps, soo I have no IDEA who made what lol.
trineroks
Chief Administrator


Joined: 16 Oct 2009
Posts: 1770
Location: Southern Cali (UCLA)
 Post Posted: Fri May 28, 2010 12:50 am  

IMO, a good mapper is one who produces good and popular maps, BUT ALSO tries other peoples maps and help eachother out.
T-33 Lib
Very Active User


Joined: 26 Jul 2009
Posts: 164
Location: Singapore
 Post Posted: Fri May 28, 2010 1:45 am  

So everybody is trying to rush out as many maps in as little time as possible now?
galm
ForeRunner


Joined: 18 Oct 2009
Posts: 2382
Location: New York
 Post Posted: Fri May 28, 2010 4:13 am  

Not at all. Lawrence isn't it kindof ignorant to not to play other maps? U only play ur maps? Recently I admit I've tried to play mine but that's because I'm testing my new map concepts like hunters. Btw don't play it its glitched.
trineroks
Chief Administrator


Joined: 16 Oct 2009
Posts: 1770
Location: Southern Cali (UCLA)
 Post Posted: Fri May 28, 2010 8:06 am  

yea u know, i play plenty of galm's and lawrence's maps. in fact i'm trying to play other pplz maps more often so i can get influence for my maps/help them make it better
LawrenceFA
Established Forum User


Joined: 29 Nov 2009
Posts: 84
Location: New Zealand
 Post Posted: Fri May 28, 2010 4:28 pm  

Lol, u guys took the wrong meaning :) I don't take much notice of the authors of the maps (too many) but I do play other peoples maps alot :) and I only play my maps if I need to test them or want to be on known ground :) I'm still in the WTF stage of hostage negotions :)
galm
ForeRunner


Joined: 18 Oct 2009
Posts: 2382
Location: New York
 Post Posted: Tue Jun 15, 2010 6:24 pm  

Bunch of new maps and I know how I'm going to split them!
galm
ForeRunner


Joined: 18 Oct 2009
Posts: 2382
Location: New York
 Post Posted: Tue Jun 22, 2010 2:18 pm  

New Water Trench Alpha along with others, but this one has river intersections.
killer42destroy
Very Active User


Joined: 13 May 2010
Posts: 105
Location: In your basement :]
 Post Posted: Sat Jun 26, 2010 12:39 pm  

nicely done u are a awseome guy when it comes to making maps
thebestalive
Established Forum User


Joined: 26 Feb 2010
Posts: 50
 Post Posted: Thu Jul 22, 2010 6:36 am  

Why doesmt line in ther grount work
N@TE
Chief Administrator Emeritus


Joined: 06 Dec 2009
Posts: 985
Location: Colorado
 Post Posted: Thu Jul 22, 2010 2:30 pm  Post subject: Spawning Hell B.E.T.A. Gigapack quarantined

thebestalive wrote:
Why doesmt line in ther grount work
The Spawning Hell B.E.T.A. Gigapack has been quarantined due to non-separation of the mission pack. I gave him a time limit to split the mission pack, and he failed to even start splitting them up. Also, I have had multiple reports of one of the maps being unfair because of a spawning trigger differential. When it has been split up, I will look at the "unfair" map, tell him what is wrong, and if he fixes it this mission pack will become unquarantined. Until then, I am sorry to say that you will not be able to play any of the maps in this mission pack.
thebestalive
Established Forum User


Joined: 26 Feb 2010
Posts: 50
 Post Posted: Thu Jul 22, 2010 2:55 pm  

:( dnt quarnteen the map line in the ground thts my fav map
LawrenceA
Administrator


Joined: 15 Feb 2010
Posts: 1135
Location: New Zealand
 Post Posted: Thu Jul 22, 2010 10:22 pm  

Hey galm just do what iv done and make heaps of small ones. It's easier that way
galm
ForeRunner


Joined: 18 Oct 2009
Posts: 2382
Location: New York
 Post Posted: Fri Jul 23, 2010 9:55 pm  

Cause I don't give a shit?
galm
ForeRunner


Joined: 18 Oct 2009
Posts: 2382
Location: New York
 Post Posted: Fri Jul 23, 2010 10:01 pm  

Besides the fact that I don't, none of u think this is fucking stupid, who gives a shit whether they have to scroll a bit farther, I have almost every map out and I never complained and I have had minipacks ready but I don't give a shit, this game is turning into such bullshit I might give it a one star rating. I've already heard enough people asking y my maps aren't working and i give the same answer every time, I'm either changing accounts at this point.
LawrenceA
Administrator


Joined: 15 Feb 2010
Posts: 1135
Location: New Zealand
 Post Posted: Sat Jul 24, 2010 10:23 pm  

galm wrote:
Besides the fact that I don't, none of u think this is fucking stupid, who gives a fece whether they have to scroll a bit farther, I have almost every map out and I never complained and I have had minipacks ready but I don't give a fece, this game is turning into such bullshit I might give it a one star rating. I've already heard enough people asking y my maps aren't working and i give the same answer every time, I'm either changing accounts at this point.
uv said my view for me galm :) a little much agression though lol. Map makers have given their maps to the game. We are forced to do a bit much sometimes... U could get Nate to split it if he wants :/