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more players for multiplayer
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jordandi
WI Forum Novice


Joined: 21 Jan 2010
Posts: 7
 Post Posted: Mon Feb 01, 2010 11:36 pm  Post subject: more players for multiplayer

i say you should make it so that there are more players for multiplayer, and make it global. at least make it to 10 players, but i would prefer 50 players for like business meetings, b-day parties, etc. and if add more more players you will NEED to make the levels bigger for that many players. just make the game compatible for that many ppl and add that many players to the game maker anc ill do the rest..
wonderer
Let The Truth Be Told


Joined: 16 Oct 2009
Posts: 2221
Location: birth place of, TEXAS
 Post Posted: Fri Feb 05, 2010 4:53 pm  

=} :lol:
galm
ForeRunner


Joined: 18 Oct 2009
Posts: 2382
Location: New York
 Post Posted: Sat Feb 06, 2010 9:03 am  

That would last too long and rating would fail if 1 person beats fifty.
N@TE
Chief Administrator Emeritus


Joined: 06 Dec 2009
Posts: 985
Location: Colorado
 Post Posted: Thu Feb 25, 2010 9:27 pm  Post subject: A couple probelms

Yes, that would be pretty cool, but there are definetally some major issues with that. Any bigger map size would be too big to fit on the screen. The map already takes up about 1/8 of the screen size, so for it to be bigger would be unstandable. Plus, you mean to sya that there sould be maps with 50 people on it? That map would be HUGE! The most a map could have is 6 people. I would like to see that, but even that might mean bigger maps. Bigger maps and more players to a map would hold up the server more as well. Galaxite would be yet another problem, it would go too fast.

Last edited by N@TE on Tue Dec 28, 2010 7:54 pm; edited 1 time in total
elamre
Mega-Poster
Joined: 15 Dec 2008
Posts: 402
Location: the netherlands
 Post Posted: Fri Feb 26, 2010 3:03 am  Post subject: Re: A couple probelms

N@TE wrote:
Yes, that would be prteey cool, but there are definetally some major issues with that. Any bigger map size would be too big to fit on the screen. The map already takes up about 1/8 of the screen size, so for it to be bigger would be unstandable. Plus, you mean to sya that there sould be maps with 50 people on it? That map would be HUGE! The most a map could have is 6 people. I would like to see that, but even that might mean bigger maps. Bigger maps and more players to a map would hold up the server more as well. Galaxite would be yet another probelm, it would go too fast. Oops there goes that idea!


for everything is a solution.
too big map: inzooming and outzooming with multitouch or something (use 3 fingers)
50 player maps: yeah, that would be kinda big, wouldn't it? but hej admint, its probally LOADS of fun.
galaxite: regroth, or some infinity galaxite's, in the middle where everybody is fighting for? :)
galm
ForeRunner


Joined: 18 Oct 2009
Posts: 2382
Location: New York
 Post Posted: Fri Feb 26, 2010 6:54 am  

Yes elamre that's a good idea for zooming, and another flaw to that plan is I think I've only seen 50 players ONCE! Now if that little problem was fixed and then zooming is in effect I think it would have to be a team battle. Think of it like mw2, do u guys know how online u can have like and 18 player team battle but only 8 player FFA? An 8 player FFA would last alot longer but would still be do able. For a massive scaled team battle u could make where if say like 10 or 15 teammates r lost u lose and rating gain would be the average of all the players partacipating plus maybe an extra ten or twenty cause it's huge. The FFA would get a bigger rating boost because it's harder to win. Also mapmaking wise we would need ALOT more colors and making a huge map would be awesome :D
wonderer
Let The Truth Be Told


Joined: 16 Oct 2009
Posts: 2221
Location: birth place of, TEXAS
 Post Posted: Fri Feb 26, 2010 5:34 pm  

50players talking
50players spaming
50players getting lag
50players losing wifi connection
50players attacking one person
I don't think this game is ready for world of war craft setup

if the number players changes in those maps just replace it with the 50players I have on top. You. Want all this for an iPod game
8) cool I'm in sounds cool 8)
ihatepies
Established Forum User
Joined: 27 Dec 2009
Posts: 66
 Post Posted: Fri Feb 26, 2010 9:25 pm  

Yo dont 4get 50 racist ring0rs teaming up and being stupid lol
BrianBSHS
Administrator Emeritus
Joined: 23 Jan 2009
Posts: 488
Location: Zimbabwe
 Post Posted: Sat Feb 27, 2010 12:15 am  

The zooming would fail because you use itto select multiple unit armies. Duh.
elamre
Mega-Poster
Joined: 15 Dec 2008
Posts: 402
Location: the netherlands
 Post Posted: Sat Feb 27, 2010 2:39 am  

BrianBSHS wrote:
The zooming would fail because you use itto select multiple unit armies. Duh.



3 fingers duh :p

maybe mmorts? you just sign in on 1 room and tadaa! loads of other players and you :)
LawrenceA
Administrator


Joined: 15 Feb 2010
Posts: 1135
Location: New Zealand
 Post Posted: Sat Feb 27, 2010 3:26 am  Post subject: Wow

I think ur all missing the majour problem here ......... LAG. The only way I can see to fix it is for the gameto continue on the iPods that aren't lagging :wink:
galm
ForeRunner


Joined: 18 Oct 2009
Posts: 2382
Location: New York
 Post Posted: Sat Feb 27, 2010 7:29 pm  

What about the part that it would take forever!
wonderer
Let The Truth Be Told


Joined: 16 Oct 2009
Posts: 2221
Location: birth place of, TEXAS
 Post Posted: Sat Feb 27, 2010 7:57 pm  

it dont matter how long it will take to win but it does matter if its a tight bugget map
WarKilla93
Very Active User
Joined: 11 Jan 2010
Posts: 230
Location: Hawaii
 Post Posted: Mon Mar 01, 2010 3:30 am  

Yea, scott add more players to play in a map. Make it like 5-6 players instead of 4. So other clan members could play at the sametime with their clan instead of 1 teamates. It would be alot of fun.

50players is too much guys, its just to hard to play with that much players at the sametime.
galm
ForeRunner


Joined: 18 Oct 2009
Posts: 2382
Location: New York
 Post Posted: Mon Mar 01, 2010 5:06 am  

I think 8 would be the max we could pull of because enough people play but i only saw 50 players once in the room, only once!
demon sam
WI Forum Novice


Joined: 27 Jul 2010
Posts: 2
 Post Posted: Tue Dec 28, 2010 5:43 am  

wonderer wrote:
50players talking
50players spaming
50players getting lag
50players losing wifi connection
50players attacking one person
I don't think this game is ready for world of war craft setup

if the number players changes in those maps just replace it with the 50players I have on top. You. Want all this for an iPod game
8) cool I'm in sounds cool 8)
.

XD OLD POST. And this games doesn't even have 50 players to start with ... But. Having six would be GREAT
TheMole33
Established Forum User


Joined: 26 Dec 2009
Posts: 51
 Post Posted: Tue Dec 28, 2010 10:27 am  

If you add more players then you would have to modify the maximum map size. Having 6 or 8 players playing at the same time would require a big map space to build your buildings and units.

But would be cool to have, now that clan wars has begun!

Last edited by TheMole33 on Tue Dec 28, 2010 11:24 am; edited 1 time in total
Mithoz
Forum Conqueror


Joined: 09 Mar 2010
Posts: 2429
Location: Down under
 Post Posted: Tue Dec 28, 2010 10:34 am  

You have to take into mind that with a 6-8 player map you need to find the players to play.

I've seen many players create a 4 player map and wait for ever for another 3 players to join. Most in the end jus quit the map
TheMole33
Established Forum User


Joined: 26 Dec 2009
Posts: 51
 Post Posted: Tue Dec 28, 2010 12:45 pm  

Yes, but if you have clans challenging each other then this will be easy to fill. I think the problem would just be the size of the map.
[PYRO] Critikal
Very Active User


Joined: 19 Dec 2010
Posts: 225
Location: Why Do You Wanna Know!
 Post Posted: Tue Dec 28, 2010 12:51 pm  

5v5 Could Take This Clan LeaderBoard Further The Five Reps Vs Five Other Reps!
Mithoz
Forum Conqueror


Joined: 09 Mar 2010
Posts: 2429
Location: Down under
 Post Posted: Tue Dec 28, 2010 7:00 pm  

It'll take too long to organize the 5reps v thr 5reps.

Mole, maps can be made quite big. I don't think size of map will be a too big issue
[PYRO] Critikal
Very Active User


Joined: 19 Dec 2010
Posts: 225
Location: Why Do You Wanna Know!
 Post Posted: Wed Dec 29, 2010 1:58 am  

Yea Gotta Point D=
sam
Die-hard Fan


Joined: 19 Jun 2010
Posts: 982
Location: Far Far Away..
 Post Posted: Thu Dec 30, 2010 5:40 am  

But with any problems can be fixed like scott said once it's like a puzzle you change one thing the rest will follow and having six v six all what ever would make the game WAY more fun like mole said the clan could put more players in to battle and more statergy to handle and WAY MORE WAAAAARRRRR!!! lol

Last edited by sam on Thu Dec 30, 2010 4:30 pm; edited 1 time in total
[PYRO] Critikal
Very Active User


Joined: 19 Dec 2010
Posts: 225
Location: Why Do You Wanna Know!
 Post Posted: Thu Dec 30, 2010 7:35 am  

If U Did That It Wud Get Laggy If Everyone Had Max Units
sam
Die-hard Fan


Joined: 19 Jun 2010
Posts: 982
Location: Far Far Away..
 Post Posted: Thu Dec 30, 2010 4:32 pm  

Yeah but most people lag and if they lag to much they get kicked like it wouldn't be any difference from what it is right now
galm
ForeRunner


Joined: 18 Oct 2009
Posts: 2382
Location: New York
 Post Posted: Thu Dec 30, 2010 9:36 pm  

I don't see alot of players on, and there would be alot of lag, and people would have to be able to team chat or private chat plus matches could take forever.
[PYRO] Critikal
Very Active User


Joined: 19 Dec 2010
Posts: 225
Location: Why Do You Wanna Know!
 Post Posted: Fri Dec 31, 2010 1:37 am  

galm wrote:
I don't see alot of players on, and there would be alot of lag, and people would have to be able to team chat or private chat plus matches could take forever.


If We Do Make This There's Mainly Not Ten Ppl On (My Time Zone) So It Wud Be Kinda Useless
sam
Die-hard Fan


Joined: 19 Jun 2010
Posts: 982
Location: Far Far Away..
 Post Posted: Fri Dec 31, 2010 5:49 pm  

Yeah but that's you in my time zone around 2:00pm these like 25 to 30 sometime there. And if they did lag it would just be the same the the count down would appear and wen it's finnished just kick them out it's that easy we manly do it all the time any way