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Rahul006
Semi-frequent Poster

Joined: 29 Nov 2009 Posts: 40
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Posted: Thu Jan 07, 2010 5:31 pm Post subject: Intelligence |
Hey guys I was just wondering what the features Computer Overmind and Computer Neutral do under the intelligence settings on the side settings[/list]
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galm
ForeRunner

Joined: 18 Oct 2009 Posts: 2382 Location: New York
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Posted: Thu Jan 07, 2010 6:53 pm |
i used overmind in a test and it was vicious.
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Rahul006
Semi-frequent Poster

Joined: 29 Nov 2009 Posts: 40
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Posted: Thu Jan 07, 2010 7:50 pm |
Well ok but do u have a specific description of what it is
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galm
ForeRunner

Joined: 18 Oct 2009 Posts: 2382 Location: New York
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Posted: Fri Jan 08, 2010 5:09 am |
Sorry no I just know they vary, u should pm Scott if e doesn't respond in a few days.
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galm
ForeRunner

Joined: 18 Oct 2009 Posts: 2382 Location: New York
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Posted: Sat Jan 09, 2010 8:05 am |
But it was really good.
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Rahul006
Semi-frequent Poster

Joined: 29 Nov 2009 Posts: 40
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Posted: Sat Jan 09, 2010 1:04 pm |
Good in what sense?
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scottlu
WI Founder

Joined: 15 Aug 2003 Posts: 1773
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Posted: Sat Jan 09, 2010 2:20 pm |
Computer and ComputerNeutral are the same thing - Computer. At one point we thought there would be a neutral computer player but it didn't happen.
Overmind is a simple computer player that attacks everything. We used it for testing. It wasn't intended to be used in a real mission, but you could use it if you want.
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Rahul006
Semi-frequent Poster

Joined: 29 Nov 2009 Posts: 40
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Posted: Sat Jan 09, 2010 2:30 pm |
Ok thanks there are lots of ways that overmind could be used in a 3 human on 1 AI or other missions like that
Last edited by Rahul006 on Sat Jan 09, 2010 8:44 pm; edited 1 time in total
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galm
ForeRunner

Joined: 18 Oct 2009 Posts: 2382 Location: New York
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Posted: Sat Jan 09, 2010 7:25 pm |
That's what I meant it was supposed to have delayed assualt but it like flanked me took out my guards with libs then slaughtered me with rocket troops.
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Rahul006
Semi-frequent Poster

Joined: 29 Nov 2009 Posts: 40
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Posted: Sat Jan 09, 2010 8:45 pm |
Wow sounds like it was brutal!
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galm
ForeRunner

Joined: 18 Oct 2009 Posts: 2382 Location: New York
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Posted: Sun Jan 10, 2010 9:19 am |
I think I need one that's more neutral that attacks but isn't too vicious.
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Rahul006
Semi-frequent Poster

Joined: 29 Nov 2009 Posts: 40
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Posted: Sun Jan 10, 2010 10:49 am |
you could set one up to attack every so often with preset unit groups using triggers. Then you could make it so that once you invade your opponents base they start chucking out units like there is no tomorrow(probably will be for them!)
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