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| Warfare Incorporated Forum Index » B.E.T.A. » |
| B.E.T.A. General Discussion |
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
Hey guys post anything here or new people u can post if u want in.
Last edited by galm on Thu Sep 23, 2010 7:23 pm; edited 2 times in total |
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
Sorry new people i forgot this group makes and develops maps. Hey nate do u think we should each specialize in a catagory? Im unlimited money buider and u could be standard and also 2v2 and lib can be alternate like industrial zone? just specialize though not only build those.
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N@TE Chief Administrator Emeritus Joined: 06 Dec 2009 Posts: 985 Location: Colorado |
Ya sure, we could have specialties. What do u mean by I'm "standard"? And did you see my post about how to improve your unlimited maps so they don't have all that beeping?
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
I actually usually have volume down and never noticed. Standard as in u use galaxite. I never and lib uses pads I intustrial zone.
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
Yo I think sero is gonna join! Welcome aboard!
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T-33 Lib Very Active User Joined: 26 Jul 2009 Posts: 164 Location: Singapore |
Will probably be posting another industrial zone-style map soon.
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
oh thats good to hear I guess ur pad specialist!
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omicron WI Forum Novice Joined: 25 Jan 2010 Posts: 2 |
Hey it's omicron aka galm. Just wanted to post with this lol, but anyway should we make a profile that we all can use so then we can make one massive mission pack?
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
Do any of u ever go on? Nate I've talked with u but lib and soviet what r u two doing? I think some ffas would e good Nate and lib if u make the map great. Sov what kind of maps do u like to make?
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T-33 Lib Very Active User Joined: 26 Jul 2009 Posts: 164 Location: Singapore |
Sorry - long school hours and homework over weekends is making it hard to create any quality maps.
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Soviet Union Developing Poster Joined: 10 Jan 2010 Posts: 10 |
I found it finnally!!!!!
Can I join? |
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
Rofl yes.
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
Ok guys so is anyone besides Nate still here? I know lib has school so that's ok but I haven't seem soviet in a few weeks. Nate r u working on a new map or r u out of ideas?
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N@TE Chief Administrator Emeritus Joined: 06 Dec 2009 Posts: 985 Location: Colorado |
I will be releasing my FFA Mega-Pack in a couple weeks. It will probably include about 7 missions, maybe 8.
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
Cool any screen shots or descriptions?
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LawrenceA Administrator Joined: 15 Feb 2010 Posts: 1135 Location: New Zealand |
ok Galm ill join, but what does this involve? what will I be doing?
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
Keel beta is a group where mission makers just post what there working on and other members will give them ideas test the maps and review them. Right now there r three specialists. I make unlimited money if uve ever plaued one of my maps:) Nate likes 2v2 and doesn't use unlimited money and t-33 lib who hasn't posted due to school hours works on alternative ways of money like stepping on pads to gain cash. It's actually pretty cool what he made.
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LawrenceA Administrator Joined: 15 Feb 2010 Posts: 1135 Location: New Zealand |
my fav of ur maps is blast through cause i just use my raiders to take over the enimies base, like when i did it to u and u called me a fuc*&^% reta*D
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LawrenceA Administrator Joined: 15 Feb 2010 Posts: 1135 Location: New Zealand |
Hey, now that I'm a member or somthin, do any of u guys know how to get a screenshot of all my maps, I got 19
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
Oh yeah hehe when I played in that I was pissed because the map wasn't supposed to have backdoors but I had to put them other wise it always says terrain unreachable which is SO annoying! But now trying to do that is stupid because most people know to defend from raiders doing that. Sorry about the screenshots though only lib knows how to do that I think he posted how under the members only thread so check that one out.
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
Before I ask him do any of u guys oppose to jao? He has make a bunch now, and Nate is soviet gone?
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LawrenceA Administrator Joined: 15 Feb 2010 Posts: 1135 Location: New Zealand |
I don't think I've ever played him, but if u think he's ok then he's ok, btw how many people are in beta?
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N@TE Chief Administrator Emeritus Joined: 06 Dec 2009 Posts: 985 Location: Colorado |
Idk if Soviet is gone. The last game he played was on February 20, 2010. BTW everybody I just updated Fight for jr! So it is now fully workable and there are no glitches.
Last edited by N@TE on Thu Mar 04, 2010 10:40 pm; edited 1 time in total |
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
Sov/sero
lib u Nate me |
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
Hey u guys know we should do? Can we post different files on one post for mission sharing? We should make a junk profile and all post our maps and have one massive map pack! We'd have so many missions then! Also Lawrence it would be gr8 if u worked on pads.
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LawrenceA Administrator Joined: 15 Feb 2010 Posts: 1135 Location: New Zealand |
It's great that u mentioned both ideas, first, would we be allowed to create a megapack of all of our maps while still being able to have our own personal copies? And I'm actually planning a new map with pads, but with all of my previous pads, to make them work I've had to create an area over them and then create a trigger. Is there an easier way?
Oh and I think that to put all of our maps together one pc would have to download them all and then merge them into a single pdp file, bags not |
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
I was thinking the same thing, too bad. U do need an area though.
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LawrenceFA Established Forum User Joined: 29 Nov 2009 Posts: 84 Location: New Zealand |
hey Galm good job getting more maps than me, but in the multilayer map add on download list there are two packs with the same name, u should check it out
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
I am not seeing that did u get the new ones? It gets rid of it I guess. It wasn't really a race but I did notice;)
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BrianBSHS Administrator Emeritus Joined: 23 Jan 2009 Posts: 488 Location: Zimbabwe |
I personally find it extremely obnoxious to find that when I download a map that I want, I get plagued with a bunch of other maps I didn't want. It also blocks them together so I have to file through the maps I don't want to get to maps i do want.
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LawrenceA Administrator Joined: 15 Feb 2010 Posts: 1135 Location: New Zealand |
YEah brian, that's the point of it
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BrianBSHS Administrator Emeritus Joined: 23 Jan 2009 Posts: 488 Location: Zimbabwe |
LawrenceA wrote: Eah brian, that's the point of it Yeah, but I don't want your other maps, I only want the maps i downloaded... |
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LawrenceA Administrator Joined: 15 Feb 2010 Posts: 1135 Location: New Zealand |
Hey Brian I got an idea, u could order the maps alphebetitically, that way they wouldn't change much when new ones were downloaded
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
Lol u hadn't before, Lawrence Brian we do that on purpose, and uhh ur not beta so unless it's something more relevant afterwards those were fine but otherwise uh can u just stay out? I'm trying not to be rude we just r focusing on map ideas not convienence. Ugh now ur gonna be all pissed.
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LawrenceA Administrator Joined: 15 Feb 2010 Posts: 1135 Location: New Zealand |
awww galm why did u have to tell him
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
Lawrence u came out with new ones what r they?
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LawrenceA Administrator Joined: 15 Feb 2010 Posts: 1135 Location: New Zealand |
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
Ah ok and have u fixed the big yet?
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N@TE Chief Administrator Emeritus Joined: 06 Dec 2009 Posts: 985 Location: Colorado |
Hey guys can I be in charge of FIXING maps? You know, maps that have problems and need to be fixed. I've already fixed 2v2 battle by Schmooze13, lollie cake by iawinner, and fight for jr by compajt. If you find any others that need to be fixed, please PM me and send me the link. Thanks!
As for this whole 50-missions-in-one thing I disagree. I don't want to have to download 50 mission just to get the few I want. That's why I organize the maps I've made by subject. |
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
Yes but Nate people will download my map pack for unlimited budget but then love energy troopers. Ur too consumer friendly;)
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LawrenceA Administrator Joined: 15 Feb 2010 Posts: 1135 Location: New Zealand |
Yes I have fixed the bug, but I haven't gotten around to making my desired improvments yet
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
Hey Nate the problem in grains of glory us there isn't enough room to get troops through, both sides just stood waiting for the other.
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N@TE Chief Administrator Emeritus Joined: 06 Dec 2009 Posts: 985 Location: Colorado |
Hey this is for ALL MAP CREATORS! I have found the perfect number to put into the zoom for the whole map to fit on one screen, without scroll bars. The number is 61.1979. Just click on the number at the top where it says "Zoom Percent" and type in 61.1979.
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LawrenceA Administrator Joined: 15 Feb 2010 Posts: 1135 Location: New Zealand |
Lol, it dosent work on my pc, probably cause of the screen resolution
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
Dd u guys really sit there figuring that out? Rofl. Seriously Nate grains of glory is great it just needs more openings.
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N@TE Chief Administrator Emeritus Joined: 06 Dec 2009 Posts: 985 Location: Colorado |
Making terrain modifications to a popular map like Grians of Glory is risky. I would like to see what other people think about this. Perhaps I will start a poll to see what other people think.
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
Lol I like the map but it's all ways a fricking standoff, we had good players and it lasted over an hour and it ended by people quitting because marching troops in a column always resulted in destruction.
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LawrenceA Administrator Joined: 15 Feb 2010 Posts: 1135 Location: New Zealand |
do any of u get pvars, ive learnt the basics now im wondering if anyone has used pvars
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N@TE Chief Administrator Emeritus Joined: 06 Dec 2009 Posts: 985 Location: Colorado |
I've read crackerz's post called Crakerz Crumbs on PVARs but I still have no clue how to use them or what they are. Do you know?
Last edited by N@TE on Sun Mar 14, 2010 12:07 pm; edited 3 times in total |
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LawrenceA Administrator Joined: 15 Feb 2010 Posts: 1135 Location: New Zealand |
To be honest I just skipped that entire section when I was reading the guide
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
I don't really think we need pvars and also guys I'm working on some pad money maps.
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JAO Established Forum User Joined: 26 Oct 2009 Posts: 64 Location: Minneapolis |
BrianBSHS wrote: I personally find it extremely obnoxious to find that when I download a map that I want, I get plagued with a bunch of other maps I didn't want. It also blocks them together so I have to file through the maps I don't want to get to maps i do want. Agree, extremely large map packs are annoying. It is also hard to keep track when making them. |
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JAO Established Forum User Joined: 26 Oct 2009 Posts: 64 Location: Minneapolis |
stepping on pads for money eh....ha ha ha...I can see it coming already...
Maxi-Pad maps hmmm...I kind of like that idea, maybe I'll incorporate maxi-pad on some of my maps that tends to run out of galaxites too fast. Well, I notice that trying to build a well balance and fair maps around terrains is kind of difficult. Therefore most of my maps are walled and arena like feel. |
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
Lol so u want to join?
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trineroks Chief Administrator Joined: 16 Oct 2009 Posts: 1770 Location: Southern Cali (UCLA) |
galm!!
my map "True Tactics" fails to initialize in game! im asking you for help cuz some other dude told me that you're experienced with the map editor and such |
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
What other dude? hmmm this is kinda hard tell me everything u did to make it live.
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trineroks Chief Administrator Joined: 16 Oct 2009 Posts: 1770 Location: Southern Cali (UCLA) |
nvm i just made a whole different map and this one works
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
Did u quit on it then?
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JAO Established Forum User Joined: 26 Oct 2009 Posts: 64 Location: Minneapolis |
Have anybody here try to have Advance Bullpup with increase speed? I thought I tested and made that trigger work before, but now I am not so sure. I'm tire of updating my FWR maps, I think they are as good as it is going to get.
Last update (I hope, is today for I-Formation), I took out VT upgrade, since there is nothing to upgrade and do not want people to upgrade and waste their time because they did not know. |
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N@TE Chief Administrator Emeritus Joined: 06 Dec 2009 Posts: 985 Location: Colorado |
The increased bullpup speed doesn't work on my maps that have them either. I have never seen this option on any maps, single or multiplayer as well. I don't think that it works at all. Can Scott clarify if it should or shouldn't work?
EDIT: Under the guide in: Settings > Areas and Triggers > Triggers > Qualifiers > upgrade types it has all upgrade types. It says "Advanced HRC Advanced VTS Increased Bullpup Speed (not implemented yet)" So apparently it has not been created yet. I hope it does soon! |
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
Hey what was the trigger to make words to appear on screen? I could figure it out but am busy and when I get time to go onto the editor kust want to know.
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N@TE Chief Administrator Emeritus Joined: 06 Dec 2009 Posts: 985 Location: Colorado |
The two main triggers that make words appear on the screen are mission objective and alert triggers. The mission objective trigger is on the top left of the screen and stays there the whole game, unless ordered to change or not to show up. The alert trigger appears on the bottom left of the screen and only stays for a few seconds, then dissapears. Hope this helps!
Last edited by N@TE on Tue Apr 27, 2010 6:19 pm; edited 1 time in total |
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
Thanks I actually found it in the editor oops, hey what's with the nate news bull? It's kinda funny lol.
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N@TE Chief Administrator Emeritus Joined: 06 Dec 2009 Posts: 985 Location: Colorado |
Well it's something new that I thought of when I went camping last weekend. Whenever I'll be gone or I release something new I'll put that up. I'll take it off this weekend.
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ElectronicFlesh Very Active User Joined: 15 Mar 2010 Posts: 161 Location: Under The Bed |
Haha, better hope none of us are stalkers. Remember how u said I couldn't make a map, check this out (its a first version) : http://www.warfareincorporated.com/xyzzy/viewtopic.php?t=3714
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
I have no clue what u mean by the stalking comment and ur map is sooo good it isn't there.
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ElectronicFlesh Very Active User Joined: 15 Mar 2010 Posts: 161 Location: Under The Bed |
Ok galm, first off since ur a mapmaker u must be aware that it takes around half an hour for the map to appear in the download list, u must have checked before it was put on, and secondly my stalking comment was reffering to n@tes news and how he writes where he is or what he is doing
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
Sorry i didn't check post time.
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
So guys should we just wait for Scott to fix it or should we fix the power plant glitches?
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LawrenceA Administrator Joined: 15 Feb 2010 Posts: 1135 Location: New Zealand |
Power plant glitches? Are u talking about building under the minimap?
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trineroks Chief Administrator Joined: 16 Oct 2009 Posts: 1770 Location: Southern Cali (UCLA) |
hey guys got a question about BETA
if i join do i have certain rules that i have to abide by in mapmaking? |
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LawrenceA Administrator Joined: 15 Feb 2010 Posts: 1135 Location: New Zealand |
Nope, to b honest I'm still not sure if being in beta does anything for me, I think that to get in all u have to do us make Many good maps. No rulz !!!!!!
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trineroks Chief Administrator Joined: 16 Oct 2009 Posts: 1770 Location: Southern Cali (UCLA) |
oo lol
then im in. where's galm? |
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
Ok well there is a few rules, no maps that r rcheap as in only u now how to win, and u can't have offensive stuff written and stuff like that.
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wonderer Let The Truth Be Told Joined: 16 Oct 2009 Posts: 2221 Location: birth place of, TEXAS |
Here's a cool rule only be able to make a certion amount of maps and ask the players which ones to take out. To many maps not being played. Yea it takes a while to make maps but do you real like to scroll 7 times to get to the bottom map? I don't so I don't play past the 3 scrolls.
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
I say me and Lawrence should divide our map packs into smaller ones yay describe them more.
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wonderer Let The Truth Be Told Joined: 16 Oct 2009 Posts: 2221 Location: birth place of, TEXAS |
More maps what the hell take alot off.
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N@TE Chief Administrator Emeritus Joined: 06 Dec 2009 Posts: 985 Location: Colorado |
galm wrote: I say me and Lawrence should divide our map packs into smaller ones yay describe them more. Finally, you just realized that. After like three weeks of people complaining lol. Seperate them so that there's <10 maps in each pack. That's the best. |
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trineroks Chief Administrator Joined: 16 Oct 2009 Posts: 1770 Location: Southern Cali (UCLA) |
i should put my red scare maps in a seperate pack, cuz after this map im making thatll be 5 red scares
ps its a tower defense |
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
Guys wt* is kou doing? He's taking unlimited budget and bot and just redoing them...
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trineroks Chief Administrator Joined: 16 Oct 2009 Posts: 1770 Location: Southern Cali (UCLA) |
lol he just takes em and puts "kou" in galaxite form
then he sends them out like [kou] insert map name here plagarism |
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
Can we stop him?
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trineroks Chief Administrator Joined: 16 Oct 2009 Posts: 1770 Location: Southern Cali (UCLA) |
iunno, inform scott?
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
Done I proposed map mods where maps like kous which r just copies can be deleted and we could also test out maps alone without worrying about other players being in the game.
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trineroks Chief Administrator Joined: 16 Oct 2009 Posts: 1770 Location: Southern Cali (UCLA) |
ok.... kou just made a map called Grains of Glory Unlimited...
problem is isnt GOG already unlimited? he just took the map, gave it a more attractive name (unlimieted) <- actual spelling, and posted it? the only REAL map he made was coop HARD. and even that is never nding as yellows troops keep spawning on and on lol |
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N@TE Chief Administrator Emeritus Joined: 06 Dec 2009 Posts: 985 Location: Colorado |
trineroks wrote: ok.... kou just made a map called Grains of Glory Unlimited... Well GoG is slightly limited money. You get $1K every 3.5 seconds on 2x speed. Here's the catch: there's a $100K money limit. You can have no more than $100K at any time throughout the match. Maybe I should change it to $1K every 3 sec to make up for the $100K limit, but the idea was to prevent rushing in the beggining, and have semi-limited money like a galxite map, without the galaxite.problem is isnt GOG already unlimited? he just took the map, gave it a more attractive name (unlimieted) <- actual spelling, and posted it? the only REAL map he made was coop HARD. and even that is never nding as yellows troops keep spawning on and on lol Btw I'm REALLY pissed that he copied my map. Take a look. |
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
We should just get Scott to delete them now.
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trineroks Chief Administrator Joined: 16 Oct 2009 Posts: 1770 Location: Southern Cali (UCLA) |
anyone pmed scott? or shud i?
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
I did!
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
Sorry for the double post, but has anyone heard from Lawrence?
Last edited by galm on Fri Apr 09, 2010 4:06 am; edited 1 time in total |
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sars Established Forum User Joined: 04 Apr 2010 Posts: 69 Location: Texas |
Can you please get reed of the crossroad power house or something like that my last game. The yellow had gotten andy. And me an blue where trying to kill but nothing would work. Why the hell would you make a map if two players can't defeat one person? Explain your self then jump off a bridge with a ...
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trineroks Chief Administrator Joined: 16 Oct 2009 Posts: 1770 Location: Southern Cali (UCLA) |
sars your a ret ard you go in the center and get andys
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
No it's my fault I meant to change iit to one Andy instead of nine but I'm super busy this week and I have to finish the van java FFA map.
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sars Established Forum User Joined: 04 Apr 2010 Posts: 69 Location: Texas |
Theirs only nine I saw more.
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LawrenceA Administrator Joined: 15 Feb 2010 Posts: 1135 Location: New Zealand |
I'm here! Just been busy
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
It was like nine every minute I want one per minute.
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- StarCraft II - WI Forum Novice Joined: 30 Mar 2010 Posts: 7 |
ok guys wtf i made a game called "Clone Wars FFA" for my minipax 2.
I had 4 replicators, each belonging to their respective sides (side 1 replicator, side 2 repicator, side 3 replicator, side 4 replicator) Triggers: Mission Loaded Turn side 1, side 2, side 3, side 4's replicator to on When I play the map, all the replicators work, but there are times when one doesnt work. When I play with all 4 players all the replicators work. I was playing as blue, my enemies were yellow and red. Mine and red's replicator worked, yellow's didnt. I played again as blue vs cyan. My replicator did not work (wtf?) but cyan's did this doesnt mean they weren't turned on, all of them were on but whenever i ordered a unit to replicate in my second game it would just go in the replicator and sit there.. |
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ElectronicFlesh Very Active User Joined: 15 Mar 2010 Posts: 161 Location: Under The Bed |
Hmm, so what your saying... Have you noticed that the repicators have the option to sell them when you click on them, they may be affected by the power going red, or lack of money, or how the units curb around it and none can go in or out. To play it safe i would reccomend changing all replicators to side neutral, which means you would have to change a trigger or 2.
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trineroks Chief Administrator Joined: 16 Oct 2009 Posts: 1770 Location: Southern Cali (UCLA) |
no the power was +3 more bars than needed
and i sent one unit inside, cuz that was all i had no units come out |
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ElectronicFlesh Very Active User Joined: 15 Mar 2010 Posts: 161 Location: Under The Bed |
I think a sure fix would be to make all the replicators that of side neutral
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trineroks Chief Administrator Joined: 16 Oct 2009 Posts: 1770 Location: Southern Cali (UCLA) |
but i like the self destruct option (sell) lol
it also prevents players from cloning at an empty base |
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ElectronicFlesh Very Active User Joined: 15 Mar 2010 Posts: 161 Location: Under The Bed |
I might download it and have a look-see when iv finished packin up my tent.
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trineroks Chief Administrator Joined: 16 Oct 2009 Posts: 1770 Location: Southern Cali (UCLA) |
update: none of the replicators work for the effected player. i played a game where yellow couldnt clone, however i could clone on HIS REPLICATOR. wtf
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
NrestingINteresting. Hmmm. Pm Scott.
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trineroks Chief Administrator Joined: 16 Oct 2009 Posts: 1770 Location: Southern Cali (UCLA) |
naw everythings fine. N@te and I found the problem lol
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ElectronicFlesh Very Active User Joined: 15 Mar 2010 Posts: 161 Location: Under The Bed |
Wat was it?
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trineroks Chief Administrator Joined: 16 Oct 2009 Posts: 1770 Location: Southern Cali (UCLA) |
u needed to have the players in order to make the replicators work
(ie blue, red, yellow - all replicators work) (blue, red, cyan - blue and red reps work but cyan cant work any reps) (blue, yellow, cyan - blue cant work any reps, but yellow and cyan can) |
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
Interesting glitch.
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trineroks Chief Administrator Joined: 16 Oct 2009 Posts: 1770 Location: Southern Cali (UCLA) |
im gunna make a map calling building empires...
theres gunna be different types of resources (a pile of bushes is agricultural, gain +8 credit half second, a pile of trees are wood - gain +10 credit half second, the yellowish plant thing is gold, gain +800 per 15 second, and power generators are houses, giving a passive income tax of 6 credits every 10 seconds for every 3rd power generator. To harvest resources, you must have at least one raider (worker) occupying the area) there will also be a trading function. bring a merchant (bullpup) to the desired player's pad and transfer 10 credits per second until the bullpup leaves the pad feedback anyone? Last edited by trineroks on Mon Apr 19, 2010 10:50 pm; edited 2 times in total |
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trineroks Chief Administrator Joined: 16 Oct 2009 Posts: 1770 Location: Southern Cali (UCLA) |
🖼 image no longer available
as you can see i also added silver... I might want to add that, (+550 every 15 second) |
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
Y is there trading? How would u fight?
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trineroks Chief Administrator Joined: 16 Oct 2009 Posts: 1770 Location: Southern Cali (UCLA) |
well i just realized that trading would be kinda hard to do, so i might scrap that for a different map
for fighting, you start out with basic infantry, then you acquire enough money and move up to the next "age" (unlocking ability to build more buildings/units) and btw once you get to the industrial "age", you can start building galaxite warehouses (factories) that give resources so you don't need to mine anymore combat is similar to any other map |
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trineroks Chief Administrator Joined: 16 Oct 2009 Posts: 1770 Location: Southern Cali (UCLA) |
all right i uploaded it
before you play the map PLEASE READ THE MISSION OBJECTIVES!! PLZPLZPLZPLZ |
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trineroks Chief Administrator Joined: 16 Oct 2009 Posts: 1770 Location: Southern Cali (UCLA) |
is anyone here familiar with the "unable to initialize!" error?
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
I've heard of it but never seen it.
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trineroks Chief Administrator Joined: 16 Oct 2009 Posts: 1770 Location: Southern Cali (UCLA) |
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
Does Scott ever read this forum? Ask him.
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trineroks Chief Administrator Joined: 16 Oct 2009 Posts: 1770 Location: Southern Cali (UCLA) |
working ona single player mission pack. Find it as "SC based campaign"
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
So ur copying sc?
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trineroks Chief Administrator Joined: 16 Oct 2009 Posts: 1770 Location: Southern Cali (UCLA) |
lol no its all original, except some elements are from sc, like the characters
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
U really like that game don't you?
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
Ok guys let's brainstorm all of the mission editor requests we want. Like new triggers or getting rid of terrain unreachable. Post everything. I really hate terrain unreachable, and I want desert terrain that goes from bottom left to top right.
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trineroks Chief Administrator Joined: 16 Oct 2009 Posts: 1770 Location: Southern Cali (UCLA) |
get rid of terrain unreachable
map max size 124x124 (with option to close minimap) Kill trigger (kill all [unit] in [location] for [player]) Teleport trigger (Teleport all [unit] in [location] for [player]) More units/structures (means more diverse maps) GET RID OF TERRAIN UNREACHABLE |
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
Wtf kill trigger?
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trineroks Chief Administrator Joined: 16 Oct 2009 Posts: 1770 Location: Southern Cali (UCLA) |
yes, kill trigger. It's present in many map editors (like the Starcraft map editor, for instance) it lets you get rid of units in certain areas (like let's say you want to spawn units in the middle of the map, but you want it to be like ammunition (a limited supply of times)
Conditions: Area contains at least 1 raider by side1 Actions: Create Group1 Kill all raider owned by side1 in Area Preserve trigger This will let you get rid of the raider, thus diminishing your stockpile of middle spawning opportunities we also need a suffer death condition Conditions: [side] suffers [# deaths] of unit Actions: whatever |
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
I don't see a need to kill units.
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trineroks Chief Administrator Joined: 16 Oct 2009 Posts: 1770 Location: Southern Cali (UCLA) |
i do. i need this trigger REALLY BAD
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
What r u planning?
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trineroks Chief Administrator Joined: 16 Oct 2009 Posts: 1770 Location: Southern Cali (UCLA) |
like an RPG style map where to use a skill you build a certain type of unit and that unit dies but it spawns libs or something in your andy's vincinity
speaking of which WE NEED CENTER LOCATION TRIGGER!! Center [area] on [unit] owned by [player] <- this is an actual trigger btw |
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
Thanks alot Nate not cool tribe did u read my response? Nate the gr8 deleted it.
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trineroks Chief Administrator Joined: 16 Oct 2009 Posts: 1770 Location: Southern Cali (UCLA) |
galm wrote: Thanks alot Nate not cool tribe did u read my response? Nate the gr8 deleted it. i read u accusing me of an obsession and i replied to that lol. not the one after if u posted it |
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
I said a response trine after and now it's gone. Huhhhh.
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trineroks Chief Administrator Joined: 16 Oct 2009 Posts: 1770 Location: Southern Cali (UCLA) |
lol. oo well
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
So what should the editor have most?
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
Lol if this thread stays alive we can get the biggest thread ever! Guys do u think there will be a new editor?
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
I have made four new maps, even though one is messed, hunters, I think it will be awesome when i fix it today, it's like a big maze and u have three min to track down and kill one enemy.
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trineroks Chief Administrator Joined: 16 Oct 2009 Posts: 1770 Location: Southern Cali (UCLA) |
oh. theres a time limit
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trineroks Chief Administrator Joined: 16 Oct 2009 Posts: 1770 Location: Southern Cali (UCLA) |
hehehe i am working on a secret project to unveil in tonights chat
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trineroks Chief Administrator Joined: 16 Oct 2009 Posts: 1770 Location: Southern Cali (UCLA) |
i have made MILES Laser Tag. go check it out! its under Minipax3
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
What's special about it?
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
What trigger makes enemies only shoot back if shot at? Or at least they stay put?
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trineroks Chief Administrator Joined: 16 Oct 2009 Posts: 1770 Location: Southern Cali (UCLA) |
have you played it?
theres no trigger involved... I just changed unit aggression stance |
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
Oh sry I meant in general what aggression. I didn't mean the map.
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trineroks Chief Administrator Joined: 16 Oct 2009 Posts: 1770 Location: Southern Cali (UCLA) |
oh, well for firing back only when fired at is "self defense" (pretty self explanatory)
in my MILES Laser Tag and Hostage Nego all units are set on pacifist, so the player has complete control over the unit. |
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LawrenceA Administrator Joined: 15 Feb 2010 Posts: 1135 Location: New Zealand |
Can't u guys just wait until my map come out!
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
Lol good luck but watch it fail.
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
Does anyone know where sub got stationed?
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
Dont let this die guys also sub didn't get stationed.
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trineroks Chief Administrator Joined: 16 Oct 2009 Posts: 1770 Location: Southern Cali (UCLA) |
wait what do you mean he's not stationed
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
Oh sry I meant like in another country but his orders came he's going to greece.
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trineroks Chief Administrator Joined: 16 Oct 2009 Posts: 1770 Location: Southern Cali (UCLA) |
galm wrote: Oh sry I meant like in another country but his orders came he's going to greece. SUB IS GOING TO GREECE???? NOVEMBER OSCAR <- lol Last edited by trineroks on Sun Jun 06, 2010 5:21 pm; edited 1 time in total |
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
Another uderstander, did u just figure it out? Btw edit it out because it makes it obvious.
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trineroks Chief Administrator Joined: 16 Oct 2009 Posts: 1770 Location: Southern Cali (UCLA) |
galm wrote: Another uderstander, did u just figure it out? Btw edit it out because it makes it obvious. Sub taught me a while ago, but i rarely use it |
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
Me kilik Nate and sub use it for confidential things
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trineroks Chief Administrator Joined: 16 Oct 2009 Posts: 1770 Location: Southern Cali (UCLA) |
galm wrote: Me kilik Nate and sub use it for confidential things well apparently kilik was pissed at us today for using it eh? |
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
That was really fun, it's not the end of the world I can right a new code.
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trineroks Chief Administrator Joined: 16 Oct 2009 Posts: 1770 Location: Southern Cali (UCLA) |
galm wrote: That was really fun, it's not the end of the world I can right a new code. lol i've written many codes in my elementary school life xD |
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
Yo check in everyone who's still here?
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trineroks Chief Administrator Joined: 16 Oct 2009 Posts: 1770 Location: Southern Cali (UCLA) |
reporting. whatsup?
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LawrenceA Administrator Joined: 15 Feb 2010 Posts: 1135 Location: New Zealand |
Present!
What's all this about code? |
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
Some people know it some dont.
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LawrenceA Administrator Joined: 15 Feb 2010 Posts: 1135 Location: New Zealand |
Cmon... Don't make me google it
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
It isnt important lawrence.
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
Guys should we make Beta map packs of each of our maps in one pack?
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trineroks Chief Administrator Joined: 16 Oct 2009 Posts: 1770 Location: Southern Cali (UCLA) |
galm wrote: Guys should we make Beta map packs of each of our maps in one pack? OH HEO NO |
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
I mean like a greatest hits pack not every one.
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trineroks Chief Administrator Joined: 16 Oct 2009 Posts: 1770 Location: Southern Cali (UCLA) |
lol, i dont want it to exceed 10
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LawrenceA Administrator Joined: 15 Feb 2010 Posts: 1135 Location: New Zealand |
hell yes! there should be a 10 pack and no map maker could have more than one map in the pack. and I think I might'v erased half of my maps somehow
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trineroks Chief Administrator Joined: 16 Oct 2009 Posts: 1770 Location: Southern Cali (UCLA) |
YAY!! i mean awwww lol
good thing u have those seperated packs |
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LawrenceFA Established Forum User Joined: 29 Nov 2009 Posts: 84 Location: New Zealand |
OK i have already seperated the packs but there are a few maps that are not in there. DOES ANYONE HAVE A COPY OF MY LATEST MAP PACK? please give it to me
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N@TE Chief Administrator Emeritus Joined: 06 Dec 2009 Posts: 985 Location: Colorado |
Yes I like the idea of top ten greatest maps. This list would be edited every once in a while to get new maps in. Every player who actively uses the forums would nominate maps. It would not be a poll though because polls can't be trusted(multiple IDs).
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
Y not just beta (aka no kou)
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trineroks Chief Administrator Joined: 16 Oct 2009 Posts: 1770 Location: Southern Cali (UCLA) |
BETA Greatest Hits
OR we could have BETA PLATINUM HITS BETA Gold Hits BETA Silver Hits PLATINUM being the most populars and Silver being the least most popular <-lol |
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LawrenceA Administrator Joined: 15 Feb 2010 Posts: 1135 Location: New Zealand |
What about Classic BETA hits?
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trineroks Chief Administrator Joined: 16 Oct 2009 Posts: 1770 Location: Southern Cali (UCLA) |
by classic what do you mean?
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LawrenceA Administrator Joined: 15 Feb 2010 Posts: 1135 Location: New Zealand |
this:
clas·sic  (klsk) adj. 1. a. Belonging to the highest rank or class. b. Serving as the established model or standard: a classic example of colonial architecture. c. Having lasting significance or worth; enduring. 2. a. Adhering or conforming to established standards and principles: a classic piece of research. b. Of a well-known type; typical: a classic mistake. 3. Of or characteristic of the literature, art, and culture of ancient Greece and Rome; classical. 4. a. Formal, refined, and restrained in style. b. Simple and harmonious; elegant: the classic cut of a suit; the classic lines of a clipper ship. 5. Having historical or literary associations: classic battlefields of the Civil War. n. 1. An artist, author, or work generally considered to be of the highest rank or excellence, especially one of enduring significance. 2. A work recognized as definitive in its field. 3. a. A literary work of ancient Greece or Rome. b. classics The languages and literature of ancient Greece and Rome. Used with the. c. One that is of the highest rank or class: The car was a classic of automotive design. 4. A typical or traditional example. 5. Informal A superior or unusual example of its kind: The reason he gave for being late was a classic. 6. A traditional event, especially a major sporting event that is held annually: a golf classic. |
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trineroks Chief Administrator Joined: 16 Oct 2009 Posts: 1770 Location: Southern Cali (UCLA) |
LawrenceA wrote: a. A literary work of ancient Greece or Rome. Now we need to find a map that's a literary work from ancient Greece/Rome... |
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
WTFH!
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wonderer Let The Truth Be Told Joined: 16 Oct 2009 Posts: 2221 Location: birth place of, TEXAS |
so yall going to choose the maps or do we have a say so. wasup with kou maps are not allowed?
are these new maps being created or old ones being put into one into a minipack? |
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N@TE Chief Administrator Emeritus Joined: 06 Dec 2009 Posts: 985 Location: Colorado |
How about a top ten of each style of mission. 2v2, 1v1, Free For All, Co-op, and Other. It would be good if not only people in BETA would be allowed to have their maps in this "Awsome-Pack". I do like the idea of a single BETA best mission pack though. Maybe if your maps get elected a certain amount of times into any of these Top 10s, you could have a chance of being in the "BETA Best Ten" map pack.
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
Name four hit maps that aren't beta and aren't kou shit coop game shit.
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trineroks Chief Administrator Joined: 16 Oct 2009 Posts: 1770 Location: Southern Cali (UCLA) |
can you nominate your own map? if not, these are my top four
PARTY MIX LARGE Grains of Glory 100K Challenge Balance of Terror If i can nominate my own maps, then PARTY MIX LARGE Grains of Glory MILES Laser Tag FOX 100K Challenge BTW this is for the BETA Hit pack For non-BETA, there is Balance of Terror War by Foot Sumo ring Warfare Team Survival |
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
So many maps r dead, even bot is gone.
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LawrenceA Administrator Joined: 15 Feb 2010 Posts: 1135 Location: New Zealand |
balance of terror was the map of the old days
without choosing any of my maps here are a few I play/like most: MILES laser tag UNLIMBIT 2v2 OMG I just realised those are the only maps I play that rnt mine lol |
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
Without mine I'd say
GoG industrial zone Estuary= amazing work! Hostage negotiations with mine Gog industrial zone Estuary Hostage negotiations. |
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trineroks Chief Administrator Joined: 16 Oct 2009 Posts: 1770 Location: Southern Cali (UCLA) |
um galm. both lists are the same...
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
I am aware of that trine.
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
Guys something has to be done about Lois shit maps, and I now have time!
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trineroks Chief Administrator Joined: 16 Oct 2009 Posts: 1770 Location: Southern Cali (UCLA) |
whos lois?
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
Fuck I said kous but auto correct.
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trineroks Chief Administrator Joined: 16 Oct 2009 Posts: 1770 Location: Southern Cali (UCLA) |
oh ok
and kou's maps aren't all bad. its not like he was plagiarizing or whatever. I just wish he would get rid of the HUGE mappack (hint hint) |
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
Yeah it's not plagerizing to make a map named unlimited budget.
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trineroks Chief Administrator Joined: 16 Oct 2009 Posts: 1770 Location: Southern Cali (UCLA) |
kou made a copy of unlimited budget? oh yea, those are the maps way back wen he first started (copyed other maps)
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
Guys if we get to 14 pages we r the largest thread ever!
Also does anyone want a trigger where if u destroy blank units u won or something like that? Last edited by galm on Thu Jun 24, 2010 9:26 pm; edited 1 time in total |
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
Nvm there's a twenty two page thread.
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LawrenceFA Established Forum User Joined: 29 Nov 2009 Posts: 84 Location: New Zealand |
Lol I'd like a destroy trigger most of all. But do u know what would be awesome...
A trigger that can recognise chat, we could interact with the players, ask them questions about the game, like where their units are ect. |
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
When trine says kill trigger does he mean like if blank units r destroyed side blank wins or whatever?
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LawrenceA Administrator Joined: 15 Feb 2010 Posts: 1135 Location: New Zealand |
No, he means that units in a certain area will blow up/die when the conditions for the trigger r met.
Edit ( I was wrong about what I just wrote here) |
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trineroks Chief Administrator Joined: 16 Oct 2009 Posts: 1770 Location: Southern Cali (UCLA) |
LawrenceA wrote: No, he means that units in a certain area will blow up/die when the conditions for the trigger r met. Edit ( I was wrong about what I just wrote here) That was what I meant... And also the kill trigger galm said would be nice too |
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
I have the best map idea if that was avaliable.
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LawrenceA Administrator Joined: 15 Feb 2010 Posts: 1135 Location: New Zealand |
I'd make so many more cool ffa's if we had the kill trigger. But what can we use in the meantime? Maybe side x being allies with neutral and not visa versa. And having a group that will attack all the side x units in an area. And then maybe to get rid of neutral we could let neutral be an enemy
of side x |
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
Idk if that works.
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
Harder code developed, pm me for details.
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
K trine u have a pm.
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
Anyone here in beta?
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LawrenceA Administrator Joined: 15 Feb 2010 Posts: 1135 Location: New Zealand |
galm wrote: Anyone here in beta? beta the map maker group? Or the game testing group? |
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
Map maker cause no one responded.
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LawrenceA Administrator Joined: 15 Feb 2010 Posts: 1135 Location: New Zealand |
Yea... Well... Ummmm.... I'm here sir!
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
Lolz kewl, should we ask mustang to join, btw Nate trine Lin just ya know post.
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trineroks Chief Administrator Joined: 16 Oct 2009 Posts: 1770 Location: Southern Cali (UCLA) |
yea? what you want?
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LawrenceA Administrator Joined: 15 Feb 2010 Posts: 1135 Location: New Zealand |
All these clans r popping up I think it wouldn't do any harm to make us a board to post our stuff on
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
Idk lol we r kinda unknown idc u can do it.
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
When r new graphics gonna be ready?
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wonderer Let The Truth Be Told Joined: 16 Oct 2009 Posts: 2221 Location: birth place of, TEXAS |
you tell us beta
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
Omg wonderer wtf we aren't beta testers gtfo.
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sam Die-hard Fan Joined: 19 Jun 2010 Posts: 982 Location: Far Far Away.. |
can i join ?
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DaJollyRoger Mega-Poster Joined: 19 May 2010 Posts: 478 Location: In a galaxy far far away... |
And me? I read all 15 pages
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Mithoz Forum Conqueror Joined: 09 Mar 2010 Posts: 2429 Location: Down under |
DaJollyRoger wrote: And me? I read all 15 pages wow commitment. Reading all the pages and I struggle to read one long post.. Is it possible for me to be a BETA tester? |
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wonderer Let The Truth Be Told Joined: 16 Oct 2009 Posts: 2221 Location: birth place of, TEXAS |
for you three read what galm told me up thier ^^^^
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DaJollyRoger Mega-Poster Joined: 19 May 2010 Posts: 478 Location: In a galaxy far far away... |
I'm confused wonderer, I know this isn't beta testing it's a mapmaking "clan" could u be talking to mithoz?
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sam Die-hard Fan Joined: 19 Jun 2010 Posts: 982 Location: Far Far Away.. |
is anything happening ?
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wonderer Let The Truth Be Told Joined: 16 Oct 2009 Posts: 2221 Location: birth place of, TEXAS |
this beta is for maps only. if thiers a new update scotllu sends a mod like brain to look for testers to test out a few things. but he must pick you thief are some required ments like everything like no bad words or spamming. even thow I am in top10 posters and I do play alot I don't think I'll be a tester anytime soon o well it is what it is. but it's up to him or a mod to see if your in this time or any other time. but like people alwasys posting updates don't come often so don't ask unless you here it from brain or sub thiers somthing happing then you shouldent waste your time asking to test real updates on this game. I'm talking to both or all three of you.
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Mithoz Forum Conqueror Joined: 09 Mar 2010 Posts: 2429 Location: Down under |
wonderer are you saying that there are requirements to be a beta tester?
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wonderer Let The Truth Be Told Joined: 16 Oct 2009 Posts: 2221 Location: birth place of, TEXAS |
I don't now but brain said no to me cause I curse alot and I don't play that much ( lol I told him o got other ID's so I don't alwasy play as Wonderer) and mini mods don't like me or I don't like them. I wasent to sure cause he said I'll be getting a message if I'm in or not but it's been a while( long time ) so :-/
at the end of the day it's up to brain and scottlu or sub to decide. |
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
Idk where brian is and roger do u make maps? I think sam does.
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DaJollyRoger Mega-Poster Joined: 19 May 2010 Posts: 478 Location: In a galaxy far far away... |
ye i do glam. i started about a month and a half ago and have two map packs
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
K I'll check en out.
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sam Die-hard Fan Joined: 19 Jun 2010 Posts: 982 Location: Far Far Away.. |
yeah but DA they have like eight in each pack make a 15 pack of maps
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
What's the big deal it doesn't matter, I'd rather have big packs but no it's a big deal to flick ur finger twice extra.
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LawrenceA Administrator Joined: 15 Feb 2010 Posts: 1135 Location: New Zealand |
I must admit that much of the drive I originally had to make maps is now gone. Gone with the 15 pack rule sadly
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DaJollyRoger Mega-Poster Joined: 19 May 2010 Posts: 478 Location: In a galaxy far far away... |
i kinda like makin mini map packs. lot easier to put in to a pack for me. when i have four or five packs ill make super pack
so am i in B.E.TA? |
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LawrenceA Administrator Joined: 15 Feb 2010 Posts: 1135 Location: New Zealand |
U can't make superpacks any more. The max size of a pack is now 15 maps
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
Should ask to make a forum under clans? Also Roger everyone can vote so just say yes or no guys I say I'll vote after I play a map lol.
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DaJollyRoger Mega-Poster Joined: 19 May 2010 Posts: 478 Location: In a galaxy far far away... |
Hmmmmmm ok.
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
I say yes and law said yes I don't see y the others would object so ur in unless trine or Nate has something to say.
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
Well scott doesn't seem to have made a forum.
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trineroks Chief Administrator Joined: 16 Oct 2009 Posts: 1770 Location: Southern Cali (UCLA) |
galm you have to post on scottlu's OFFICIAL CLAN PAGE post. Who do you want as the moderator?
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
I put myself just cause I founded it if you guys want it bad just ask but tribe u already r a mod;)
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
Btw trine I have posted it there for over a week.
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Mithoz Forum Conqueror Joined: 09 Mar 2010 Posts: 2429 Location: Down under |
have u pm scott?
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
Yeah.
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
Can one of u send scott a pm?
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DaJollyRoger Mega-Poster Joined: 19 May 2010 Posts: 478 Location: In a galaxy far far away... |
Lol I feel bad. As soon as I got in, I haven't posted
BTW, what ever happend to lib? |
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trineroks Chief Administrator Joined: 16 Oct 2009 Posts: 1770 Location: Southern Cali (UCLA) |
i pmed scott twice about a BETA clan page
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DaJollyRoger Mega-Poster Joined: 19 May 2010 Posts: 478 Location: In a galaxy far far away... |
Hey, guess who has a clan board now?
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
We have one guys, check it out, this thread will get transferred there soon, but don't let it die we can break the record for biggest thread.
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Mithoz Forum Conqueror Joined: 09 Mar 2010 Posts: 2429 Location: Down under |
Hahahaha biggest thread. Cool. How big exactly is the biggest thread? Anyone?
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DaJollyRoger Mega-Poster Joined: 19 May 2010 Posts: 478 Location: In a galaxy far far away... |
22 or something
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lisida19 Mega-Poster Joined: 04 Nov 2009 Posts: 435 Location: Dildo, NF, Canada |
Wuts this? Old clan stuff ?
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captaindominic Very Active User Joined: 05 Jun 2010 Posts: 100 Location: Indonesia Jakarta Jl.puloraya 2 No:11 |
OH so this is BETA and by the way galm this topic is awsome you already got 17 pages
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
Lol it started so long ago, beta peoples what do u think of killer?
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thebossmant Mega-Poster Joined: 24 Aug 2010 Posts: 442 Location: behind u |
Hey i was woundering if i could join i have made like 6 or 7 maps and more to still come. you can ask law, trine, and jolly, and maybe nate. about my maps. i am really wanting to join.
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hiseas21 Mega-Poster Joined: 03 Aug 2010 Posts: 418 Location: errrrr..... wah&#9660;&#9660;&#9660;????? |
How long are u guys going to make these clan threads? Lol
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
Just this one s long.
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wonderer Let The Truth Be Told Joined: 16 Oct 2009 Posts: 2221 Location: birth place of, TEXAS |
make a page for all the people who you'll are helping I like I did.
please make more pages iknow it's just map building and testing but poste blank maps so people can use the lay out of the map so they can build off of it. iwas.... but changed cause it seemed like waste of time. o yeah galm change my thread name to " lets help Wonderer out " ? :-/ |
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
What if we posted a blank map but it had the triggers done? [/img]
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wonderer Let The Truth Be Told Joined: 16 Oct 2009 Posts: 2221 Location: birth place of, TEXAS |
that would be great but make sure you tell any one that uses your combination to put your name in it too . like in the message during the game say galm made triggers. and the created like Wonderer would have put out the map. so less map design on your part but more brilliant part on your map triggers.
like me I like pertty maps but the triggers are not in my neck of the woods. and any hints would help on making new great maps. ( I got 26 map so planed out but I need the triggers to complete them I got every thing planed out. if I do every map my self then every map will have to be tested which takes time and loses people from play time or fun time. so... |
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DaJollyRoger Mega-Poster Joined: 19 May 2010 Posts: 478 Location: In a galaxy far far away... |
Okayy... I will be releasing DaMaPPak 4 this weekend hopefully.
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
Idc about the credit for proggramminjg the triggers.
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
wond how many maps do u have?
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
How should I post a pic?
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wonderer Let The Truth Be Told Joined: 16 Oct 2009 Posts: 2221 Location: birth place of, TEXAS |
O I didn't see your last poste glam I should have 26 maps but all have no triggers. I guess I'm waiting for something to come long. Most are simple triggers and others are more harder to trigger if the triggers are possible.
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
O you need some trigger gelp? It's what we are here for.
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
Lol is anyone here?
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Mithoz Forum Conqueror Joined: 09 Mar 2010 Posts: 2429 Location: Down under |
Hi?
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DaJollyRoger Mega-Poster Joined: 19 May 2010 Posts: 478 Location: In a galaxy far far away... |
o herro
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hiseas21 Mega-Poster Joined: 03 Aug 2010 Posts: 418 Location: errrrr..... wah&#9660;&#9660;&#9660;????? |
at least this is a mapmaking clan, only two clans i see are mapmaking, and glam did u make that map yet? (tangos sighted?)
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DaJollyRoger Mega-Poster Joined: 19 May 2010 Posts: 478 Location: In a galaxy far far away... |
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
I haven't been sry I've been doing other stuff.
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DaJollyRoger Mega-Poster Joined: 19 May 2010 Posts: 478 Location: In a galaxy far far away... |
Hmmm... I am now officially out of ideas... I will be taking a map break, I have another Bisnuess thats starting up
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doom Die-hard Fan Joined: 27 Mar 2010 Posts: 590 Location: Admins, dont remove my location. |
Hmmmmm Djr I Have An Idea!! (For Once!) Cud U Make A Coop Mission Called "[DJR] Repulsive Behavior" Its Like Your The Cops And Your Getting Mobbed By Lots Of Raiders,Rocket,Sucrity etc And If You Let Any Of Them Past Your Base You Fail The Mission?
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DaJollyRoger Mega-Poster Joined: 19 May 2010 Posts: 478 Location: In a galaxy far far away... |
I'm taking a break from mapmaking currently, due to other anonymous reasons
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
So like a survival?
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sam Die-hard Fan Joined: 19 Jun 2010 Posts: 982 Location: Far Far Away.. |
That sounds like a great idea
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[PYRO] Critikal Very Active User Joined: 19 Dec 2010 Posts: 225 Location: Why Do You Wanna Know! |
Can Somone Make A B.E.T.A (LOL) Of This Map I Would Love To Try It
Thanks Guys |
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[PYRO] Critikal Very Active User Joined: 19 Dec 2010 Posts: 225 Location: Why Do You Wanna Know! |
Anyone?
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
Hmmm beta is a bit inactive ill try to get someone, I don't have alot of time right now.
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[PYRO] Critikal Very Active User Joined: 19 Dec 2010 Posts: 225 Location: Why Do You Wanna Know! |
Kay Thanks Galm Much Apprecitated
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
Also i should probably add, i have a test of a map called tangos sighted, its been out for a while, but i just started to work on it, it should be done really soon, its a survival like u said, so try that.
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[PYRO] Critikal Very Active User Joined: 19 Dec 2010 Posts: 225 Location: Why Do You Wanna Know! |
Yes I Defo Will
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
Y does everything u type have the first letter in caps?
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[PYRO] Critikal Very Active User Joined: 19 Dec 2010 Posts: 225 Location: Why Do You Wanna Know! |
It's Just How I Type Sorry Lol
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
Isn't it kinda hard?
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[PYRO] Critikal Very Active User Joined: 19 Dec 2010 Posts: 225 Location: Why Do You Wanna Know! |
No I'm Just Used To It
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
Sry my map is taking a while, stupid computer is always being hogged by my family.
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
Tnagos sighted is finished try it out!
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T-33 Lib Very Active User Joined: 26 Jul 2009 Posts: 164 Location: Singapore |
I just finished two new maps, Labyrinth and HydroElectric. If there are any balancing issues/bugs can you inform me? Thanks.
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DaJollyRoger Mega-Poster Joined: 19 May 2010 Posts: 478 Location: In a galaxy far far away... |
2morrow I'll prob start my "relapse" pack.
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
Lib u should make a map pack.
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
Where is everybody, sometimes there's no one other times there's alt of posts.
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DaJollyRoger Mega-Poster Joined: 19 May 2010 Posts: 478 Location: In a galaxy far far away... |
I rly only respond when I feel like I'm being addressed. And then, of course, it's really only you me and law right now. Libs only churning out maps atthis point.
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Mithoz Forum Conqueror Joined: 09 Mar 2010 Posts: 2429 Location: Down under |
galm wrote: Where is everybody, sometimes there's no one other times there's alt of posts. No one wants to spam anymore. |
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
To spam? Btw I only care about this thread because if gets to 22 pages it's the longest ever, also this is just the general discussion about maps. Has anyone here used counters?
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
Has anyone tried tangos sighted?
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[PYRO] Critikal Very Active User Joined: 19 Dec 2010 Posts: 225 Location: Why Do You Wanna Know! |
Anyone got time for making My map yet
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
Go online and try to fund beta members, I have something special I'm doing so I can't.
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DaJollyRoger Mega-Poster Joined: 19 May 2010 Posts: 478 Location: In a galaxy far far away... |
So do I! (minecraft)
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[PYRO] Critikal Very Active User Joined: 19 Dec 2010 Posts: 225 Location: Why Do You Wanna Know! |
Noob =D
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
Djr what is ur minecraft name? Do u have a server?
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DaJollyRoger Mega-Poster Joined: 19 May 2010 Posts: 478 Location: In a galaxy far far away... |
I play the classic version. I'm DaJollyRoger there too. I'm mainly on team9000 server, but I mostly go to random servers.
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
U should get the real thing, how can u be so hooked on classic, survival is so much better.
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DaJollyRoger Mega-Poster Joined: 19 May 2010 Posts: 478 Location: In a galaxy far far away... |
I just got my friends pass. Whats a good server ip to go on?
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
Oh there's a new one I'm on that's gr8 but I gotta get the ip tomorrow.
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DaJollyRoger Mega-Poster Joined: 19 May 2010 Posts: 478 Location: In a galaxy far far away... |
Sounds good.
Did you know: if you make a single player map called AWESOME with a seed of AWESOME, you get a all snow map? |
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sam Die-hard Fan Joined: 19 Jun 2010 Posts: 982 Location: Far Far Away.. |
minecraft looks so gay what do you evern do just build worlds..... sounds fun
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DaJollyRoger Mega-Poster Joined: 19 May 2010 Posts: 478 Location: In a galaxy far far away... |
That's what I first thought too. Run while you still can!
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
Lol theres some other ways to do that too *wink wink* do you have any mods djr The more ores mod is amazing.
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milky Semi-frequent Poster Joined: 30 Jan 2011 Posts: 40 |
Is beta still making new maps I havent seen any so far.
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DaJollyRoger Mega-Poster Joined: 19 May 2010 Posts: 478 Location: In a galaxy far far away... |
What is the ore mod?
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
The more ores mod adds like twenty new minerals to the game like emeralds and bronze.
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DaJollyRoger Mega-Poster Joined: 19 May 2010 Posts: 478 Location: In a galaxy far far away... |
Hook me up with link
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
Grr it's outdated right now I will when they patch it.
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DaJollyRoger Mega-Poster Joined: 19 May 2010 Posts: 478 Location: In a galaxy far far away... |
I can't get any mods to work
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
Have u ever made them work?
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
Each update makes all the mods break again so it is a bit annoying.
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
The next minecraft will have maps I heard!
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
Like the kind that guides you around lol.
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wonderer Let The Truth Be Told Joined: 16 Oct 2009 Posts: 2221 Location: birth place of, TEXAS |
wow galm you posted 4 times in a row on this page i dont think people want to post here any more or this topics is getting boring
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
Lol I didn't realize it was that much, but if this thread gets one more page it will be the longest ever, and the posts are spaced out over a while, weeks apart almost.
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Wolfy Die-hard Fan Joined: 29 May 2010 Posts: 590 Location: Behind u |
EVERYONE STOP POSTING HERE XD
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
Thanks alot monkey sniper.
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Wolfy Die-hard Fan Joined: 29 May 2010 Posts: 590 Location: Behind u |
Yw
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wonderer Let The Truth Be Told Joined: 16 Oct 2009 Posts: 2221 Location: birth place of, TEXAS |
galm wrote: Thanks alot monkey sniper. huh |
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trineroks Chief Administrator Joined: 16 Oct 2009 Posts: 1770 Location: Southern Cali (UCLA) |
I do believe he's referring to Call of Duty or something. He and Wolfy apparently played Search and Destroy and Galm sucked lol.
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wonderer Let The Truth Be Told Joined: 16 Oct 2009 Posts: 2221 Location: birth place of, TEXAS |
trineroks wrote: I do believe he's referring to Call of Duty or something. He and Wolfy apparently played Search and Destroy and Galm sucked lol. oh |
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
umm, ya I dont like search, and monkey sniper is wolfys gamertag.
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Wolfy Die-hard Fan Joined: 29 May 2010 Posts: 590 Location: Behind u |
My beast gt and if ya wana play with me and David we play lots of search and demolition so get better
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
I just was sniping and there was some lag for me, I am not that bad at search but I hate demolition, headquarters is more fun and more xp.
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DaJollyRoger Mega-Poster Joined: 19 May 2010 Posts: 478 Location: In a galaxy far far away... |
I hate it when people talk about CoD..
I only play mine and starcraft |
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Mithoz Forum Conqueror Joined: 09 Mar 2010 Posts: 2429 Location: Down under |
DaJollyRoger wrote: I hate it when people talk about CoD.. I only play mine and starcraft check out allods online |
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DaJollyRoger Mega-Poster Joined: 19 May 2010 Posts: 478 Location: In a galaxy far far away... |
You and allods....
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Mithoz Forum Conqueror Joined: 09 Mar 2010 Posts: 2429 Location: Down under |
DaJollyRoger wrote: You and allods.... haha no doubt im addicted. playing right now |
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Wolfy Die-hard Fan Joined: 29 May 2010 Posts: 590 Location: Behind u |
Playg cod right now
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
Empire earth is my fav rts, I like cod, but maybe like halo more, and I like this game:)
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Wolfy Die-hard Fan Joined: 29 May 2010 Posts: 590 Location: Behind u |
Oh meh gershhhhhh infinity blade update
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wonderer Let The Truth Be Told Joined: 16 Oct 2009 Posts: 2221 Location: birth place of, TEXAS |
its for itouch 2nd gen
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Mithoz Forum Conqueror Joined: 09 Mar 2010 Posts: 2429 Location: Down under |
order and chaos ipod game is good as well
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vexko Very Active User Joined: 10 Jul 2010 Posts: 123 |
Zenonia 1 and 2 are good games for the ipod
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Mithoz Forum Conqueror Joined: 09 Mar 2010 Posts: 2429 Location: Down under |
theres this game called warfare incorporated thats not a bad game for ipod
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Wolfy Die-hard Fan Joined: 29 May 2010 Posts: 590 Location: Behind u |
wonderer wrote: its for itouch 2nd gen No it's 3G or 4g |
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
There's a game that I don't understand that comes with every iPod called iTunes, what the heck does it do?
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Wolfy Die-hard Fan Joined: 29 May 2010 Posts: 590 Location: Behind u |
Seriously dude -.-
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Mithoz Forum Conqueror Joined: 09 Mar 2010 Posts: 2429 Location: Down under |
galm wrote: There's a game that I don't understand that comes with every iPod called iTunes, what the heck does it do? not a very good game. makes you pay money to play |
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wonderer Let The Truth Be Told Joined: 16 Oct 2009 Posts: 2221 Location: birth place of, TEXAS |
Mithoz wrote: galm wrote: There's a game that I don't understand that comes with every iPod called iTunes, what the heck does it do? not a very good game. makes you pay money to play what do you get in return |
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Mithoz Forum Conqueror Joined: 09 Mar 2010 Posts: 2429 Location: Down under |
wonderer wrote: Mithoz wrote: galm wrote: There's a game that I don't understand that comes with every iPod called iTunes, what the heck does it do? not a very good game. makes you pay money to play what do you get in return you get to play some game of your choice |
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
Yay beta this is the longest thread ever!!!!!!!!!
Erm sry who's posts I deleted there was not supposed to be a not in there. |
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sam Die-hard Fan Joined: 19 Jun 2010 Posts: 982 Location: Far Far Away.. |
Mithoz wrote: wonderer wrote: Mithoz wrote: galm wrote: There's a game that I don't understand that comes with every iPod called iTunes, what the heck does it do? not a very good game. makes you pay money to play what do you get in return you get to play some game of your choice and it comes with music mmmmm music mmmmmm |
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
Only tenders songs or something though.
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doom Die-hard Fan Joined: 27 Mar 2010 Posts: 590 Location: Admins, dont remove my location. |
This has 20000 views 0.0 Woah.
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wonderer Let The Truth Be Told Joined: 16 Oct 2009 Posts: 2221 Location: birth place of, TEXAS |
doom wrote: This has 20000 views 0.0 Woah. You shouldn't care doom |
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doom Die-hard Fan Joined: 27 Mar 2010 Posts: 590 Location: Admins, dont remove my location. |
Why shouldent I?
Stupid post. |
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wonderer Let The Truth Be Told Joined: 16 Oct 2009 Posts: 2221 Location: birth place of, TEXAS |
Don't be so mean to your self it's ok it's not a "stupid post"
Why you ask cause it was 20,800 views when you posted On the 27(today) saying it was "20,000" Second it's views not post all you have to do to get views is load this page and then load a different topic page then load this page again to get 1 more view. |
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doom Die-hard Fan Joined: 27 Mar 2010 Posts: 590 Location: Admins, dont remove my location. |
Its more of a rounded figure.
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N104 Administrator Joined: 24 May 2012 Posts: 1382 Location: Pennsylvania |
Just wanted to say hi to everyone in B.E.T.A and i want to thank Galm for letting me in
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
btw n this is the largest thread ever
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N104 Administrator Joined: 24 May 2012 Posts: 1382 Location: Pennsylvania |
galm wrote: btw n this is the largest thread ever I noticed. It get's boring after reading the first 10 pages... |
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
Dont bother rereading lol
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N104 Administrator Joined: 24 May 2012 Posts: 1382 Location: Pennsylvania |
galm wrote: Dont bother rereading lol why did people bother to post if players shouldnt bother reading it? |
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