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pwn
WI Forum Novice

Joined: 23 Nov 2009 Posts: 6
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Posted: Fri Nov 27, 2009 10:57 am Post subject: <READ> This could DRAMATICLLY IMPROVE THE GAME |
Ok, heres my idea.
There should be more than just 1 thing you have to gather.
I think you should have to gather Stone and Gold as well, and stone could be used to make more buildings (Ill get into that) and gold will be used to get more units.
BUILDINGS:
I think you should add 1 more unit creater, called "Air Yard" or "Air Port".
Were you can obviously make air vehicles (They travel faster, and can shoot from a long distance, Downside: Low defense)
THEN A MAJOR THING IS TO BUILD A WALL!
Make it were we can build WALLS!
CITIZENS:
We should have citizens that build things, not things that just build on its own! It would be a GREAT HELP. Then we can make it more realistic.
These are some suggestions Ill be updating very soon.
PLEASE CONSIDER THEM!
Thanks.
(Also if you would like this to be done I can help code and make graphics for it.)
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BrianBSHS
Administrator Emeritus
Joined: 23 Jan 2009 Posts: 488 Location: Zimbabwe
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Posted: Fri Nov 27, 2009 12:07 pm |
Te game you are looking for is called age of empires.
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pwn
WI Forum Novice

Joined: 23 Nov 2009 Posts: 6
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Posted: Fri Nov 27, 2009 12:14 pm |
BrianBSHS wrote: Te game you are looking for is called age of empires.
I know, that's what I'm basing my opinions off. I can guarantee it will make the game better.
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BrianBSHS
Administrator Emeritus
Joined: 23 Jan 2009 Posts: 488 Location: Zimbabwe
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Posted: Fri Nov 27, 2009 12:21 pm |
If you want age of empires... go to age of empires.
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pwn
WI Forum Novice

Joined: 23 Nov 2009 Posts: 6
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Posted: Fri Nov 27, 2009 12:32 pm |
BrianBSHS wrote: If you want age of empires... go to age of empires.
Can we please stop being such a smartass?
Thanks.
There are no age of empire games for the ipod touch at all.
I'm just adding my opinions, and my suggestions, if you don't like them, then leave the thread, and don't post. You don't HAVE To post on every topic.
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BrianBSHS
Administrator Emeritus
Joined: 23 Jan 2009 Posts: 488 Location: Zimbabwe
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Posted: Fri Nov 27, 2009 12:46 pm |
I'm not saying I do. I'm just trying to express that your ideas, if all taken, would make this a rip off of AOE. Which somewhere would probably violate some copyright/patent issues. Stone and Gold are the exact same minerals use in that game, along with "citizens". Im not saying you cant have citizens; I'm just saying that this game does fine with out them. I mean really, next youre going to say, lets just start using town centers...
You can take ideas from other games... Just dont rip them off.
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pwn
WI Forum Novice

Joined: 23 Nov 2009 Posts: 6
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Posted: Fri Nov 27, 2009 1:16 pm |
BrianBSHS wrote: I'm not saying I do. I'm just trying to express that your ideas, if all taken, would make this a rip off of AOE. Which somewhere would probably violate some copyright/patent issues. Stone and Gold are the exact same minerals use in that game, along with "citizens". Im not saying you cant have citizens; I'm just saying that this game does fine with out them. I mean really, next youre going to say, lets just start using town centers...
You can take ideas from other games... Just dont rip them off.
Dont you think it would be better if we had citizens and abilities to make walls.
I think those 2 would be the best, citizens to build shit, and walls to protect.
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Ewindal
Mega-Poster

Joined: 04 Mar 2009 Posts: 285 Location: Norway
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Posted: Fri Nov 27, 2009 2:35 pm |
Walls; Aye
Citizzens; no way. Maybe a modification of a bulpup, but not citizens -.- A mining operationist can't carry around citizens
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elamre
Mega-Poster
Joined: 15 Dec 2008 Posts: 402 Location: the netherlands
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Posted: Fri Nov 27, 2009 4:07 pm |
(Also if you would like this to be done I can help code and make graphics for it.)
^^ contact scottlu, or lets build an own rts ehh? (i can help with ideas and such, and motivation  , a bit programm too, but not much. and i haz a friend which can make very nice 3d models, if only he haz time, contact me if ur thinking this is good idea!  )
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pwn
WI Forum Novice

Joined: 23 Nov 2009 Posts: 6
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Posted: Sat Nov 28, 2009 3:09 pm |
Well also 2 more things I think everyone can agree on:
ALLOW UNITS TO GO THROUGH UNITS!
- You don't know how many times Ive been playing multiplayer and someone wont move fast enough or they are afk. Its so annoying and frustrating
PLEASE NO MORE UNIT LIMIT
Sometimes I need to build like an invasion of like 400 but I cant.
Thanks
PS: Ive already made models for the wall (Because I was bored)
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Ewindal
Mega-Poster

Joined: 04 Mar 2009 Posts: 285 Location: Norway
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Posted: Sun Nov 29, 2009 2:30 pm |
I would rather suggest that units move if you want to pass them.
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BrianBSHS
Administrator Emeritus
Joined: 23 Jan 2009 Posts: 488 Location: Zimbabwe
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Posted: Sun Nov 29, 2009 7:29 pm |
Citizens are a bad idea, the system that is in place now works and is from the original game. i saw we keep it. Not only that, units do move when you are trying to pass them, the problem is getting your ally's units to move while you're trying to pass them.
I'd like to see an option where if you highlight part of your army, and one of your miners get in there by mistake, your miners don't move with the army.
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T-33 Lib
Very Active User

Joined: 26 Jul 2009 Posts: 164 Location: Singapore
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Posted: Sun Nov 29, 2009 10:43 pm |
I like the idea of miners and dominions not following if group selected.
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kilik8880
Very Active User

Joined: 21 Oct 2009 Posts: 185
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Posted: Thu Dec 31, 2009 9:05 pm Post subject: Well.... |
I thik walls are a great idea
also rhey should make air AND naval units
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trundley
Semi-frequent Poster

Joined: 16 Jan 2010 Posts: 41 Location: United Kingdom, England
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Posted: Sat Jan 16, 2010 5:21 am Post subject: citizens wtf? |
walls are win if they have LIMITED HEALTH LIKE IN DUNE 2000 hmmmm i would like to see planes and repair pads in this game, as well as BIGGER maps, i can run a group of 5 mg guys and 5 rocket guys round a map stupidly quick. Also more sounds and graphics i know the game is only small file size, so there is no harm in beefing it up a little
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trineroks
Chief Administrator

Joined: 16 Oct 2009 Posts: 1770 Location: Southern Cali (UCLA)
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Posted: Mon Mar 08, 2010 10:53 am |
air units and walls yes
gold and stone? im sry but this is warfare incorporated. we mine galaxite
civilians would be useless. If ure gunna add building units make em like SCVs 
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