N@TE wrote:
The map "Chess" has been updated by me in order to reflect the following modifications:
- I shrunk the map size, but not the playing area. The map is now the correct size for the playing field. This was done to fix the unfairness problem that Blue could built an army outside of the playing arena and attack Red; that was unfair to Red.
- While shrinking, I had to move the Galaxite Processors and Bullpups for both sides (Blue and Red) and on both sides on the map (left and right), or else it registered the map as unreachable.
- In order to preserve fairness for the bottom side (Blue), Red's (the top side) initial Security Guard army has been cut by 25%. Before Red started off with 16 Security Guards, but now Red starts off with 12. Blue's Security Guard count has remained untouched.
The other map in this pack, titled "Team Siege", has not been modified in any way.
Nate
thanks Nate, though I did enjoy being able to sneak outside the box on that map to attack from the outside in. I do remember it being possible for both sides to do that also.
and remember to fix the terrain unreachable error you don't have to move units, just place dud terrain over a blocking object. e.g. a background square of grassy over some walls will do the trick.