Posted: Thu Oct 01, 2009 6:49 am Post subject: Medics (repairmen?)
The units in this game have nothing to repair them, so maybe we could add a few new infantary types to the short list (compared to tank types). A unit to heal infantary (not called 'medic' that's from several other games)and a unit like a repairman to repair tanks would be good to.
I was trying to fix this problem by introducing a ranking system for the units.
-Kill 5 units => receive 1 star (Adds damage+small health boost)
-Kill 10 units => receive another star (Adds armor+another small health boost)
-Kill 20 units => receive final star (Adds ability to regenerate health)
Posted: Fri Oct 30, 2009 6:22 am Post subject: Repair Center
Create a building called the Repair Center. Model it after the Galaxite Processor.
It can only repair vehicles, not infantry. One vehicle can enter at a time.
Use the same amount of time that it takes to dump Galaxite per vehicle.
Charge 50% of the cost of the vehicle times the percentage amount of damage for the repair.
Allow selection of groups of vehicles and have them wait in line, just like Bullups entering the processor, for them to get repaired.
Joshuaiscool Semi-frequent Poster
Joined: 20 Aug 2009 Posts: 35
Posted: Fri Nov 06, 2009 4:26 pm Post subject: Infantery?
Yea but we should have medics or a hospital or something...
Otherwise it just makes infantary more crap. It's already an unbalenced system since there aren't bunkers. The only reason I get infantary in starcraft and C & C is cause that are great in bunkers.