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Twin_Pixel
Developing Poster
Joined: 05 Oct 2003 Posts: 14 Location: Stockholm, Sweden
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Posted: Fri Oct 24, 2003 4:18 am Post subject: Laggy unit selection |
I just wanted to point out that the selection of units is a bit choppy (just as with the menus). I'm playing on a Tungsten T3, and despite what people say about the patch, it does not solve the problem.
It's not a major problem, but it is indeed irritating.
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claxbane
Site Admin

Joined: 15 Aug 2003 Posts: 331 Location: Seattle, WA
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Posted: Mon Oct 27, 2003 1:11 am |
we'll look into it.
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Twin_Pixel
Developing Poster
Joined: 05 Oct 2003 Posts: 14 Location: Stockholm, Sweden
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Posted: Mon Oct 27, 2003 9:25 am |
Alright, I just overclocked my Tungsten T3 to 588 MHz with PXA Clocker, and the unit selection problem disappeared, along with the choppy menus.
Still though, if it lags on a non-clocked 400 MHz Tungsten T3, I can just imagine how bad it works on a 200 MHz Sony CLIÉ.
It shouldn't need around 600 MHz to work flawlessly, should it?
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scottlu
WI Founder

Joined: 15 Aug 2003 Posts: 1773
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Posted: Fri Oct 31, 2003 12:05 pm |
There is something different about the T3, most likely video ram speed. If you play on a Tungsten C, also 400mhz, you'll see it's very very fast.
Some units with slower cpus have fast video ram access, and in some cases appear faster than units with faster cpus but slower video ram access.
If it's too slow for you, you can install htdata816.pdb and run at full-screen low-res (160x240, accessible from the Display option), which will will have 1/4th the pixels to update.
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Twin_Pixel
Developing Poster
Joined: 05 Oct 2003 Posts: 14 Location: Stockholm, Sweden
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Posted: Fri Oct 31, 2003 5:19 pm |
[quote="scottlu"]There is something different about the T3, most likely video ram speed. If you play on a Tungsten C, also 400mhz, you'll see it's very very fast.
Some units with slower cpus have fast video ram access, and in some cases appear faster than units with faster cpus but slower video ram access.
If it's too slow for you, you can install htdata816.pdb and run at full-screen low-res (160x240, accessible from the Display option), which will will have 1/4th the pixels to update.[/quote]
Well, I'd rather overclock my T3 to 588 MHz and play. Then everything runs smoothly.
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Steven
WI Forum Novice

Joined: 11 Dec 2003 Posts: 5 Location: Texas
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Posted: Thu Dec 11, 2003 4:25 pm |
my 33mhz m505 is plenty smooth, just a bit hard to see everything though, but it's beter than you'd expect, this game is awesome, can i say that enough!?!
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