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Magrathea
Author Message
Ewindal
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Joined: 04 Mar 2009
Posts: 285
Location: Norway
 Post Posted: Fri Apr 03, 2009 11:37 am  Post subject: Magrathea

Description:
This is currently just the two first missions of a longer scenario I am planing to create.
Andy lands on Magrathea (Hitchhiker's Guide to the Galaxy, anyone?), where ACME plans to start a huge mining-facility. There are huge concentrations of Galaxite on the planet, and there will be a fight to the death ion the planets surface.

Author:
Ewindal

History:
v 0.26.7.3

Attachment:
M1.pdb (6.54 KB, downloaded 2384 times)

Last edited by Ewindal on Tue Apr 14, 2009 9:04 am; edited 3 times in total
elamre
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Joined: 15 Dec 2008
Posts: 402
Location: the netherlands
 Post Posted: Sat Apr 04, 2009 1:23 am  

cool map! keep up the good work! i like it :D
Ewindal
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Joined: 04 Mar 2009
Posts: 285
Location: Norway
 Post Posted: Sun Apr 05, 2009 9:50 am  

elamre wrote:
cool map! keep up the good work! i like it :D


Thanks ^^ Im working on the third map now in this very moment.
elamre
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Joined: 15 Dec 2008
Posts: 402
Location: the netherlands
 Post Posted: Sun Apr 05, 2009 10:23 am  

Can't wait for the next one!:)
Ewindal
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Joined: 04 Mar 2009
Posts: 285
Location: Norway
 Post Posted: Mon Apr 06, 2009 10:00 am  

The new version with M3 is now realeased.

CAUTION: M3 is maybe a bit hard ATM. If there are many people complaining about this, i will balance it (the map aint 100 % complete yet, but it's playable wit enemy AI)
elamre
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Joined: 15 Dec 2008
Posts: 402
Location: the netherlands
 Post Posted: Mon Apr 06, 2009 11:35 am  

I'm gona test it 2morrow! It's a bit late right now...
Ewindal
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Joined: 04 Mar 2009
Posts: 285
Location: Norway
 Post Posted: Wed Apr 08, 2009 6:31 am  

Everyone should consider to play those maps!
Ewindal
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Joined: 04 Mar 2009
Posts: 285
Location: Norway
 Post Posted: Thu Apr 09, 2009 12:23 pm  

Are there anyone who wants to see more missions? There are no replies xP
elamre
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Joined: 15 Dec 2008
Posts: 402
Location: the netherlands
 Post Posted: Thu Apr 09, 2009 1:27 pm  

More = better:D
Ewindal
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Joined: 04 Mar 2009
Posts: 285
Location: Norway
 Post Posted: Thu Apr 09, 2009 1:42 pm  

elamre wrote:
More = better:D


Then I'll start on M4 tomorow!
Ewindal
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Joined: 04 Mar 2009
Posts: 285
Location: Norway
 Post Posted: Thu Apr 09, 2009 3:58 pm  

Oh. I just figured that I'm not finished with M2 yet. D'oh!
dlamet
Established Forum User
Joined: 09 Sep 2008
Posts: 90
Location: Tigard, OR US
 Post Posted: Mon Apr 13, 2009 11:53 am  Post subject: Feedback

M1: Magrathea
o Good, aggressive enemy
o Seemed like the mission ended abruptly, even before I'd
really defeated the enemy, and there was no indication of a timer.

M2: Expanding
o I can't build bullpups. Is that by design?
o What's up with the restricted zone in the SW?
o With OMNI set to not repair buildings, seems too easy to jot down
with a security guys & destroy the HQ to win the game.

M3: Coming to Aid
o Nice map
o OXAN never came into play for me
o Again, probably need OMNI to repair their buildings, and maybe not
put the HQ where it can be destroyed from outside the base
Ewindal
Mega-Poster


Joined: 04 Mar 2009
Posts: 285
Location: Norway
 Post Posted: Tue Apr 14, 2009 5:55 am  Post subject: Re: Feedback

dlamet wrote:
M1: Magrathea
o Good, aggressive enemy
o Seemed like the mission ended abruptly, even before I'd
really defeated the enemy, and there was no indication of a timer.

M2: Expanding
o I can't build bullpups. Is that by design?
o What's up with the restricted zone in the SW?
o With OMNI set to not repair buildings, seems too easy to jot down
with a security guys & destroy the HQ to win the game.

M3: Coming to Aid
o Nice map
o OXAN never came into play for me
o Again, probably need OMNI to repair their buildings, and maybe not
put the HQ where it can be destroyed from outside the base


Thanks for the reply. I will edit some stuff right now. Like the restricted zone in M2, and maybe some clearer mission-briefing in M1. And repair =D

Updates in following versions:
o Better mission-briefing in M1
o More Galaxite in M1
o Diferent AI for diferent dificulties
o Other Unit available (All missions)
o No restricted zones
o Better HQ-placement
o Agressive OXNA AI
o Some extra secret stuff in M3
o M4, introducing the Replicator!
Ewindal
Mega-Poster


Joined: 04 Mar 2009
Posts: 285
Location: Norway
 Post Posted: Tue Apr 14, 2009 9:05 am  

There M1 is out for testing. I would like to see your comments.

Goals left:
x Better mission-briefing in M1
x More Galaxite in M1
x Diferent AI for different dificulties (M1)
x Other Unit available (M1)
o No restricted zones
x Better HQ-placement (M1)
o Agressive OXNA AI
o Some extra secret stuff in M3
o M4, introducing the Replicator!
dlamet
Established Forum User
Joined: 09 Sep 2008
Posts: 90
Location: Tigard, OR US
 Post Posted: Tue Apr 14, 2009 9:12 am  Post subject: New version?

Love to retest for you. Where do I get the new version? I can only download the post at the beginning of this thread, and it's the old version. Is it in another thread?

Thanks, Dan
Ewindal
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Joined: 04 Mar 2009
Posts: 285
Location: Norway
 Post Posted: Tue Apr 14, 2009 9:21 am  

Ill create a new topic then. Look for "Magrathea - Beta"
Ewindal
Mega-Poster


Joined: 04 Mar 2009
Posts: 285
Location: Norway
 Post Posted: Fri May 01, 2009 11:50 am  

After looking through my maps, I figured that level 2 was realy bad. Ill remove it, unless you people want it to stay.
elamre
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Joined: 15 Dec 2008
Posts: 402
Location: the netherlands
 Post Posted: Sat May 02, 2009 7:02 am  

no, nobody wants it. that one was really really really bad :|

lol, never played it though :p
Ewindal
Mega-Poster


Joined: 04 Mar 2009
Posts: 285
Location: Norway
 Post Posted: Sat May 02, 2009 7:59 am  

elamre wrote:
no, nobody wants it. that one was really really really bad :|

lol, never played it though :p


=O Youre PSYCHIC!
elamre
Mega-Poster
Joined: 15 Dec 2008
Posts: 402
Location: the netherlands
 Post Posted: Sat May 02, 2009 8:42 am  

lol