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Special Forces Recon Unit
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mrpinkeye
Semi-frequent Poster


Joined: 25 Sep 2003
Posts: 30
Location: Denver, CO, USA
 Post Posted: Mon Sep 29, 2003 10:51 am  Post subject: Special Forces Recon Unit

Imagine having a unit that has a normal and a stealth mode. Selecting the unit will allow you to change its mode, much like telling your command center to transform. Stealth mode would cause the unit to move extremely slow, but allow it to move into enemy territory virtually undetected. The recon unit should only be detected if an enemy unit was fairly close and the recon unit was moving. If the recon unit is stationary, the enemy unit should need to be VERY close in order to detect it. The recon unit could also be used to “paint” targets for air strikes using laser-targeting systems.
DBZ-GOKU-
Mega-Poster


Joined: 15 Aug 2003
Posts: 493
Location: Utah
 Post Posted: Mon Sep 29, 2003 2:38 pm  

To add to that, you would also need to make it so that it can always be detected by guard towers. Also, when it shoots, you should be able to see it for a second too.
mrpinkeye
Semi-frequent Poster


Joined: 25 Sep 2003
Posts: 30
Location: Denver, CO, USA
 Post Posted: Mon Sep 29, 2003 3:42 pm  

I don't think guard towers should get any special privileges, except maybe a more sensitive viewing area.

I didn’t think to mention that shooting would be a dead give away. Maybe it would make the guy visible for some amount of time. Due to the AI’s fire-at-will attitude, the desired “hold position” feature would also be needed.