Forum Archive. A read-only snapshot of the Warfare Incorporated forums (2003–2020), preserved for historical purposes.  ·  warfareincorporated.com
Warfare Incorporated Forum

Multiple players against computer :)
Author Message
thealarmguys
WI Forum Novice
Joined: 20 Nov 2006
Posts: 1
 Post Posted: Tue Nov 21, 2006 1:03 pm  Post subject: Multiple players against computer :)

Does anyone know how to make side 1 and 2 allies so that they dont attack each other so that you can play 2 or 3 players against the computer?


:twisted:
idioticfuse
Very Active User


Joined: 30 May 2009
Posts: 103
Location: somewhere out there... or here...
 Post Posted: Mon Jun 08, 2009 5:27 am  

Go to triggers. Then, if you have already done so, modify the trigger with a condition of "Mission Loaded". If you didn't, create one. Then, go to the actions. Find "Allies". Then, click on the blue text to change it. When you're done, click OK
Ewindal
Mega-Poster


Joined: 04 Mar 2009
Posts: 285
Location: Norway
 Post Posted: Mon Jun 08, 2009 9:54 am  

Remember that Side 1 allies Side 2 doesn't mean that Side 2 won't attack Side 1 on sight!
Verdagon
Veteran Member
Joined: 05 Oct 2003
Posts: 1047
Location: San Luis Obispo, CA
 Post Posted: Mon Jun 08, 2009 6:28 pm  

Setting up a 2v2 battle is kind of difficult in warfare because when you join the game, you have no idea which players people are going to play as. So if it was Fred, Tom, Bill, and Joe and they want Fred and Tom vs Bill and Joe, they'd be out of luck, because the player arrangements are effectively random.

There's a way to compensate for this though. I had a map one time where four dominions started in the center of the map, one for each player. Those who wanted to be on team A would move to the left side of the map, those who wanted to be on team B would move to the right side of the map. Once the map detected two HQs on the same side, it would ally the players.