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| Warfare Incorporated Forum Index » M8: Hostile Takover » |
| Hard one |
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kerunt WI Forum Novice Joined: 19 Sep 2003 Posts: 5 |
Tried like 10 times already... still cant do it... but im not giving up
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crakerz Mega-Poster Joined: 17 Sep 2003 Posts: 353 Location: California Bay Area |
Try this:
1. Take four Raiders with you. Sneak down the west side and drop off three of them way over on the left. Jam down to the processing plant at the bottom with Raider #4. For best results, try to capture it with a Bullpup in it (it will become yours). Jam back up to where you left the three Raiders. Take them into the top area where you will see a VTS, a Warehouse, and a Generator. Direct a raider to the Gen and WH, and then the VTS. Go ahead of the guy toward the VTS to defend him until he takes over. Immediately produce some tanks ( I do 2 of each), and then a Bullpup. Either go yourself, or send a tank down right away to protect the Processor, cuz a Raider will try to retake it. With your tanks, build a force that begins to move east. As soon as you can, bring a Raider in to take over the HRC that is just east (and a little south) of the VTS. If you do this all quickly, the rest will be easy. |
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kerunt WI Forum Novice Joined: 19 Sep 2003 Posts: 5 |
Going to try, thanks for the tip
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kerunt WI Forum Novice Joined: 19 Sep 2003 Posts: 5 |
Passed it thanks to your tip
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dtrotzjr Developing Poster Joined: 13 Sep 2003 Posts: 22 Location: Modesto, CA |
This is one of my favorite levels, because it is different from the rest, and it isn't an easy level. I start out by moving my one offensive unit around the north and west perimeter so that I can see where the enemy is. Then I took a VTS, a power gen and a galaxite warehouse and built 3 broadswords, and 3 eagles. I took another corp raider further SW to the galaxite processor, and took that. I then used my broadswords to take out any gunner towers. Once I got this far I have established a strong enough foothold to begin taking more ground and moving in closer to the HQ. Be sure to keep at least one corp raider for the HQ once the area is secure move him in.
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jessi_9783 WI Forum Novice Joined: 20 Sep 2003 Posts: 1 |
Try this:
1. Take four Raiders with you. Sneak down the west side and drop off three of them way over on the left. Jam down to the processing plant at the bottom with Raider #4. For best results, try to capture it with a Bullpup in it (it will become yours). Crakerz, how did you get Andy to capture the processing plant without getting shot by T-29 Broadsword Thanks |
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BobT Developing Poster Joined: 18 Sep 2003 Posts: 13 Location: Texas |
I have tried completing this level at least a dozen times with the hints and strategies posted here and still cannot complete. The raiders are extremely slow and, at times, my crew is unresponsive (I tell them to move one direction and they go another). When I finally get about 6 tanks and Andy is 100% I try going towards the HQ and meet with a lot of resistance, about 15-20 men and 10 tanks. Frustrating...
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claxbane Site Admin Joined: 15 Aug 2003 Posts: 331 Location: Seattle, WA |
[quote="BobT"]I have tried completing this level at least a dozen times with the hints and strategies posted here and still cannot complete. The raiders are extremely slow and, at times, my crew is unresponsive (I tell them to move one direction and they go another). When I finally get about 6 tanks and Andy is 100% I try going towards the HQ and meet with a lot of resistance, about 15-20 men and 10 tanks. Frustrating...[/quote]
THIS IS A LEVEL SPOILER! There is a very simple way to beat this level and it only takes about 4 corporate raiders to do it. 1) Use andy to take out any guys hanging out near the NW corner. 2) Take two raiders down the left side side of the map, watch out for patroling units and towers. Use the two raiders to take over the two power generators. 3) Take Andy back up to the raiders you left at the top. Start to move along the top of the map. Resist the urge to take over any buildings. Defend the raiders, keeping them some distance behind andy because you are going to have to play cat and mouse with the enemy units over by the HQ. 4) Use one of your raiders to take over the power generator near the middle top of the map (above the HQ). At this point all the towers are now deactivated and you can simply use andy to kill off all the units protecting the HQ and then send in your raiders. Try this out and see if you get anywhere Hope this helps. PS. Using this method you can probably beat the level in under 6 minutes on hard difficulty. I think the best time I am aware of is something around 3 minutes. |
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BobT Developing Poster Joined: 18 Sep 2003 Posts: 13 Location: Texas |
Thanks claxbane. I completed the level (finally) a couple of hours before your post but, I am going to keep your strategy for the other difficulty levels. Much appreciated.
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claxbane Site Admin Joined: 15 Aug 2003 Posts: 331 Location: Seattle, WA |
[quote="BobT"]Thanks claxbane. I completed the level (finally) a couple of hours before your post but, I am going to keep your strategy for the other difficulty levels. Much appreciated.[/quote]
No Problem! Hope it helps. It turns out there are lots of things in the game where if you know a secret, the level can become easy. Hmmm, wonder if people are interested in spoilers? |
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jonnor WI Forum Novice Joined: 12 Oct 2003 Posts: 1 |
It seems that I do not have andy with me at this level, how does this happen? I only have the four raiders... |
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crakerz Mega-Poster Joined: 17 Sep 2003 Posts: 353 Location: California Bay Area |
I replayed this level at the "hard" setting, and used a different stragegy. Is was actually surprisingly easy. I took Andy and two Raiders (two because one might bite the dust) and went east straight across the top edge. I would drop the Raiders off and forage ahead a bit, then go back for them, and so on, until I got close to the HQ. Then it was simply a matter of choosing the moment when nobody was around. Tell the Raiders to overtake the HQ, and engage the tower near the HQ with Andy. The tower should focus on Andy. Even if it locks on to one raider, the other will make it through......all in under ten minutes.
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Grandizer Developing Poster Joined: 16 Sep 2003 Posts: 21 |
Hey, how about taking over their entire encampment? Now that's hostile takeover. That's alot more fun than just sending raiders in to take over the darn HQ. Of course, it took me at least a good 1/2 hour to an hour to do it...
But I had a lot of fun doing it. Look at all that blue... [img]http://www.pdaavenue.com/forum/attachment.php?s=c247979ca4026d0da000bffa001f945b&postid=31733[/img] |
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longroad WI Forum Novice Joined: 26 Nov 2003 Posts: 1 |
deleted: wrong thread
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ajcross Very Active User Joined: 23 Dec 2003 Posts: 113 Location: Kansas City |
The AI loves to throw troops while you hold an area, trying to retake it.
Hmm, I've always taken the Power, Storage and Vehicle buildings in the NW and build two T-29 for backup. Then I take the west side Power plant and Processor with a Bullpup. Be careful fighting the T-33 by the Processor. Start building some more tanks and a Bullpup. Then I get the R&D and Human Resources. With more Raiders, I take the rest of the map. I built eleven extra and got a double promotion. Using the scout: He has a range of 5, one further than a rocket. Get in range and plink the enemy. Vs Infantry: One shot to take these out. Try to string them out so that you can sit still and take them out as they come. Use other units to take out vehicles. Vs Vehicles: Fire and retreat until you blow them up. Retreating a diagonal spot lets you shot and move without a delay. Using one horizontal or vertical step requires a wait before you shoot. Use two steps to stay out of range and to have no delay when firing. Vs T-33 Liberator: These will kill if you stay in range. Always use a two step retreat. Vs Towers: move into its attack range to take the fire, then have your other units attack the tower. |
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Trigger WI Forum Novice Joined: 24 Jan 2004 Posts: 1 |
Woah, I finally beat it! I took out the three power generators and the VTS, and then made three broadswords-- 1 to protect the base and 2 to pose as decoys as Andy and 2 raiders made their way east. Once the power was out, it was simple to take the base.
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dancer402 Mega-Poster Joined: 12 Feb 2005 Posts: 294 Location: Monument CO |
this level is sooooooo fun... save a ton
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rupertofly Developing Poster Joined: 20 Dec 2008 Posts: 15 |
argh have tryed every steatergy so far and none have worked for me
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N@TE Chief Administrator Emeritus Joined: 06 Dec 2009 Posts: 985 Location: Colorado |
1. It's good to just take a walk around the area just so you know where everything is. Only need to do once.
2. Save as many Raiders as possible. Try not to lose more than one raider. 3. Take over VTS & destroy it. 4. Create an army of MEN. It's cheaper and way more effective in this mission. 5. Follow a Raider with Andy until it's at its building to kill people trying to kill it. 6. TAKE OUT THE POWER! Send about 3 Raiders to destroy the power. |
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galm ForeRunner Joined: 18 Oct 2009 Posts: 2382 Location: New York |
This mission was kinda tough but if u capture the galaxite proccessor south and while the bullpup is in it it's easy because u can get some cash while building vehicles.
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