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Warfare Incorporated Forum

Why bother?
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guitarist809
Veteran Member


Joined: 08 Jan 2005
Posts: 1234
 Post Posted: Wed Sep 14, 2005 6:17 pm  Post subject: Why bother?

Why do we even bother saying new cool things if warfare isn't going to come out with another version? "Warfare had a long life" as Verdagon puts it, that is indeed true. By the way it seems, warfare was around in 2003 and made it up until around the middle of 2005. 2.5 years!!!

I am just wondering when Version 1.2 came out 2005? 2004??


It also seems that me and P.kitty are the only ones who actually use this forum anymore.



WE NEED SOME NEW MEMBERS!!!!!!!!!!!!

I can remember back in january when I became a member - I would post in every topic and just wait until someone would respond, not anymore, it can take a few months just for someone to post in a topic: especially the level help ones. I remember when all the following users used to be on all at the same time: Alfex, guitarist809, Vontak, Hudra, !!HUDRA!!, White_Knight, and Phillipearl.

Once again, not anymore - these forums are officially dead.
Unless another version of Warfare Incoporated comes out soon, its very existance will dicipate into the collection of "Games that used to be popular but aren't anymore" colum and then in the "Games that nobody even thinks about or plays anymore" and lastly "Games that are about to be deleted in 5, 4, 3, 2, ..." colum.


I miss playing warfare with everyone.
P.Kitty
Die-hard Fan


Joined: 27 Jul 2005
Posts: 585
Location: AZ, no DST
 Post Posted: Thu Sep 15, 2005 8:36 pm  

I sugest we all send many letters to contact@spiffcode.com and tell them to comeout with a new version, and tell them to look at this forum

other than that, why bother?
guitarist809
Veteran Member


Joined: 08 Jan 2005
Posts: 1234
 Post Posted: Fri Sep 16, 2005 8:10 pm  

I've sent them 8 emails and no reponse in over 3 months, 3 MONTHS!!!
Verdagon
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Joined: 05 Oct 2003
Posts: 1047
Location: San Luis Obispo, CA
 Post Posted: Sat Sep 17, 2005 10:14 am  

Maybe we can get all the palm programmers here together and make a palm game based on the warfare story, that could help it.
P.Kitty
Die-hard Fan


Joined: 27 Jul 2005
Posts: 585
Location: AZ, no DST
 Post Posted: Sat Sep 17, 2005 11:25 am  

woah, verdagon?! I thought you'd never be back, cool
Verdagon
Veteran Member
Joined: 05 Oct 2003
Posts: 1047
Location: San Luis Obispo, CA
 Post Posted: Sat Sep 17, 2005 12:26 pm  

I'm not back. I just check every few days or so.
P.Kitty
Die-hard Fan


Joined: 27 Jul 2005
Posts: 585
Location: AZ, no DST
 Post Posted: Sat Sep 17, 2005 6:55 pm  

noone plays warfare anymore
guitarist809
Veteran Member


Joined: 08 Jan 2005
Posts: 1234
 Post Posted: Sat Sep 17, 2005 7:14 pm  

Do you play warfare anymore P.kitty?

Just wondering - when did you start playing warfare?


Random say: Lavalamps are cool!
P.Kitty
Die-hard Fan


Joined: 27 Jul 2005
Posts: 585
Location: AZ, no DST
 Post Posted: Sun Sep 18, 2005 1:28 pm  

yeah, I'm oldschool, I still like like warfare
I started playing at about the 20th of july
oh, and lava lamps ARE cool
crakerz
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Joined: 17 Sep 2003
Posts: 353
Location: California Bay Area
 Post Posted: Sun Sep 18, 2005 6:20 pm  

Considering that many members are students, this forum is often dead when school starts.
guitarist809
Veteran Member


Joined: 08 Jan 2005
Posts: 1234
 Post Posted: Sun Sep 18, 2005 6:32 pm  

lol, I sorta noticed that, but back in March of 2005, there were a ton of people on the forums.
P.Kitty
Die-hard Fan


Joined: 27 Jul 2005
Posts: 585
Location: AZ, no DST
 Post Posted: Sun Sep 18, 2005 9:06 pm  

i wish i had been here then
guitarist809
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Joined: 08 Jan 2005
Posts: 1234
 Post Posted: Mon Sep 19, 2005 4:34 pm  

I wish I used the forums more back then :lol:
P.Kitty
Die-hard Fan


Joined: 27 Jul 2005
Posts: 585
Location: AZ, no DST
 Post Posted: Mon Sep 19, 2005 6:11 pm  

lol
guitarist809
Veteran Member


Joined: 08 Jan 2005
Posts: 1234
 Post Posted: Fri Sep 30, 2005 2:57 pm  

yea, its too bad that the forums are dead now...
P.Kitty
Die-hard Fan


Joined: 27 Jul 2005
Posts: 585
Location: AZ, no DST
 Post Posted: Fri Sep 30, 2005 4:53 pm  

you and me seem to be the only ones left constantly posting
guitarist809
Veteran Member


Joined: 08 Jan 2005
Posts: 1234
 Post Posted: Fri Sep 30, 2005 7:38 pm  

yea, unfortunatly.
Verdagon
Veteran Member
Joined: 05 Oct 2003
Posts: 1047
Location: San Luis Obispo, CA
 Post Posted: Fri Sep 30, 2005 7:51 pm  

About school...

Warfarers' playing is affected by two factors: how new warfare is, and whether school is in.

Right now, while warfare is old and school is in, it's at a low. There's two negative factors here.

So unless we all lose touch completely, there will be some rising of warfarer's playing when school is out. But of course, it will be even older then, so it diminishes the rise a bit.

All in all, maybe a few people will play next summer.
P.Kitty
Die-hard Fan


Joined: 27 Jul 2005
Posts: 585
Location: AZ, no DST
 Post Posted: Fri Sep 30, 2005 8:32 pm  

quite possible, but definetly less than last time, with a new version, we'ed have both good factors and then there would be loads of people playing
dancer402
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Joined: 12 Feb 2005
Posts: 294
Location: Monument CO
 Post Posted: Mon Oct 03, 2005 2:58 pm  

im finally back
palm101
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Joined: 15 Jun 2005
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 Post Posted: Mon Oct 03, 2005 3:03 pm  

yay
dancer402
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 Post Posted: Mon Oct 03, 2005 3:07 pm  

i know
palm101
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 Post Posted: Mon Oct 03, 2005 3:17 pm  

u were gone for a litle while.
P.Kitty
Die-hard Fan


Joined: 27 Jul 2005
Posts: 585
Location: AZ, no DST
 Post Posted: Mon Oct 03, 2005 7:52 pm  

the more ppl the better right?
Wizard
Established Forum User


Joined: 30 Nov 2003
Posts: 68
Location: Bristol, England
 Post Posted: Tue Oct 04, 2005 12:33 am  

Hi all,

I can tell that there are a a few unhappy people here.
Let me tell you my side of the story...

I have was one of the orginal beta-testers for the game, along with quite a few others, one of which I belive was Verdagon. My personal contribution to the game was writting the help file for the level editor.

There was a time when my Palm was never switched off, and I was playing Warfare 24x7. Maps were created, levels were tested, changed and retested. It was an exciting time for everyone. The game was another step forward in the advancement of the Palm as a gamming platform.

However, I no longer play Warfare and haven't for quite a long time. The game is old. Apart from a few new levels here and there, it's the same thing over and over. I got bored with it.

You may be angry that others do not feel the same passion for the game that you have now, and that I once had, but things change.

The game is a few years old now, with no major updates or changes and my guess is that the developers have moved on to other projects.

I am not saying to just give up.! Keep playing, keep creating new and better levels, but just remember that one day you too will get bored with the game and more on.

Thanks for listening.

Wizard
palm101
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Joined: 15 Jun 2005
Posts: 308
 Post Posted: Tue Oct 04, 2005 3:05 pm  

When did the game come out?
P.Kitty
Die-hard Fan


Joined: 27 Jul 2005
Posts: 585
Location: AZ, no DST
 Post Posted: Tue Oct 04, 2005 4:12 pm  

so far I seem toe njoy the game very much, when DID it come out?
MysticNova
WI Forum Novice
Joined: 03 Apr 2005
Posts: 8
 Post Posted: Tue Oct 04, 2005 10:48 pm  

if warfare is boring, then you programers should update the game...add new stuff like new vehicles...new buildings ....maybe even superpowers....if warfare turns out like this i prefer the game to be not created at all.......its a real waste of money,time and effort

i know its easy to say but if warfare turns out like this .......something must be done..........
!HUDRA!
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Joined: 28 Apr 2005
Posts: 460
Location: Big Bear California
 Post Posted: Wed Oct 05, 2005 6:27 am  

DUDE read!!!! no updates, WI IS TRASH!!! EVERYTHING IS GONE!!!!
P.Kitty
Die-hard Fan


Joined: 27 Jul 2005
Posts: 585
Location: AZ, no DST
 Post Posted: Wed Oct 05, 2005 5:55 pm  

as much as i love warfare I have to agree with hudra, it's crap compared to programs being updated (but is still an awesome game)
Verdagon
Veteran Member
Joined: 05 Oct 2003
Posts: 1047
Location: San Luis Obispo, CA
 Post Posted: Wed Oct 05, 2005 7:26 pm  

Warfare is dead, 'tis true.

But games are like phoenixes. Out of the ashes rise new games, a lot of the times.

For example, I remember a PPC game called "Arvale: Journey of Something", where they released the first game and it was pretty cool. Then it got old. So they modified it a little bit and released it again.

It would be cool if the gods took away all the current units, made some new ones with new looks, added a few, a bit of functionality, and a new story (of course it would take a long time to do all this). This would pretty much fool people into thinking its a new game, and get better sales (not to mention nobody whining about "i bought the first one, gimme this one free")

But I ramble. This won't happen, because theres many more possible things that could have happened:
- They got tired of palm programming
- They are very tired of the warfare code (after looking at it for two years)
- They just hate our guts (but we're angels, so this isn't that probable)
- They lost the source code
- The engine beneath warfare can't support anything new
- Memory demands are already close to critical

But I ramble more...

Anyway, those are two opposite views of things that could happen.
palm101
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Joined: 15 Jun 2005
Posts: 308
 Post Posted: Wed Oct 05, 2005 8:48 pm  

- They lost the source code

Lol, i hightly doubt that.

The should become a new game.
guitarist809
Veteran Member


Joined: 08 Jan 2005
Posts: 1234
 Post Posted: Sat Oct 08, 2005 12:22 pm  

I wish I had the source code for WI, I then could (maby) do a little changin to it, making a new version.
Verdagon
Veteran Member
Joined: 05 Oct 2003
Posts: 1047
Location: San Luis Obispo, CA
 Post Posted: Sun Oct 09, 2005 8:52 am  

It would take forever to get to know the code though. It took them TWO YEARS to make it, so its gotta be huge.
P.Kitty
Die-hard Fan


Joined: 27 Jul 2005
Posts: 585
Location: AZ, no DST
 Post Posted: Sun Oct 09, 2005 6:49 pm  

it would be awesome if one of you bought the source code and all rights to warfare. That would imply a new version.
guitarist809
Veteran Member


Joined: 08 Jan 2005
Posts: 1234
 Post Posted: Sun Oct 09, 2005 9:10 pm  

it took them TWO YEARS

Two programmers
Didn't work on it all the time.
dancer402
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Joined: 12 Feb 2005
Posts: 294
Location: Monument CO
 Post Posted: Mon Oct 10, 2005 10:46 am  

what language wus it in?
palm101
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Joined: 15 Jun 2005
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 Post Posted: Mon Oct 10, 2005 11:49 am  

I'd bet it was in either C++ or C#
!HUDRA!
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Location: Big Bear California
 Post Posted: Mon Oct 10, 2005 2:32 pm  

I bet basic lol
P.Kitty
Die-hard Fan


Joined: 27 Jul 2005
Posts: 585
Location: AZ, no DST
 Post Posted: Mon Oct 10, 2005 5:32 pm  

it sounds to me like C. C++ though would be easier to do complexity. I know a little C, some VB and Java
!HUDRA!
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Joined: 28 Apr 2005
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Location: Big Bear California
 Post Posted: Mon Oct 10, 2005 5:42 pm  

ITS BASIC!!!!!!!!!!!!!!!!!!! lol
P.Kitty
Die-hard Fan


Joined: 27 Jul 2005
Posts: 585
Location: AZ, no DST
 Post Posted: Mon Oct 10, 2005 5:44 pm  

I like basic, but know VERY little of it
!HUDRA!
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Joined: 28 Apr 2005
Posts: 460
Location: Big Bear California
 Post Posted: Mon Oct 10, 2005 5:58 pm  

I know very alot
P.Kitty
Die-hard Fan


Joined: 27 Jul 2005
Posts: 585
Location: AZ, no DST
 Post Posted: Mon Oct 10, 2005 8:27 pm  

Do you? I've been trying to do graphics on my pda using smallbasic, could you get me some sample code?
!HUDRA!
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Joined: 28 Apr 2005
Posts: 460
Location: Big Bear California
 Post Posted: Tue Oct 11, 2005 6:12 am  

well I never herd that program hmm i use ybasic
dancer402
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Joined: 12 Feb 2005
Posts: 294
Location: Monument CO
 Post Posted: Tue Oct 11, 2005 8:33 am  

it might be java but i doubt it probabaly C++
palm101
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Joined: 15 Jun 2005
Posts: 308
 Post Posted: Tue Oct 11, 2005 9:57 am  

I heard verdagon saying that it was in C#

C Sharp...
P.Kitty
Die-hard Fan


Joined: 27 Jul 2005
Posts: 585
Location: AZ, no DST
 Post Posted: Tue Oct 11, 2005 6:02 pm  

lol :lol: lol :lol: lol :lol: lol --> C sharp!

yBasic isn't free, so I tried it and decided to get smallbasic. I don't remember where I got it, but look around, I'm sure you'll find it. Anyone got any sample C code that you could get me? If so, PM me
palm101
Mega-Poster


Joined: 15 Jun 2005
Posts: 308
 Post Posted: Tue Oct 11, 2005 7:01 pm  

What do you mean: sample code? Like how to print things out on a screen?

if so it is printf("MYTEXTHERE");
P.Kitty
Die-hard Fan


Joined: 27 Jul 2005
Posts: 585
Location: AZ, no DST
 Post Posted: Wed Oct 12, 2005 6:34 pm  

I mean graphics codes, the basic colors (black, green, blue, red, yellow), and the basic shapes (circle, square, line, straight line, curve, triangle)
palm101
Mega-Poster


Joined: 15 Jun 2005
Posts: 308
 Post Posted: Thu Oct 13, 2005 5:09 pm  

yea some text codes for the console for WINDOWS are:
system("color da");

try that one =D!!


Also while in the console, to find out other colors, type in help color i think it is.
P.Kitty
Die-hard Fan


Joined: 27 Jul 2005
Posts: 585
Location: AZ, no DST
 Post Posted: Thu Oct 13, 2005 8:08 pm  

"console for windows"? I'm onfused with a capital 'c', I thought all basic was the same
palm101
Mega-Poster


Joined: 15 Jun 2005
Posts: 308
 Post Posted: Thu Oct 13, 2005 9:03 pm  

you know, the DOS window!
!HUDRA!
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Joined: 28 Apr 2005
Posts: 460
Location: Big Bear California
 Post Posted: Fri Oct 14, 2005 6:19 am  

How u axes it is it before windows loads up or in windows? And Storm Troper stop humpind the air lol it looks sick.
palm101
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Joined: 15 Jun 2005
Posts: 308
 Post Posted: Fri Oct 14, 2005 2:35 pm  

Here is a basic C program!! *Im not sure if this is 100% correct, havent done c in a while, i do c++.

#include <stdio.h>

int main(int argc, char *argv[])
{
printf( "Changing colors\nCommand: color da"); //This part is Not needed, it just tells the viewr that the color is changing.
system("color da");
return 0;
}

In C++:
#include <iostream>
#include <iomanip> //Not sure about this one
#include <windows.h> //Not sure about this one either

using namespace std;

int main(void)
{
cout << "Changing colors" << endl << "Command: color da" << endl; //This part is Not needed, it just tells the viewr that the color is changing.
system("color da");
return EXIT_SUCCESS;
}

Well, there you have it!
P.Kitty
Die-hard Fan


Joined: 27 Jul 2005
Posts: 585
Location: AZ, no DST
 Post Posted: Fri Oct 14, 2005 4:32 pm  

thanx! i think... BTW, basic and C are 2 different langueges
palm101
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Joined: 15 Jun 2005
Posts: 308
 Post Posted: Sun Oct 16, 2005 8:26 pm  

Basic sucks!

I used to program it!
!HUDRA!
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Joined: 28 Apr 2005
Posts: 460
Location: Big Bear California
 Post Posted: Sun Oct 16, 2005 9:10 pm  

BASIC is well basic its right for me and on monday im 14! wait or 11
P.Kitty
Die-hard Fan


Joined: 27 Jul 2005
Posts: 585
Location: AZ, no DST
 Post Posted: Mon Oct 17, 2005 8:40 am  

you sound 11, happy birthday!
015734
Established Forum User


Joined: 13 Apr 2005
Posts: 97
Location: NJ
 Post Posted: Wed Oct 19, 2005 4:19 pm  

P.Kitty wrote:
you sound 11, happy birthday!


:D
!HUDRA!
Mega-Poster


Joined: 28 Apr 2005
Posts: 460
Location: Big Bear California
 Post Posted: Wed Oct 19, 2005 5:08 pm  

Im acuzly 14
palm101
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Joined: 15 Jun 2005
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 Post Posted: Wed Oct 19, 2005 8:49 pm  

-3!

what do you get? 11!!!!

Happy after 11th birthday!
!HUDRA!
Mega-Poster


Joined: 28 Apr 2005
Posts: 460
Location: Big Bear California
 Post Posted: Wed Oct 19, 2005 9:26 pm  

Lol im 14 I admit it.
P.Kitty
Die-hard Fan


Joined: 27 Jul 2005
Posts: 585
Location: AZ, no DST
 Post Posted: Thu Oct 20, 2005 6:44 pm  

Ha! I'm 15!
palm101
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Joined: 15 Jun 2005
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 Post Posted: Sun Oct 23, 2005 5:08 pm  

HA I'm not 15, but close (will be March 25!!) AND THEN I GET MY LEARNERS PERMIT!!!
!HUDRA!
Mega-Poster


Joined: 28 Apr 2005
Posts: 460
Location: Big Bear California
 Post Posted: Sun Oct 23, 2005 8:51 pm  

Why dont you do it?
Quote:
Guest_will_die_very_soon
palm101
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Joined: 15 Jun 2005
Posts: 308
 Post Posted: Sun Oct 23, 2005 9:01 pm  

will soon :P
!HUDRA!
Mega-Poster


Joined: 28 Apr 2005
Posts: 460
Location: Big Bear California
 Post Posted: Sun Oct 23, 2005 9:05 pm  

Make it!!!!!!!!!!
palm101
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Joined: 15 Jun 2005
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 Post Posted: Sun Oct 23, 2005 9:13 pm  

Gimme a minute, then I will complete :)
Guest_will_die_very_soon
Developing Poster
Joined: 23 Oct 2005
Posts: 19
 Post Posted: Sun Oct 23, 2005 9:14 pm  

MUAHAHahahahahaha!!
!HUDRA!
Mega-Poster


Joined: 28 Apr 2005
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Location: Big Bear California
 Post Posted: Sun Oct 23, 2005 9:18 pm  

Lol
Guest_will_die_very_soon
Developing Poster
Joined: 23 Oct 2005
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 Post Posted: Sun Oct 23, 2005 9:19 pm  

ACcount Created
!HUDRA!
Mega-Poster


Joined: 28 Apr 2005
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Location: Big Bear California
 Post Posted: Sun Oct 23, 2005 9:20 pm  

GOOOOOOD
Guest_will_die_very_soon
Developing Poster
Joined: 23 Oct 2005
Posts: 19
 Post Posted: Sun Oct 23, 2005 9:20 pm  

yea
!HUDRA!
Mega-Poster


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 Post Posted: Sun Oct 23, 2005 9:21 pm  

Lol.
Guest_will_die_very_soon
Developing Poster
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 Post Posted: Sun Oct 23, 2005 9:22 pm  

Lol.
!HUDRA!
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 Post Posted: Sun Oct 23, 2005 9:23 pm  

Lol.
Guest_will_die_very_soon
Developing Poster
Joined: 23 Oct 2005
Posts: 19
 Post Posted: Sun Oct 23, 2005 9:35 pm  

Lol.
P.Kitty
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Joined: 27 Jul 2005
Posts: 585
Location: AZ, no DST
 Post Posted: Mon Oct 24, 2005 5:13 pm  

LOL (why not)
palm101
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 Post Posted: Mon Oct 24, 2005 6:00 pm  

Lol.
P.Kitty
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Joined: 27 Jul 2005
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Location: AZ, no DST
 Post Posted: Mon Oct 24, 2005 6:15 pm  

there are many ways to kill a guest...
palm101
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 Post Posted: Sat Nov 12, 2005 7:03 pm  

lol.
P.Kitty
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Joined: 27 Jul 2005
Posts: 585
Location: AZ, no DST
 Post Posted: Tue Nov 15, 2005 7:32 pm  

I'm going to write a book called, to kill a mocking guest, it'll be a bestseller
palm101
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Posts: 308
 Post Posted: Wed Nov 16, 2005 4:19 pm  

lol, were about to start reading "How to kill a moching bird" in my english class!!
P.Kitty
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Joined: 27 Jul 2005
Posts: 585
Location: AZ, no DST
 Post Posted: Fri Nov 18, 2005 11:29 pm  

that's where I got the title from