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SiPer01
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silviaper
Developing Poster
Joined: 15 Feb 2005
Posts: 14
 Post Posted: Fri Mar 18, 2005 7:19 am  Post subject: SiPer01

It's the very first mission for a very beginner... :oops:
Feedback, please!

Made little changes ...

Attachment:
01SP.pdb (11.57 KB, downloaded 8470 times)

Last edited by silviaper on Sun Mar 20, 2005 6:19 pm; edited 2 times in total
guitarist809
Veteran Member


Joined: 08 Jan 2005
Posts: 1234
 Post Posted: Sun Mar 20, 2005 10:16 am  

It's actually a pretty good mission. You need to do the Set Formal things. If you don't know what those are/what the do ask me. The free raticals and OMNI I don't think should get along that well.

Good level!

Also do the Set Objective "Take over abandoned base" or something like that to remind the user to take over the base. The Set Objective is the command that always displays the text you input in the top left corner of the screen.

Actually - very good 4 a beginner
silviaper
Developing Poster
Joined: 15 Feb 2005
Posts: 14
 Post Posted: Sun Mar 20, 2005 6:21 pm  

Guitarist809,

Thanks for your hints!

I think I DO need your help.
What’s about the Set Formal things?

It seems I’ve managed to State Objectives.
Is that correct?
guitarist809
Veteran Member


Joined: 08 Jan 2005
Posts: 1234
 Post Posted: Sun Mar 20, 2005 9:08 pm  

Ok - here are the Set Formal things:

It didn't seem that you stated the objectives.

  • Set Formal Objective info - This is the little 'briefing' text on the statistics page.
  • Set Formal Objective text - Shows the objectives like Capture OMNI or Take over replicator. Also on the statiscics page make sure that the quantity starts at 0 !!!!!! the quantity goes up to 3 (max of 4 objectives).
  • Set Formal Objective Status - gives the status on each of the objectives I.E. Set Formal Objective Status 0 completed! that would make Capture OMNI - completed. (Meaning Capture OMNI has the text and value of 0)


Hope this helps.
silviaper
Developing Poster
Joined: 15 Feb 2005
Posts: 14
 Post Posted: Mon Mar 21, 2005 12:46 am  

Maybe that's what I tried to do in the "latest version".
Please, have a look and gimme more hints...
Thanks!
whimsicalchris
WI Forum Novice
Joined: 11 Jan 2005
Posts: 5
 Post Posted: Wed Apr 06, 2005 2:25 am  Post subject: Re: SiPer01

silviaper wrote:
...Feedback, please!


Very impressed, liked it and it took a fair frew goes to complete it.

One question I had was that the NE base seemed to have a lot of Pups, 30 or so, is that deliberate or a bug somewhere ?

Also when I managed to take over / wipe everything out, the game ended, but in the Stats it said I had only completed the first two objectives.

Other than that, top stuff, look forward to seeing your next mission
PhillipEarl
Mega-Poster


Joined: 12 Jan 2004
Posts: 329
Location: Charlotte, NC
 Post Posted: Wed Apr 06, 2005 7:02 am  

Not a bad level, at all! It certainly kept me hopping. At one point, I found myself madly producing towers from three hq's just to protect a base whose defending forces had been wiped out in an Omni counter-attack. The towers kept them busy until my reinforcements could make that looong march across the map to help. Great fun!

Nothing to mention, really, that hasn't already been said. Keep up the great work!
silviaper
Developing Poster
Joined: 15 Feb 2005
Posts: 14
 Post Posted: Wed Apr 06, 2005 9:08 am  

Thanks, everybody!

Bullpups in NE base ... something not really wanted:
I tried to make FR gain credits from mining operations, but just managed to ... build static bullpups (they're supposed to be mining, but they just stand still - built "group" of one bullpup every "x" seconds, action "mine" ... but they do not).
What's wrong with that? :(


I'll check about objectives ...
You took the neutral base and destroyed FR's and OMNI's, didn't you?
I prefer using Raiders everywhere ...
silviaper
Developing Poster
Joined: 15 Feb 2005
Posts: 14
 Post Posted: Wed Apr 06, 2005 10:13 am  

Sorry, can't set objectives ... I'll try later ... :(