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waypoint after spawning
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assetburned
WI Forum Novice
Joined: 15 Jan 2005
Posts: 6
 Post Posted: Sat Jan 15, 2005 10:33 pm  Post subject: waypoint after spawning

hi

it would be nice if i could give a factory an order where they should send the unit after building.
i mean that the unit will popup in front of the factory but wil than go to a point i want to.

that would be good if you have long ways to the front line. so you havn´t to scroll allways if you thing a new unit is ready.

cu assetburned
mortuarie
WI Forum Novice
Joined: 08 Apr 2005
Posts: 1
 Post Posted: Fri Apr 08, 2005 7:56 pm  

I agree, that would be very useful to have waypoints for spawning.
hudra
Very Active User


Joined: 11 Jan 2005
Posts: 200
Location: In CHina
 Post Posted: Fri Apr 08, 2005 9:27 pm  

Aculay u can make unit gruip at start and in tn the trigers set mission loaded and crete the unit gruip make then make like 5 waypoins or areas and set to unit gruip like crete then wait 3 sec then move to area called "waipoint 1" wait 3 sec ove to area 2 and presss repeat forever to repeat forever duh.