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| Conditions inside a trigger? |
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Grurf WI Forum Novice Joined: 09 Oct 2004 Posts: 8 |
Is it possible to create conditions inside a trigger? Example:
Conditions: Switch1 is on Actions Spawn Unit group x Switch 2 is on Spawn Unit group Y Or do you have to create a new trigger for every condition? |
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Verdagon Veteran Member Joined: 05 Oct 2003 Posts: 1047 Location: San Luis Obispo, CA |
nawp. its impossible... there are workarounds to it though, using lots of switches.
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Grurf WI Forum Novice Joined: 09 Oct 2004 Posts: 8 |
But I thought the switch-limit was 16?
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crakerz Mega-Poster Joined: 17 Sep 2003 Posts: 353 Location: California Bay Area |
Yes, but pvars aren't and can be used similar to switches. The number of triggers is limited to 128 per side, however.
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Verdagon Veteran Member Joined: 05 Oct 2003 Posts: 1047 Location: San Luis Obispo, CA |
crakerz wrote: Yes, but pvars aren't and can be used similar to switches. The number of triggers is limited to 128 per side, however. I simply *must* get out of the habit of switches. In sc there were no 'pvars'... But yeah, PVars would be much better for this situation... |
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dancer402 Mega-Poster Joined: 12 Feb 2005 Posts: 294 Location: Monument CO |
starcraft...?
I made dodgeball and I am trying to make it for this but u cant kill |
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guitarist809 Veteran Member Joined: 08 Jan 2005 Posts: 1234 |
huh?
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crakerz Mega-Poster Joined: 17 Sep 2003 Posts: 353 Location: California Bay Area |
dancer402 wrote: starcraft...? I made dodgeball and I am trying to make it for this but u cant kill Sure you can. One example is in CZMP: FragTag http://www.handmark.com/warfare/forum/viewtopic.php?t=901 But then, that might not work for your application..... |
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