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DBZ-GOKU-
Mega-Poster


Joined: 15 Aug 2003
Posts: 493
Location: Utah
 Post Posted: Sun Sep 14, 2003 1:14 pm  Post subject: Completed

I have a suggestion for the Challemge missions. I say that after you play a level and beat it, it will unlock a new unit or feature (more maps, etc.)that is not in the normal missions. This would only work in future versions, and it would really only be usefull if there was a multiplayer or skirmish mode. Anyawys, just a thought.
Cheryl
Semi-frequent Poster
Joined: 16 Aug 2003
Posts: 31
Location: Michigan
 Post Posted: Tue Sep 30, 2003 6:14 am  

How do you get to this mission?
claxbane
Site Admin


Joined: 15 Aug 2003
Posts: 331
Location: Seattle, WA
 Post Posted: Tue Sep 30, 2003 11:57 am  

[quote="Cheryl"]How do you get to this mission?[/quote]

To get to the challenge missions go to main menu select play mission, then select challange missions.
Cheryl
Semi-frequent Poster
Joined: 16 Aug 2003
Posts: 31
Location: Michigan
 Post Posted: Tue Sep 30, 2003 1:50 pm  

I knew there was something easy I was missing. Duh! Thanks :)
BobT
Developing Poster
Joined: 18 Sep 2003
Posts: 13
Location: Texas
 Post Posted: Wed Oct 01, 2003 2:03 pm  

OK... I keep getting overrun and masaquered by OMNI. I can't seem to "build" troops fast enough to keep up with the OMNI onslaught, there appears to be no way to build vehicles and the towers are too expensive given the resources of one bullpup. Hmmm... any hints? (Thanks)
DBZ-GOKU-
Mega-Poster


Joined: 15 Aug 2003
Posts: 493
Location: Utah
 Post Posted: Thu Oct 02, 2003 6:35 pm  

If you read the instructions before you play, you would know that you should build towers. When I first played this mission, I was just like you "I don't need towers...besides, they are too expensive." Well, Building towers (and almost no guys) is the only way to win, and you need to build lots (like 10-25).
Pounce
WI Forum Novice
Joined: 29 Jan 2004
Posts: 7
 Post Posted: Thu Jan 29, 2004 3:52 pm  

12-13 towers is enough.
Make 2 halfcircles at each entrance, take the line of the advancing troops into consideration so they are covered by more than one tower always, mix gatling and rocket towrs.
I ended up with 3 storage houses full and half of the troops i got at start intact, you need them to take out cyclops.
Towers ARE cheap if placed right, they are the only weapon you can repair wich comes cheaper at the end...
DPIQ
WI Forum Novice


Joined: 24 Jan 2005
Posts: 2
 Post Posted: Mon Jan 24, 2005 1:54 pm  

Towers survivability seems to be enhanced by using two rows. The back row towers are still able to fire on the same attacker, doubling the firepower. I used about 12 towers for this mission, two quads and two pairs, with a small gap between the quad and pair. I also alternate the tower type, side to side and front to back.
guitarist809
Veteran Member


Joined: 08 Jan 2005
Posts: 1234
 Post Posted: Tue Jun 21, 2005 12:31 pm  

Aggree w/ u 99.69%
thebossmant
Mega-Poster


Joined: 24 Aug 2010
Posts: 442
Location: behind u
 Post Posted: Sun Oct 03, 2010 3:15 pm  

well now that it is 7 yeras later from this first post i would like to say something


come play the multiplayer lots and lots of maps so shhhhhhhh and get back on the game lol


srryy
galm
ForeRunner


Joined: 18 Oct 2009
Posts: 2382
Location: New York
 Post Posted: Wed Oct 06, 2010 4:05 pm  

These players had ppc so there isnt multi.
[PYRO] Critikal
Very Active User


Joined: 19 Dec 2010
Posts: 225
Location: Why Do You Wanna Know!
 Post Posted: Thu Dec 30, 2010 9:11 am  

Pocket Pc's Great Things
galm
ForeRunner


Joined: 18 Oct 2009
Posts: 2382
Location: New York
 Post Posted: Sun Jun 19, 2011 6:10 pm  

There was multi I was wrong, but only by IP.