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izod91
Semi-frequent Poster

Joined: 22 Jul 2004 Posts: 28
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Posted: Fri Jul 30, 2004 1:05 pm Post subject: cut scene pictures |
I wanted to be able to add pictures in my cut scene, but I can't figure where the list of the .rbm files. I been searching for a while. Can someone tell me where the list is? It will help me speed up my mission.
Thanks!
Watch for the upcoming mission. . . The Final Strike by izod91
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PhillipEarl
Mega-Poster

Joined: 12 Jan 2004 Posts: 329 Location: Charlotte, NC
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Posted: Tue Aug 03, 2004 8:55 am |
Here's a quote from one of the dev's (I forget exactly who) from back in April:
Quote:
Here are the available cut scene images:
andyjana.rbm
desertforbox.rbm
explosion.rbm
galaxite.rbm
monolith.rbm
orbitshot4.rbm
replicator.rbm
To use, use the Cut Scene action, then in the text for the cut scene do this (for example):
<img explosion.rbm>What a cool explosion!
In one Cut Scene action you can put multiple img tags and it'll know to show each in its own form.
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Verdagon
Veteran Member
Joined: 05 Oct 2003 Posts: 1047 Location: San Luis Obispo, CA
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Posted: Tue Aug 03, 2004 2:47 pm |
PhillipEarl wrote:
orbitshot4... makes you wonder if there are three more 
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izod91
Semi-frequent Poster

Joined: 22 Jul 2004 Posts: 28
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Posted: Thu Aug 05, 2004 9:11 am |
Thank you very much. I may now complete the Final Strike!
Be prepared for the awesome mission I will soon submit!
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Verdagon
Veteran Member
Joined: 05 Oct 2003 Posts: 1047 Location: San Luis Obispo, CA
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Posted: Fri Aug 06, 2004 7:29 pm |
So.... what will this mission be like?
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izod91
Semi-frequent Poster

Joined: 22 Jul 2004 Posts: 28
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Posted: Mon Aug 09, 2004 1:07 pm Post subject: Final Strike |
Well, when I submit the Final Strike v1.1, it is a seven-mission pack that also includes Infantry War v1.2.
OMNI has regained Icarus, and you are to stop them. (It's a long story, so maybe you should read about it in mission sharing) it is my first "mission pack"
In v1.1, the last level is almost impossible!
Try it!
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Verdagon
Veteran Member
Joined: 05 Oct 2003 Posts: 1047 Location: San Luis Obispo, CA
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Posted: Mon Aug 09, 2004 3:58 pm |
Ok! I can't wait to try it.
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UGMC
Mega-Poster
Joined: 03 Jun 2004 Posts: 348 Location: my own little world
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Posted: Wed Aug 11, 2004 6:19 am |
Noooo! I hate nearly-impossible missions! All of my New World levels are beatable, at least, on easy!
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guitarist809
Veteran Member

Joined: 08 Jan 2005 Posts: 1234
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Posted: Tue Mar 01, 2005 4:41 pm |
Ha! my levels r easy, lol. I am new to making levels, although I can make multiplayer ones thou.
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dancer402
Mega-Poster

Joined: 12 Feb 2005 Posts: 294 Location: Monument CO
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Posted: Fri Mar 04, 2005 4:35 pm |
my levels the guys have shields, and deep mining it is tough
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guitarist809
Veteran Member

Joined: 08 Jan 2005 Posts: 1234
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Posted: Sat Mar 05, 2005 3:53 pm |
lol, email me the level.
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palm101
Mega-Poster

Joined: 15 Jun 2005 Posts: 308
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Posted: Thu Sep 29, 2005 6:59 pm |
deep mining?
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Guest
Developing Poster

Joined: 11 Oct 2005 Posts: 14 Location: N/A
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Posted: Tue Oct 11, 2005 12:09 pm |
why dont you just shut up
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palm101
Mega-Poster

Joined: 15 Jun 2005 Posts: 308
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Posted: Sat Nov 12, 2005 7:12 pm |
Guest wrote: why dont you just shut up
wtf (why the f) don't you just shut up?!!
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dancer402
Mega-Poster

Joined: 12 Feb 2005 Posts: 294 Location: Monument CO
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Posted: Fri Nov 18, 2005 5:52 pm |
well deep mining is a trigger verdagon made up i think and that you get to mine "underground" by going to an area. it is quite cool
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