Forum Archive. A read-only snapshot of the Warfare Incorporated forums (2003–2020), preserved for historical purposes.  ·  warfareincorporated.com
Warfare Incorporated Forum

Independence Day
Author Message
SSOLID
WI Forum Novice


Joined: 04 Jul 2004
Posts: 2
 Post Posted: Fri Jul 16, 2004 4:56 pm  Post subject: Independence Day

Please let me know how easy/hard and is single player is beta but let me know how you think!. :?:

Attachment:
Independencia.pdb (8.17 KB, downloaded 13831 times)
Jazz3D1
Semi-frequent Poster


Joined: 15 Mar 2004
Posts: 47
Location: Landover, Maryland
 Post Posted: Wed Jul 28, 2004 8:12 am  

Not a bad mission at all. I did not notice any glitches.

My suggestions include:

1.) At the beginning of the mission you developed unit groups to attack the end users HQ, but this only lasted for a short period of time to disrupt mining. I would suggest adding more unit groups, just to consistently challenge the end user.

2.) Ecoms may be helpful just to tell a story of sort. I'm not a fan of alot of Ecoms, but a few may provide a lead into the mission.

Other than that, great job and I look forward to your next challenge.
UGMC
Mega-Poster
Joined: 03 Jun 2004
Posts: 348
Location: my own little world
 Post Posted: Thu Aug 12, 2004 7:50 am  

I couldn't read the objectives; they weren't English. But I won this mission without too much trouble. I lost my HQ at the very beginning, but my processor and vehicle transportation center kept me alive long enough to win without too many losses.

Great level!