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| Warfare Incorporated Forum Index » Mission Sharing » |
| CZMP: Free4All |
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crakerz Mega-Poster Joined: 17 Sep 2003 Posts: 353 Location: California Bay Area |
Description:
2 to 4 players compete in a "Capture the Flag" type setting. Capture each active Enemy HQ while protecting your own. You may own only (1) HRC and (9) Gatling Towers at a time. All other structures are irreplaceable. You may only recruit Infantry. Capture Enemy HQ by entering HQ enclosure. Credits and Eagle given every 5 minutes. Bonus given for capturing an HQ. Other Info: You win by either capturing or destroying all HQs while still controlling at least one (doesn't have to be your original). You may capture/recapture any HQ. Every five game minutes, as long as you still control your original HQ, you receive 2500 Credits, and an Eagle for each HQ you control. Your bonus Eagles are always spawned at your original HQ. You also receive 2500 credits each time you capture an HQ (except your own). Each base is identical to the others, except for orientation. If there are less than four players, the other bases are empty. The zip contains both a Grassy and a Desert version. They are identical in all other respects. Bug reports and comments are always much appreciated. Link to Mission Pack Download Page Author: Zion A. Dutro aka CrakerZ History: 20040617 10:11PM: -Posted CMPZ02.zip |
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alfex Die-hard Fan Joined: 16 Mar 2004 Posts: 534 Location: La Conner, WA USA |
Please change this to (2) .pdb files or just (1) with the latest version.
It downloads as two games now, both with the same name on the iPhone. The zip file contains two versions of game with the same name "CZMP:Free4All" . Thanks, |
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Ewindal Mega-Poster Joined: 04 Mar 2009 Posts: 285 Location: Norway |
Isn't Crackerz inactive? Id like to se him active again. He looks like one of the greatest map-designers in the WI-comunity.
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alfex Die-hard Fan Joined: 16 Mar 2004 Posts: 534 Location: La Conner, WA USA |
Unfortunately you may be correct. I am trying to clean up the maps for the multiplayers before we release to the public.
If the developer cannot fix the issue, we will have to remove the map temporarily until it is repaired or updated or whatever. |
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Ewindal Mega-Poster Joined: 04 Mar 2009 Posts: 285 Location: Norway |
alfex wrote: Unfortunately you may be correct. I am trying to clean up the maps for the multiplayers before we release to the public. If the developer cannot fix the issue, we will have to remove the map temporarily until it is repaired or updated or whatever. Too bad :'( |
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