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CZMP: Free4All
Author Message
crakerz
Mega-Poster


Joined: 17 Sep 2003
Posts: 353
Location: California Bay Area
 Post Posted: Thu Jun 17, 2004 10:19 pm  Post subject: CZMP: Free4All

Description:
2 to 4 players compete in a "Capture the Flag" type setting. Capture each active Enemy HQ while protecting your own. You may own only (1) HRC and (9) Gatling Towers at a time. All other structures are irreplaceable. You may only recruit Infantry. Capture Enemy HQ by entering HQ enclosure. Credits and Eagle given every 5 minutes. Bonus given for capturing an HQ.

Other Info:
You win by either capturing or destroying all HQs while still controlling at least one (doesn't have to be your original).
You may capture/recapture any HQ.
Every five game minutes, as long as you still control your original HQ, you receive 2500 Credits, and an Eagle for each HQ you control. Your bonus Eagles are always spawned at your original HQ.
You also receive 2500 credits each time you capture an HQ (except your own).
Each base is identical to the others, except for orientation. If there are less than four players, the other bases are empty.

The zip contains both a Grassy and a Desert version. They are identical in all other respects.

Bug reports and comments are always much appreciated.

Link to Mission Pack Download Page

Author:
Zion A. Dutro
aka CrakerZ

History:
20040617 10:11PM:
-Posted CMPZ02.zip

Attachment:
CZMP02.zip (11.70 KB, downloaded 1980 times)
alfex
Die-hard Fan


Joined: 16 Mar 2004
Posts: 534
Location: La Conner, WA USA
 Post Posted: Sun May 24, 2009 8:11 am  

Please change this to (2) .pdb files or just (1) with the latest version.

It downloads as two games now, both with the same name on the iPhone.

The zip file contains two versions of game with the same name "CZMP:Free4All" .

Thanks,
Ewindal
Mega-Poster


Joined: 04 Mar 2009
Posts: 285
Location: Norway
 Post Posted: Sun May 24, 2009 8:17 am  

Isn't Crackerz inactive? Id like to se him active again. He looks like one of the greatest map-designers in the WI-comunity.
alfex
Die-hard Fan


Joined: 16 Mar 2004
Posts: 534
Location: La Conner, WA USA
 Post Posted: Sun May 24, 2009 8:26 am  

Unfortunately you may be correct. I am trying to clean up the maps for the multiplayers before we release to the public.

If the developer cannot fix the issue, we will have to remove the map temporarily until it is repaired or updated or whatever.
Ewindal
Mega-Poster


Joined: 04 Mar 2009
Posts: 285
Location: Norway
 Post Posted: Sun May 24, 2009 10:27 am  

alfex wrote:
Unfortunately you may be correct. I am trying to clean up the maps for the multiplayers before we release to the public.

If the developer cannot fix the issue, we will have to remove the map temporarily until it is repaired or updated or whatever.


Too bad :'(